Player Matchup

Cernunnos
Cernunnos
IkaroR10
Cernunnos
Level 48
God Stats
4W - 7L
1,337 SR
Queue Stats
37W - 53L
1,354 Elo+
Party 1
Athena
Athena
Manhattan000
Athena
Level 84
God Stats
19W - 19L
1,425 SR
Queue Stats
484W - 678L
1,376 Elo+
Party 3
Raijin
Raijin
Racccnomaniaco
Raijin
Level 42
God Stats
2W - 5L
1,342 SR
Queue Stats
83W - 83L
1,410 Elo+
Party 1
Gilgamesh
Gilgamesh
Smeltier
Gilgamesh
Level 28
God Stats
4W - 6L
1,328 SR
Queue Stats
46W - 81L
1,293 Elo+
Party 3
Loki
Loki
TheSc4reCrow
Loki
Level 29
God Stats
21W - 23L
1,535 SR
Queue Stats
75W - 124L
1,343 Elo+
Party 3
Team Averages
Level 46
1,393 SR
1,355 Elo+

VS

Team Averages
Level 71
1,502 SR
1,439 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
BigBigYoshi
Sobek
Level 42
God Stats
4W - 3L
1,571 SR
Queue Stats
211W - 151L
1,575 Elo+
Party 2
Anubis
Anubis
KuronoKan
Anubis
Level 38
God Stats
8W - 16L
1,401 SR
Queue Stats
138W - 192L
1,310 Elo+
Solo
Izanami
Izanami
genusdroyd
Izanami
Level 100
God Stats
134W - 99L
1,514 SR
Queue Stats
344W - 357L
1,381 Elo+
Solo
Rama
Rama
zFrSilva96
Rama
Level 50
God Stats
100W - 84L
1,522 SR
Queue Stats
209W - 204L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
IkaroR10
Cernunnos
16
3 / 7 / 3
10,434
454
9,553
17,894
6,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
13
0 / 9 / 4
8,137
354
3,997
21,792
20,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
3 / 10 / 5
10,681
464
9,925
20,874
8,152
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Smeltier
Gilgamesh
15
0 / 3 / 1
8,477
369
4,115
14,048
14,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
4 / 4 / 2
10,608
461
7,535
17,909
7,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
20
6 / 0 / 2
13,739
597
14,761
10,472
13,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
3 / 3 / 16
12,115
527
12,241
20,101
22,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
KuronoKan
Anubis
17
7 / 5 / 1
11,930
519
8,655
11,942
5,553
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
genusdroyd
Izanami
20
4 / 0 / 9
13,420
583
9,721
10,748
4,442
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
13 / 2 / 3
15,466
672
27,753
17,947
8,446
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
64
10
Kills
33
33
Deaths
10
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
6
0
2
7
W
3
3
16
3.67
L
Cernunnos
IkaroR10
Cernunnos
3
7
3
0.64
W
Anubis
KuronoKan
Anubis
7
5
1
1.5
L
Athena
0
9
4
0.22
L
3
10
5
0.55
L
Gilgamesh
Smeltier
Gilgamesh
0
3
1
0.17
L
4
4
2
1.25
W
Izanami
genusdroyd
Izanami
4
0
9
8.5
W
13
2
3
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,125
Damage
73,131
92,517
Taken
71,210
55,984
Mitigated
53,577
17,722
Healing
30,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
14,761
3,006
0
6,313
10,472
13,106
3,636
1,053
8,952
84,850
0
W
12,241
680
0
4,912
20,101
22,030
188
4,452
15,329
40,530
0
L
Cernunnos
IkaroR10
Cernunnos
9,553
4,015
0
3,738
17,894
6,289
370
3,059
14,835
0
64,114
W
Anubis
KuronoKan
Anubis
8,655
188
0
3,160
11,942
5,553
160
5,274
6,668
54,849
0
L
Athena
3,997
1,430
0
2,563
21,792
20,106
0
8,613
13,179
28,682
0
L
9,925
1,871
0
4,045
20,874
8,152
0
11,022
9,852
64,168
0
L
Gilgamesh
Smeltier
Gilgamesh
4,115
576
0
3,095
14,048
14,383
0
8,576
5,472
0
38,640
L
7,535
1,082
0
4,281
17,909
7,054
331
4,387
13,522
0
72,419
W
Izanami
genusdroyd
Izanami
9,721
5,228
353
4,726
10,748
4,442
6,852
1,518
9,230
0
106,456
W
27,753
22,627
0
11,428
17,947
8,446
5,058
1,693
15,837
0
147,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,337
Gold Earned
66,670
483
Minions Killed
683
0
Camps Cleared
0
2,034,156
Distance Traveled
2,044,282
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,739
597
166
7
0
418,791
5
W
Sobek
12,115
527
36
2
0
443,639
5
L
Cernunnos
10,434
454
118
5
0
355,383
10
W
Anubis
11,930
519
87
4
0
382,570
4
L
Athena
8,137
354
44
2
0
432,064
0
L
Raijin
10,681
464
120
5
0
350,490
2
L
Gilgamesh
8,477
369
69
3
0
465,508
7
L
Loki
10,608
461
132
6
0
430,711
1
W
Izanami
13,420
583
176
8
0
422,869
3
W
Rama
15,466
672
218
9
0
376,413
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role