Player Matchup

Tiamat
Tiamat
ItsVisualing
Tiamat
Level 25
God Stats
0W - 1L
1,368 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Jewbaby15
Kukulkan
Level 23
God Stats
1W - 1L
1,665 SR
Queue Stats
39W - 41L
1,184 Elo+
Party 2
Cthulhu
Cthulhu
Joknson
Cthulhu
Level 15
God Stats
5W - 8L
1,743 SR
Queue Stats
70W - 70L
1,479 Elo+
Party 2
Apollo
Apollo
MRPLAYBOI69
Apollo
Level 18
God Stats
2W - 1L
1,675 SR
Queue Stats
35W - 29L
1,451 Elo+
Solo
Chaac
Chaac
Smiteymuffins
Chaac
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
97W - 95L
1,408 Elo+
Solo
Team Averages
Level 20
1,590 SR
1,404 Elo+

VS

Team Averages
Level 26
1,552 SR
1,574 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
Doreiku0
King Arthur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 27L
1,592 Elo+
Party 3
Ymir
Ymir
Pres10hong
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,443 Elo+
Party 1
Anubis
Anubis
UnrealOnset
Anubis
Level 29
God Stats
5W - 3L
1,622 SR
Queue Stats
114W - 97L
1,632 Elo+
Party 3
Skadi
Skadi
holy skeezah
Skadi
Level 26
God Stats
2W - 1L
1,638 SR
Queue Stats
5W - 4L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
2
0 / 2 / 0
3,569
357
81
1,189
236
Kukulkan
Jewbaby15
Kukulkan
7
0 / 4 / 0
4,289
429
1,215
5,573
1,097
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Joknson
Cthulhu
6
0 / 3 / 2
4,250
425
1,597
4,285
1,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Apollo
8
0 / 4 / 5
4,982
498
4,617
6,993
1,490
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
5 / 3 / 0
6,238
624
5,469
9,164
6,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
2 / 1 / 6
6,893
689
7,085
7,136
2,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
Doreiku0
King Arthur
10
3 / 1 / 1
6,093
609
2,585
7,260
3,448
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
2 / 1 / 2
5,457
546
730
3,655
1,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
11
8 / 0 / 3
7,000
700
6,100
6,008
2,627
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
1 / 2 / 3
4,987
499
3,932
3,627
885
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
5
Kills
16
16
Deaths
5
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
2
1
6
5
W
King Arthur
Doreiku0
King Arthur
3
1
1
3.5
L
Tiamat
0
2
0
0
L
Kukulkan
Jewbaby15
Kukulkan
0
4
0
0
L
Cthulhu
Joknson
Cthulhu
0
3
2
0.33
L
Apollo
0
4
5
0.63
W
2
1
2
3
L
5
3
0
1.67
W
Anubis
8
0
3
9.5
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,979
Damage
20,432
27,204
Taken
27,686
11,048
Mitigated
11,184
5,358
Healing
11,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
7,085
1,540
0
3,378
7,136
2,430
0
721
6,383
0
44,371
W
King Arthur
Doreiku0
King Arthur
2,585
484
0
2,588
7,260
3,448
492
1,170
6,018
0
25,646
L
Tiamat
81
51
0
94
1,189
236
0
488
701
2,033
0
L
Kukulkan
Jewbaby15
Kukulkan
1,215
596
0
313
5,573
1,097
0
1,277
4,296
10,468
0
L
Cthulhu
Joknson
Cthulhu
1,597
129
0
196
4,285
1,929
0
1,100
3,185
7,990
0
L
Apollo
4,617
2,358
0
1,690
6,993
1,490
0
1,426
5,567
0
23,170
W
730
130
0
624
3,655
1,794
584
299
3,279
8,880
0
L
5,469
606
0
3,065
9,164
6,296
0
2,539
6,625
2,505
16,331
W
Anubis
6,100
741
37
3,978
6,008
2,627
1,099
1,013
4,920
31,707
0
W
3,932
2,296
0
527
3,627
885
1,433
348
3,241
0
19,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,328
Gold Earned
30,430
104
Minions Killed
249
0
Camps Cleared
0
721,634
Distance Traveled
1,021,239
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,893
689
81
8
0
239,878
2
W
King Arthur
6,093
609
64
6
0
225,299
0
L
Tiamat
3,569
357
2
0
0
37,111
0
L
Kukulkan
4,289
429
19
2
0
159,633
1
L
Cthulhu
4,250
425
15
2
0
154,109
0
L
Apollo
4,982
498
47
5
0
186,574
1
W
Ymir
5,457
546
15
2
0
200,338
2
L
Chaac
6,238
624
21
2
0
184,207
2
W
Anubis
7,000
700
57
6
0
171,258
3
W
Skadi
4,987
499
32
3
0
184,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role