Player Matchup

Charybdis
Charybdis
Cσηtēηt
Charybdis
Level 107
God Stats
7W - 4L
1,723 SR
Queue Stats
188W - 225L
1,420 Elo+
Solo
Gilgamesh
Gilgamesh
EmilioDantes
Gilgamesh
Level 94
God Stats
6W - 12L
1,578 SR
Queue Stats
75W - 81L
1,409 Elo+
Party 1
Sol
Sol
SevenAngeryWasps
Sol
Level 116
God Stats
6W - 2L
1,759 SR
Queue Stats
168W - 191L
1,449 Elo+
Party 2
Thanatos
Thanatos
monochrowolf
Thanatos
Level 72
God Stats
40W - 54L
1,396 SR
Queue Stats
100W - 140L
1,335 Elo+
Party 2
Athena
Athena
nievaniel
Athena
Level 109
God Stats
9W - 14L
1,407 SR
Queue Stats
150W - 159L
1,461 Elo+
Party 1
Team Averages
Level 100
1,573 SR
1,415 Elo+

VS

Team Averages
Level 85
1,439 SR
1,415 Elo+
Sobek
Sobek
MILTOXDEAD
Sobek
Level 67
God Stats
0W - 2L
1,290 SR
Queue Stats
22W - 20L
1,474 Elo+
Solo
Neith
Neith
guillestell
Neith
Level 128
God Stats
3W - 8L
1,440 SR
Queue Stats
83W - 95L
1,430 Elo+
Solo
Pele
Pele
hihobyeho
Pele
Level 58
God Stats
0W - 1L
1,523 SR
Queue Stats
121W - 148L
1,485 Elo+
Solo
Merlin
Merlin
lerick01
Merlin
Level 91
God Stats
61W - 48L
1,542 SR
Queue Stats
191W - 222L
1,356 Elo+
Solo
Hercules
Hercules
shingon505
Hercules
Level 81
God Stats
16W - 25L
1,399 SR
Queue Stats
128W - 158L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cσηtēηt
Charybdis
8
1 / 0 / 0
4,709
523
3,238
4,483
899
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
EmilioDantes
Gilgamesh
9
1 / 0 / 1
5,108
568
3,423
5,138
3,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 0 / 0
5,474
608
1,759
4,381
1,484
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
monochrowolf
Thanatos
9
1 / 0 / 0
5,186
576
1,028
3,856
1,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
nievaniel
Athena
7
0 / 2 / 1
4,534
504
1,763
4,575
2,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
8
0 / 0 / 1
4,882
542
1,940
5,998
3,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 0 / 1
3,747
416
1,361
1,779
303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
8
2 / 1 / 0
4,924
547
2,119
4,128
1,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
lerick01
Merlin
9
0 / 0 / 0
5,074
564
895
2,805
650
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
shingon505
Hercules
8
0 / 2 / 0
4,925
547
2,437
6,636
3,686
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
3
Kills
2
2
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Cσηtēηt
Charybdis
1
0
0
1
W
Gilgamesh
EmilioDantes
Gilgamesh
1
0
1
1.5
L
Sobek
0
0
1
0.5
W
0
0
0
0
L
0
0
1
0.5
L
Pele
2
1
0
2
L
Merlin
lerick01
Merlin
0
0
0
0
W
Thanatos
monochrowolf
Thanatos
1
0
0
1
W
Athena
nievaniel
Athena
0
2
1
0.25
L
Hercules
shingon505
Hercules
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,211
Damage
8,752
22,433
Taken
21,346
9,578
Mitigated
9,176
12,372
Healing
7,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Cσηtēηt
Charybdis
3,238
2,265
0
2,009
4,483
899
546
902
3,581
0
22,216
W
Gilgamesh
EmilioDantes
Gilgamesh
3,423
605
0
1,960
5,138
3,315
0
514
4,624
3,308
18,613
L
Sobek
1,940
278
192
3,213
5,998
3,162
0
1,162
4,836
18,133
0
W
1,759
214
0
2,439
4,381
1,484
0
895
3,486
32,584
0
L
1,361
472
189
915
1,779
303
0
325
1,454
0
9,181
L
Pele
2,119
352
0
755
4,128
1,375
0
490
3,596
0
18,624
L
Merlin
lerick01
Merlin
895
0
0
480
2,805
650
0
1,545
1,260
28,057
0
W
Thanatos
monochrowolf
Thanatos
1,028
365
0
5,020
3,856
1,522
0
0
3,856
0
32,438
W
Athena
nievaniel
Athena
1,763
366
0
944
4,575
2,358
186
1,038
3,537
9,123
0
L
Hercules
shingon505
Hercules
2,437
731
0
1,636
6,636
3,686
0
538
5,607
3,724
19,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,011
Gold Earned
23,552
258
Minions Killed
207
0
Camps Cleared
0
858,800
Distance Traveled
770,720
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
4,709
523
51
6
0
151,212
0
W
Gilgamesh
5,108
568
42
5
0
190,065
2
L
Sobek
4,882
542
32
4
0
186,823
4
W
Sol
5,474
608
77
9
0
169,306
1
L
Neith
3,747
416
22
2
0
89,896
1
L
Pele
4,924
547
41
5
0
189,987
1
L
Merlin
5,074
564
62
7
0
145,310
2
W
Thanatos
5,186
576
75
8
0
173,773
4
W
Athena
4,534
504
13
1
0
174,444
4
L
Hercules
4,925
547
50
6
0
158,704
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role