Player Matchup

Bakasura
Bakasura
EpicLink
Bakasura
Level 35
God Stats
4W - 0L
1,868 SR
Queue Stats
12W - 8L
1,550 Elo+
Party 1
Danzaburou
Danzaburou
HomeBound
Danzaburou
Level 27
God Stats
2W - 1L
1,719 SR
Queue Stats
122W - 125L
1,583 Elo+
Solo
Thor
Thor
Murasakinoe
Thor
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 8L
1,550 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Space Mumke
Tsukuyomi
Level 14
God Stats
3W - 1L
1,603 SR
Queue Stats
16W - 11L
1,591 Elo+
Solo
Geb
Geb
captoates88
Geb
Level 28
God Stats
27W - 18L
1,886 SR
Queue Stats
173W - 172L
1,492 Elo+
Solo
Team Averages
Level 23
1,715 SR
1,553 Elo+

VS

Team Averages
Level 23
1,465 SR
1,499 Elo+
Merlin
Merlin
AznPuppiez
Merlin
Level 27
God Stats
0W - 1L
1,287 SR
Queue Stats
8W - 11L
1,533 Elo+
Solo
Pele
Pele
Elreader
Pele
Level 16
God Stats
3W - 1L
1,291 SR
Queue Stats
54W - 61L
1,531 Elo+
Solo
Janus
Janus
LoXaRTPoKemON
Janus
Level 13
God Stats
0W - 2L
1,224 SR
Queue Stats
3W - 3L
1,431 Elo+
Solo
Izanami
Izanami
WantedChar11431
Izanami
Level 29
God Stats
94W - 81L
1,648 SR
Queue Stats
191W - 257L
1,405 Elo+
Solo
Hercules
Hercules
YouGotNothin369
Hercules
Level 28
God Stats
2W - 1L
1,874 SR
Queue Stats
111W - 101L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
EpicLink
Bakasura
16
5 / 2 / 12
11,028
551
9,241
14,329
4,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
HomeBound
Danzaburou
20
6 / 0 / 10
12,915
646
11,188
10,537
4,802
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
13 / 3 / 7
12,255
613
9,180
12,076
6,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Space Mumke
Tsukuyomi
19
11 / 1 / 7
13,371
669
13,014
14,076
5,249
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 0 / 11
11,168
558
4,286
15,131
18,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AznPuppiez
Merlin
12
0 / 5 / 4
8,015
401
5,465
9,596
3,100
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pele
13
2 / 8 / 2
8,940
447
4,930
15,113
5,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
2 / 11 / 1
7,844
392
8,933
10,342
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 7 / 1
8,730
437
2,883
11,484
4,159
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
17
1 / 5 / 1
10,351
518
3,444
19,646
10,626
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
14
36
Kills
5
6
Deaths
36
47
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
AznPuppiez
Merlin
0
5
4
0.4
L
Pele
2
8
2
0.38
W
Bakasura
EpicLink
Bakasura
5
2
12
5.5
W
Danzaburou
HomeBound
Danzaburou
6
0
10
11
L
2
11
1
0.23
W
13
3
7
5.5
W
Tsukuyomi
Space Mumke
Tsukuyomi
11
1
7
14.5
L
0
7
1
0.07
L
Hercules
1
5
1
0.3
W
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,909
Damage
25,655
66,149
Taken
66,181
39,481
Mitigated
25,570
25,651
Healing
9,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AznPuppiez
Merlin
5,465
342
0
220
9,596
3,100
132
1,531
7,995
36,312
0
L
Pele
4,930
1,296
84
3,214
15,113
5,975
0
1,415
13,471
0
51,370
W
Bakasura
EpicLink
Bakasura
9,241
6,932
416
6,759
14,329
4,629
1,443
5,389
7,058
0
48,465
W
Danzaburou
HomeBound
Danzaburou
11,188
7,864
0
5,691
10,537
4,802
4,175
2,121
8,338
0
123,809
L
8,933
1,097
0
0
10,342
1,710
0
991
8,842
23,857
0
W
9,180
4,152
0
1,700
12,076
6,297
1,933
4,409
7,247
0
45,744
W
Tsukuyomi
Space Mumke
Tsukuyomi
13,014
2,597
0
5,077
14,076
5,249
3,886
1,210
11,941
0
100,301
L
2,883
1,290
45
47
11,484
4,159
1,961
989
10,495
0
58,766
L
Hercules
3,444
1,934
0
6,105
19,646
10,626
366
162
19,344
0
82,309
W
4,286
215
333
5,675
15,131
18,504
1,057
4,307
10,662
33,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,737
Gold Earned
43,880
533
Minions Killed
470
0
Camps Cleared
0
1,976,241
Distance Traveled
1,691,528
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,015
401
70
4
0
332,394
3
L
Pele
8,940
447
80
4
0
371,576
2
W
Bakasura
11,028
551
88
4
0
419,098
0
W
Danzaburou
12,915
646
181
9
0
351,590
6
L
Janus
7,844
392
37
2
0
348,220
3
W
Thor
12,255
613
62
3
0
396,480
2
W
Tsukuyomi
13,371
669
166
8
0
401,924
3
L
Izanami
8,730
437
121
6
0
301,674
0
L
Hercules
10,351
518
162
8
0
337,664
2
W
Geb
11,168
558
36
2
0
407,149
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role