Player Matchup

Janus
Janus
Crazy08lt
Janus
Level 115
God Stats
2W - 1L
1,245 SR
Queue Stats
378W - 339L
1,620 Elo+
Solo
Osiris
Osiris
Demolisherkz
Osiris
Level 112
God Stats
12W - 4L
1,777 SR
Queue Stats
1,113W - 410L
1,909 Elo+
Party 1
Ravana
Ravana
ElusoryDarkness
Ravana
Level 112
God Stats
7W - 4L
1,500 SR
Queue Stats
1,116W - 449L
1,876 Elo+
Party 1
Team Averages
Level 113
1,507 SR
1,802 Elo+

VS

Team Averages
Level 132
1,716 SR
1,733 Elo+
Charybdis
Charybdis
Alone-ln-Tokyo
Charybdis
Level 114
God Stats
1W - 3L
1,671 SR
Queue Stats
51W - 72L
1,584 Elo+
Solo
Cthulhu
Cthulhu
ItzBenton2017
Cthulhu
Level 158
God Stats
29W - 6L
1,868 SR
Queue Stats
753W - 229L
1,948 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mao Fenrir
Morgan Le Fay
Level 124
God Stats
43W - 33L
1,610 SR
Queue Stats
199W - 164L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Crazy08lt
Janus
12
7 / 1 / 6
8,212
821
10,715
4,803
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
10
2 / 1 / 9
7,501
750
5,672
11,254
10,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
5 / 0 / 7
7,714
771
8,704
8,678
4,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Alone-ln-Tokyo
Charybdis
8
0 / 8 / 0
5,775
578
3,213
9,083
2,753
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
12
2 / 2 / 0
6,998
700
8,308
12,622
13,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
Mao Fenrir
Morgan Le Fay
10
0 / 4 / 1
6,302
630
4,166
6,767
2,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
14
Kills
2
2
Deaths
14
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Alone-ln-Tokyo
Charybdis
0
8
0
0
W
Janus
Crazy08lt
Janus
7
1
6
10
W
Osiris
2
1
9
6.5
W
5
0
7
8.5
L
Cthulhu
2
2
0
1
L
Morgan Le Fay
Mao Fenrir
Morgan Le Fay
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,091
Damage
15,687
24,735
Taken
28,472
16,348
Mitigated
18,861
9,097
Healing
5,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Alone-ln-Tokyo
Charybdis
3,213
1,502
0
630
9,083
2,753
0
3,335
5,496
0
9,196
W
Janus
Crazy08lt
Janus
10,715
820
138
1,780
4,803
1,599
0
3,288
1,215
37,212
0
W
Osiris
5,672
1,905
0
4,764
11,254
10,104
42
3,821
6,815
0
14,199
W
8,704
2,449
638
1,777
8,678
4,645
33
4,421
3,748
0
19,725
L
Cthulhu
8,308
893
101
3,971
12,622
13,702
90
5,048
7,103
31,238
0
L
Morgan Le Fay
Mao Fenrir
Morgan Le Fay
4,166
360
0
791
6,767
2,406
0
2,713
3,964
17,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,427
Gold Earned
19,075
110
Minions Killed
115
4
Camps Cleared
6
638,046
Distance Traveled
527,646
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,775
578
19
2
0
158,247
2
W
Janus
8,212
821
67
7
4
197,955
3
W
Osiris
7,501
750
15
2
0
221,377
2
W
Ravana
7,714
771
28
3
0
218,714
0
L
Cthulhu
6,998
700
50
5
0
195,893
4
L
Morgan Le Fay
6,302
630
46
5
6
173,506
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role