Player Matchup

Thoth
Thoth
Platinum IV
 
Thoth
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Diamond V
 
Ganesha
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Diamond IV
CarryOrTrolll
Danzaburou
Diamond IV
Level 108
God Stats
22W - 5L
1,917 SR
Queue Stats
151W - 172L
2,240 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 143
1,639 SR
1,747 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 86
1,824 SR
1,536 MMR
Ullr
Ullr
Bronze III
SpeedRunToGM69
Ullr
Bronze III
Level 31
God Stats
5W - 0L
2,150 SR
Queue Stats
17W - 1L
1,600 MMR
Party 2
Aphrodite
Aphrodite
Silver I
Thorín
Aphrodite
Silver I
Level 160
God Stats
1W - 0L
1,608 SR
Queue Stats
27W - 2L
1,500 MMR
Party 2
Bellona
Bellona
Bronze III
hvvvjc
Bellona
Bronze III
Level 68
God Stats
1W - 0L
1,715 SR
Queue Stats
25W - 10L
1,509 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
1 / 4 / 0
7,664
590
11,080
10,817
3,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
 
Ganesha
11
0 / 3 / 1
7,184
553
5,489
18,942
18,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
CarryOrTrolll
Danzaburou
9
0 / 4 / 1
7,292
561
10,229
11,297
3,924
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AthenaTiamatPersephoneMorgan Le FaySol

VS

Bans
OdinGilgameshOsirisAresCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 4
9,886
760
21,974
12,510
5,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Aphrodite
Thorín
Aphrodite
14
2 / 0 / 9
9,058
697
10,308
13,848
11,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bellona
hvvvjc
Bellona
13
2 / 1 / 8
9,468
728
6,765
18,770
18,760
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
11
11
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
4
0
0.25
L
Ganesha
 
Ganesha
0
3
1
0.17
L
Danzaburou
CarryOrTrolll
Danzaburou
0
4
1
0.13
W
7
0
4
9
W
Aphrodite
Thorín
Aphrodite
2
0
9
6.5
W
Bellona
hvvvjc
Bellona
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,798
Damage
39,047
41,056
Taken
45,128
26,112
Mitigated
35,194
5,016
Healing
28,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
11,080
289
0
1,195
10,817
3,384
0
1,933
8,576
35,648
0
L
Ganesha
 
Ganesha
5,489
204
0
2,463
18,942
18,804
0
5,950
12,189
18,606
0
L
Danzaburou
CarryOrTrolll
Danzaburou
10,229
3,785
0
1,358
11,297
3,924
0
1,757
9,334
0
22,170
W
21,974
9,007
0
3,042
12,510
5,275
2,051
4,790
7,720
0
66,773
W
Aphrodite
Thorín
Aphrodite
10,308
1,202
8,745
10,679
13,848
11,159
345
7,477
6,371
29,623
0
W
Bellona
hvvvjc
Bellona
6,765
1,306
620
5,570
18,770
18,760
58
4,657
14,113
3,896
22,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,140
Gold Earned
28,412
133
Minions Killed
187
1
Camps Cleared
11
725,180
Distance Traveled
831,179
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,664
590
66
5
1
248,088
2
L
Ganesha
7,184
553
0
0
0
243,676
3
L
Danzaburou
7,292
561
67
5
0
233,416
4
W
Ullr
9,886
760
100
8
7
269,205
4
W
Aphrodite
9,058
697
55
4
1
260,195
0
W
Bellona
9,468
728
32
2
3
301,779
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role