Player Matchup

Janus
Janus
Game15
Janus
Level 147
God Stats
2W - 4L
1,410 SR
Queue Stats
84W - 82L
1,530 Elo+
Solo
Geb
Geb
Grims Kryptic
Geb
Level 129
God Stats
1W - 1L
1,645 SR
Queue Stats
20W - 31L
1,423 Elo+
Party 1
Amaterasu
Amaterasu
ItsCh3nzilla
Amaterasu
Level 157
God Stats
6W - 4L
1,687 SR
Queue Stats
140W - 137L
1,577 Elo+
Solo
Aphrodite
Aphrodite
Pope Nelson
Aphrodite
Level 129
God Stats
1W - 3L
1,591 SR
Queue Stats
43W - 51L
1,425 Elo+
Party 1
Ullr
Ullr
Swirvine
Ullr
Level 156
God Stats
0W - 1L
1,517 SR
Queue Stats
57W - 63L
1,442 Elo+
Party 1
Team Averages
Level 144
1,570 SR
1,480 Elo+

VS

Team Averages
Level 115
1,509 SR
1,511 Elo+
Erlang Shen
Erlang Shen
Bryce19
Erlang Shen
Level 79
God Stats
3W - 4L
1,458 SR
Queue Stats
190W - 178L
1,500 Elo+
Solo
Cupid
Cupid
EMSDARKKILL
Cupid
Level 141
God Stats
8W - 8L
1,520 SR
Queue Stats
125W - 141L
1,478 Elo+
Solo
Khepri
Khepri
JohnBoy50
Khepri
Level 91
God Stats
4W - 1L
1,417 SR
Queue Stats
35W - 24L
1,508 Elo+
Solo
Nu Wa
Nu Wa
YesUSuck
Nu Wa
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,562 Elo+
Solo
Aphrodite
Aphrodite
reddragonman87
Aphrodite
Level 157
God Stats
63W - 42L
1,651 SR
Queue Stats
207W - 204L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Game15
Janus
17
2 / 2 / 3
10,482
617
19,159
14,959
5,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 4 / 1
9,533
561
7,938
26,976
29,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
ItsCh3nzilla
Amaterasu
17
1 / 3 / 2
10,975
646
9,208
24,663
17,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
Pope Nelson
Aphrodite
15
0 / 6 / 3
9,122
537
5,745
17,447
14,087
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
17
2 / 4 / 2
10,554
621
13,257
13,799
6,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bryce19
Erlang Shen
19
6 / 3 / 9
12,255
721
19,488
21,577
20,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
6 / 0 / 8
12,592
741
15,666
10,634
4,338
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Khepri
JohnBoy50
Khepri
17
0 / 1 / 14
10,388
611
8,142
15,776
16,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
YesUSuck
Nu Wa
19
6 / 1 / 7
12,735
749
30,426
9,682
3,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
reddragonman87
Aphrodite
18
1 / 0 / 10
11,066
651
9,108
10,896
7,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
67
5
Kills
19
19
Deaths
5
11
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Bryce19
Erlang Shen
6
3
9
3.5
W
6
0
8
10
L
Janus
Game15
Janus
2
2
3
1.75
L
0
4
1
0.13
L
Amaterasu
ItsCh3nzilla
Amaterasu
1
3
2
0.67
W
Khepri
JohnBoy50
Khepri
0
1
14
7
L
Aphrodite
Pope Nelson
Aphrodite
0
6
3
0.25
L
Ullr
2
4
2
0.75
W
Nu Wa
YesUSuck
Nu Wa
6
1
7
9.5
W
Aphrodite
reddragonman87
Aphrodite
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,307
Damage
82,830
97,844
Taken
68,565
73,498
Mitigated
52,372
20,886
Healing
35,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Bryce19
Erlang Shen
19,488
6,204
0
4,827
21,577
20,638
62
9,406
12,171
11,369
28,496
W
15,666
7,005
1,606
5,359
10,634
4,338
3,778
5,346
5,288
0
63,594
L
Janus
Game15
Janus
19,159
310
234
2,091
14,959
5,722
3
9,316
5,643
59,291
0
L
7,938
528
707
2,302
26,976
29,489
0
12,619
14,166
18,496
0
L
Amaterasu
ItsCh3nzilla
Amaterasu
9,208
3,026
2,066
4,210
24,663
17,858
0
12,620
12,043
0
39,304
W
Khepri
JohnBoy50
Khepri
8,142
1,047
560
3,897
15,776
16,571
130
6,550
9,226
22,392
0
L
Aphrodite
Pope Nelson
Aphrodite
5,745
1,109
3,653
4,857
17,447
14,087
0
10,664
6,783
28,140
0
L
Ullr
13,257
5,985
0
766
13,799
6,342
0
7,498
6,240
0
47,781
W
Nu Wa
YesUSuck
Nu Wa
30,426
7,343
186
1,862
9,682
3,397
1,507
5,370
4,312
70,304
0
W
Aphrodite
reddragonman87
Aphrodite
9,108
712
9,728
7,628
10,896
7,428
747
6,794
4,102
50,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,666
Gold Earned
59,036
334
Minions Killed
407
5
Camps Cleared
7
1,654,840
Distance Traveled
1,695,792
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,255
721
49
3
1
345,575
0
W
Cupid
12,592
741
116
7
2
334,785
4
L
Janus
10,482
617
108
6
2
367,879
0
L
Geb
9,533
561
16
1
0
338,392
0
L
Amaterasu
10,975
646
72
4
1
334,455
0
W
Khepri
10,388
611
33
2
1
347,819
4
L
Aphrodite
9,122
537
47
3
0
300,110
0
L
Ullr
10,554
621
91
5
2
314,004
2
W
Nu Wa
12,735
749
101
6
0
314,400
3
W
Aphrodite
11,066
651
108
6
3
353,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role