Player Matchup

Kukulkan
Kukulkan
Kevinrth
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,611 Elo+
Party 3
Da Ji
Da Ji
MadMaxBBBRRR
Da Ji
Level 87
God Stats
3W - 3L
1,340 SR
Queue Stats
28W - 36L
1,424 Elo+
Party 3
Neith
Neith
Zz-RedDemon
Neith
Level 89
God Stats
10W - 13L
1,586 SR
Queue Stats
390W - 435L
1,415 Elo+
Party 1
Erlang Shen
Erlang Shen
amyklas123
Erlang Shen
Level 27
God Stats
14W - 21L
1,864 SR
Queue Stats
291W - 368L
1,532 Elo+
Party 1
Athena
Athena
minecara750
Athena
Level 106
God Stats
4W - 8L
1,442 SR
Queue Stats
12W - 28L
1,408 Elo+
Party 3
Team Averages
Level 63
1,546 SR
1,478 Elo+

VS

Team Averages
Level 90
1,564 SR
1,475 Elo+
Tyr
Tyr
 
Tyr
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ra
Ra
Blayde17
Ra
Level 122
God Stats
18W - 18L
1,593 SR
Queue Stats
401W - 451L
1,410 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jonnes44
Morgan Le Fay
Level 129
God Stats
30W - 28L
1,499 SR
Queue Stats
428W - 409L
1,456 Elo+
Party 2
Arachne
Arachne
Mr_balboa9
Arachne
Level 28
God Stats
26W - 21L
1,574 SR
Queue Stats
86W - 101L
1,440 Elo+
Party 2
Charybdis
Charybdis
Skady623
Charybdis
Level 132
God Stats
5W - 1L
1,655 SR
Queue Stats
183W - 122L
1,567 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kevinrth
Kukulkan
9
0 / 6 / 0
5,670
436
3,000
7,002
2,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 4 / 1
6,148
473
3,988
10,238
3,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 4 / 1
5,838
449
4,906
6,814
2,158
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
amyklas123
Erlang Shen
12
0 / 8 / 0
6,397
492
5,364
13,448
6,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
9
0 / 2 / 2
5,869
451
2,551
7,620
5,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
3 / 0 / 6
7,276
560
5,677
9,595
7,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
6 / 0 / 4
8,862
682
6,586
8,052
3,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Jonnes44
Morgan Le Fay
14
5 / 0 / 5
8,301
639
10,381
5,841
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Mr_balboa9
Arachne
14
6 / 0 / 2
8,206
631
4,826
7,222
3,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
Skady623
Charybdis
12
4 / 2 / 2
7,383
568
5,683
6,838
2,173
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
2
Kills
24
24
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
0
6
6
W
6
0
4
8
W
Morgan Le Fay
Jonnes44
Morgan Le Fay
5
0
5
7.5
L
Kukulkan
Kevinrth
Kukulkan
0
6
0
0
L
1
4
1
0.38
W
Arachne
Mr_balboa9
Arachne
6
0
2
7
W
Charybdis
Skady623
Charybdis
4
2
2
2.5
L
1
4
1
0.38
L
Erlang Shen
amyklas123
Erlang Shen
0
8
0
0
L
Athena
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,809
Damage
33,153
45,122
Taken
37,548
20,222
Mitigated
19,040
8,463
Healing
16,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,677
703
0
3,849
9,595
7,482
77
2,244
7,285
0
23,543
W
6,586
1,410
672
5,071
8,052
3,722
850
306
7,700
52,796
0
W
Morgan Le Fay
Jonnes44
Morgan Le Fay
10,381
693
0
2,249
5,841
2,160
1,239
1,174
4,447
46,421
0
L
Kukulkan
Kevinrth
Kukulkan
3,000
705
0
774
7,002
2,564
0
4,224
2,778
23,498
0
L
3,988
969
0
1,248
10,238
3,735
0
2,621
7,617
0
32,800
W
Arachne
Mr_balboa9
Arachne
4,826
2,952
0
2,640
7,222
3,503
23
168
7,054
0
50,201
W
Charybdis
Skady623
Charybdis
5,683
2,489
0
1,722
6,838
2,173
730
1,293
5,511
0
46,871
L
4,906
2,078
0
1,679
6,814
2,158
580
922
5,892
0
26,425
L
Erlang Shen
amyklas123
Erlang Shen
5,364
2,470
0
3,361
13,448
6,076
0
8,421
5,027
0
39,797
L
Athena
2,551
869
0
1,401
7,620
5,689
186
779
6,841
18,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,922
Gold Earned
40,028
263
Minions Killed
370
0
Camps Cleared
0
1,248,693
Distance Traveled
1,362,925
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,276
560
25
2
0
284,617
6
W
Ra
8,862
682
111
9
0
260,933
8
W
Morgan Le Fay
8,301
639
66
5
0
280,389
9
L
Kukulkan
5,670
436
55
4
0
213,095
2
L
Da Ji
6,148
473
66
5
0
257,561
4
W
Arachne
8,206
631
91
7
0
305,892
0
W
Charybdis
7,383
568
77
6
0
231,094
2
L
Neith
5,838
449
56
4
0
248,962
1
L
Erlang Shen
6,397
492
64
5
0
250,407
4
L
Athena
5,869
451
22
2
0
278,668
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role