Player Matchup

Achilles
Achilles
I Chic I
Achilles
Level 102
God Stats
8W - 3L
1,665 SR
Queue Stats
364W - 298L
1,665 Elo+
Solo
Janus
Janus
ThePattyMago
Janus
Level 105
God Stats
7W - 5L
1,501 SR
Queue Stats
63W - 60L
1,551 Elo+
Solo
Cerberus
Cerberus
angryantfarmer
Cerberus
Level 160
God Stats
11W - 6L
1,666 SR
Queue Stats
761W - 836L
1,532 Elo+
Solo
Team Averages
Level 122
1,611 SR
1,583 Elo+

VS

Team Averages
Level 102
1,617 SR
1,586 Elo+
Geb
Geb
Alone-ln-Tokyo
Geb
Level 114
God Stats
0W - 3L
1,566 SR
Queue Stats
51W - 72L
1,579 Elo+
Solo
Ne Zha
Ne Zha
SilkAcidOG
Ne Zha
Level 47
God Stats
10W - 13L
1,615 SR
Queue Stats
85W - 103L
1,601 Elo+
Solo
He Bo
He Bo
skullActiv
He Bo
Level 146
God Stats
3W - 3L
1,671 SR
Queue Stats
57W - 53L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
I Chic I
Achilles
12
7 / 1 / 6
8,121
812
8,208
10,842
7,110
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 1 / 8
7,412
741
4,993
4,355
956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
11
4 / 1 / 7
7,611
761
7,407
9,272
6,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 3
5,975
598
3,714
9,167
4,188
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
SilkAcidOG
Ne Zha
9
2 / 4 / 1
6,387
639
7,153
7,958
2,040
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
10
1 / 5 / 1
6,568
657
4,146
7,443
2,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
14
Kills
3
3
Deaths
14
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Achilles
I Chic I
Achilles
7
1
6
10
L
Ne Zha
SilkAcidOG
Ne Zha
2
4
1
0.63
W
3
1
8
7
W
Cerberus
4
1
7
7.5
L
He Bo
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,608
Damage
15,013
24,469
Taken
24,568
15,025
Mitigated
8,353
6,255
Healing
2,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,714
1,014
0
993
9,167
4,188
0
5,082
3,738
7,340
0
W
Achilles
I Chic I
Achilles
8,208
3,114
0
1,708
10,842
7,110
1,544
3,977
6,502
0
18,001
L
Ne Zha
SilkAcidOG
Ne Zha
7,153
2,213
0
486
7,958
2,040
0
4,039
3,667
0
18,525
W
4,993
488
0
141
4,355
956
352
1,901
2,430
25,412
0
W
Cerberus
7,407
311
752
3,654
9,272
6,959
84
1,686
7,513
17,000
0
L
He Bo
4,146
452
0
1,181
7,443
2,125
0
2,834
4,317
20,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,144
Gold Earned
18,930
112
Minions Killed
76
6
Camps Cleared
3
572,949
Distance Traveled
522,350
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,975
598
7
1
1
172,056
2
W
Achilles
8,121
812
22
2
4
186,243
3
L
Ne Zha
6,387
639
21
2
0
193,683
2
W
Janus
7,412
741
54
5
2
184,687
3
W
Cerberus
7,611
761
36
4
0
202,019
1
L
He Bo
6,568
657
48
5
2
156,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role