Player Matchup

Hachiman
Hachiman
Miks1709
Hachiman
Level 3
God Stats
13W - 12L
1,500 SR
Queue Stats
160W - 154L
1,214 Elo+
Party 2
Ares
Ares
NEEXTAAGE
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 127L
1,500 Elo+
Party 2
Merlin
Merlin
NiiiR0
Merlin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 147L
1,571 Elo+
Party 2
Thor
Thor
blackwolf9874789
Thor
Level 7
God Stats
2W - 4L
1,346 SR
Queue Stats
2W - 8L
1,162 Elo+
Solo
Fenrir
Fenrir
wolfiee34
Fenrir
Level 4
God Stats
3W - 1L
1,702 SR
Queue Stats
14W - 10L
1,626 Elo+
Party 2
Team Averages
Level 6
1,510 SR
1,415 Elo+

VS

Team Averages
Level 18
1,631 SR
1,350 Elo+
Sol
Sol
 
Sol
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Aizennix
Sun Wukong
Level 14
God Stats
1W - 0L
1,719 SR
Queue Stats
5W - 9L
1,123 Elo+
Solo
Odin
Odin
SiriusMaus
Odin
Level 27
God Stats
8W - 7L
1,648 SR
Queue Stats
13W - 12L
1,520 Elo+
Party 1
Heimdallr
Heimdallr
SiriusSkYLinE
Heimdallr
Level 18
God Stats
20W - 20L
1,485 SR
Queue Stats
27W - 24L
1,450 Elo+
Party 1
Ymir
Ymir
r00tk1t
Ymir
Level 13
God Stats
2W - 4L
1,805 SR
Queue Stats
66W - 80L
1,159 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Miks1709
Hachiman
8
1 / 3 / 0
4,950
413
5,940
6,467
1,826
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
7
0 / 5 / 1
5,027
419
2,727
10,190
6,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
NiiiR0
Merlin
8
1 / 6 / 1
5,276
440
3,470
8,257
2,179
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 4 / 0
4,960
413
1,324
6,349
2,506
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
wolfiee34
Fenrir
8
2 / 5 / 0
5,600
467
2,965
7,535
2,152
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
10 / 1 / 0
8,862
739
7,420
9,438
2,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
Aizennix
Sun Wukong
12
3 / 0 / 1
7,379
615
3,746
5,326
2,403
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
3 / 2 / 4
6,507
542
5,229
6,986
3,438
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
SiriusSkYLinE
Heimdallr
11
5 / 0 / 2
7,093
591
8,703
7,853
2,889
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
r00tk1t
Ymir
10
2 / 1 / 5
6,749
562
2,522
6,607
6,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
4
Kills
23
23
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
10
1
0
10
W
Sun Wukong
Aizennix
Sun Wukong
3
0
1
3.5
L
Hachiman
Miks1709
Hachiman
1
3
0
0.33
L
Ares
0
5
1
0.1
L
Merlin
NiiiR0
Merlin
1
6
1
0.25
W
3
2
4
2.5
W
Heimdallr
SiriusSkYLinE
Heimdallr
5
0
2
6
L
0
4
0
0
W
Ymir
r00tk1t
Ymir
2
1
5
4.5
L
Fenrir
wolfiee34
Fenrir
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,426
Damage
27,620
38,798
Taken
36,210
15,170
Mitigated
17,720
7,756
Healing
12,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,420
2,665
0
5,650
9,438
2,990
7,935
1,723
7,715
51,840
0
W
Sun Wukong
Aizennix
Sun Wukong
3,746
835
0
459
5,326
2,403
805
468
4,858
0
35,086
L
Hachiman
Miks1709
Hachiman
5,940
3,067
0
2,242
6,467
1,826
0
1,331
5,136
0
26,599
L
Ares
2,727
468
0
2,619
10,190
6,507
0
1,342
8,848
8,365
0
L
Merlin
NiiiR0
Merlin
3,470
575
0
1,424
8,257
2,179
0
4,185
3,882
23,292
0
W
5,229
1,712
0
1,306
6,986
3,438
275
1,453
5,526
2,310
20,257
W
Heimdallr
SiriusSkYLinE
Heimdallr
8,703
5,680
0
4,586
7,853
2,889
1,344
1,347
6,506
0
40,369
L
1,324
584
0
0
6,349
2,506
322
1,180
5,125
0
15,871
W
Ymir
r00tk1t
Ymir
2,522
316
0
735
6,607
6,000
299
1,206
5,401
19,843
0
L
Fenrir
wolfiee34
Fenrir
2,965
832
0
1,471
7,535
2,152
0
2,270
5,221
0
18,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,813
Gold Earned
36,590
154
Minions Killed
304
0
Camps Cleared
0
1,050,073
Distance Traveled
1,066,446
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,862
739
102
9
0
209,004
3
W
Sun Wukong
7,379
615
67
6
0
234,838
1
L
Hachiman
4,950
413
45
4
0
187,657
1
L
Ares
5,027
419
9
1
0
258,596
0
L
Merlin
5,276
440
36
3
0
199,300
1
W
Odin
6,507
542
42
4
0
213,762
1
W
Heimdallr
7,093
591
70
6
0
209,994
2
L
Thor
4,960
413
32
3
0
205,992
2
W
Ymir
6,749
562
23
2
0
198,848
0
L
Fenrir
5,600
467
32
3
0
198,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role