Player Matchup

Ra
Ra
Availion
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,273 Elo+
Party 3
Bellona
Bellona
Cannabill
Bellona
Level 7
God Stats
2W - 2L
1,534 SR
Queue Stats
2W - 8L
1,020 Elo+
Party 3
Hun Batz
Hun Batz
IAwokenI
Hun Batz
Level 29
God Stats
1W - 5L
1,215 SR
Queue Stats
132W - 143L
1,399 Elo+
Party 1
Ganesha
Ganesha
MentalWarriorBoy
Ganesha
Level 15
God Stats
1W - 3L
1,389 SR
Queue Stats
14W - 21L
1,306 Elo+
Solo
Hou Yi
Hou Yi
MlNGO
Hou Yi
Level 26
God Stats
0W - 3L
1,212 SR
Queue Stats
122W - 165L
1,367 Elo+
Party 1
Team Averages
Level 19
1,370 SR
1,273 Elo+

VS

Team Averages
Level 16
1,467 SR
1,284 Elo+
Ares
Ares
HArryP0tat03s
Ares
Level 28
God Stats
2W - 2L
1,197 SR
Queue Stats
81W - 85L
1,340 Elo+
Solo
Ah Puch
Ah Puch
RecenDarco
Ah Puch
Level 13
God Stats
2W - 1L
1,369 SR
Queue Stats
13W - 15L
1,236 Elo+
Solo
Gilgamesh
Gilgamesh
RevTane
Gilgamesh
Level 6
God Stats
28W - 11L
1,801 SR
Queue Stats
56W - 40L
1,311 Elo+
Solo
Tsukuyomi
Tsukuyomi
ShinSephian
Tsukuyomi
Level 28
God Stats
21W - 15L
1,469 SR
Queue Stats
79W - 89L
1,388 Elo+
Party 2
Neith
Neith
nonsentius
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,143 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 3
8,175
454
7,080
7,044
2,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Cannabill
Bellona
11
1 / 11 / 1
7,449
414
6,651
15,744
14,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
IAwokenI
Hun Batz
17
13 / 5 / 3
11,205
623
15,156
15,815
6,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 7 / 9
7,979
443
4,431
15,120
7,978
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hou Yi
MlNGO
Hou Yi
9
5 / 6 / 2
7,085
394
5,763
8,204
2,060
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 6
8,313
462
6,003
14,371
9,493
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
RecenDarco
Ah Puch
13
1 / 5 / 2
8,089
449
4,666
10,893
4,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
RevTane
Gilgamesh
19
20 / 2 / 2
12,618
701
25,058
16,355
13,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
ShinSephian
Tsukuyomi
16
5 / 5 / 5
9,760
542
6,708
11,777
5,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
13
3 / 5 / 6
8,552
475
6,467
9,727
3,449
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
53
22
Kills
32
33
Deaths
22
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
Bellona
Cannabill
Bellona
1
11
1
0.14
W
3
5
6
1.2
L
Hun Batz
IAwokenI
Hun Batz
13
5
3
2.9
L
1
7
9
0.79
L
Hou Yi
MlNGO
Hou Yi
5
6
2
1
W
Ah Puch
RecenDarco
Ah Puch
1
5
2
0.4
W
Gilgamesh
RevTane
Gilgamesh
20
2
2
10.5
W
Tsukuyomi
ShinSephian
Tsukuyomi
5
5
5
1.5
W
Neith
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,081
Damage
48,902
61,927
Taken
63,123
33,079
Mitigated
36,480
5,657
Healing
20,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,080
374
283
1,341
7,044
2,401
252
1,771
5,273
41,666
0
L
Bellona
Cannabill
Bellona
6,651
1,779
0
561
15,744
14,192
534
136
15,608
7,833
21,141
W
6,003
1,052
0
3,764
14,371
9,493
971
3,508
10,631
32,145
0
L
Hun Batz
IAwokenI
Hun Batz
15,156
6,156
0
460
15,815
6,448
0
4,832
10,983
0
79,271
L
4,431
645
60
2,190
15,120
7,978
0
2,181
12,939
24,517
0
L
Hou Yi
MlNGO
Hou Yi
5,763
1,702
0
762
8,204
2,060
138
1,749
6,455
0
17,260
W
Ah Puch
RecenDarco
Ah Puch
4,666
1,156
0
2,729
10,893
4,640
824
2,501
8,230
39,289
0
W
Gilgamesh
RevTane
Gilgamesh
25,058
11,190
0
8,205
16,355
13,475
885
2,933
13,210
0
89,927
W
Tsukuyomi
ShinSephian
Tsukuyomi
6,708
2,083
0
3,739
11,777
5,423
1,567
1,050
10,653
0
65,555
W
Neith
6,467
3,999
0
1,857
9,727
3,449
1,203
1,983
7,652
0
37,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,893
Gold Earned
47,332
316
Minions Killed
435
0
Camps Cleared
0
1,482,175
Distance Traveled
1,627,316
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,175
454
87
5
0
281,443
0
L
Bellona
7,449
414
64
4
0
311,387
3
W
Ares
8,313
462
45
3
0
330,892
1
L
Hun Batz
11,205
623
129
7
0
359,120
0
L
Ganesha
7,979
443
18
1
0
312,866
5
L
Hou Yi
7,085
394
18
1
0
217,359
1
W
Ah Puch
8,089
449
94
5
0
312,322
3
W
Gilgamesh
12,618
701
125
7
0
348,696
5
W
Tsukuyomi
9,760
542
103
6
0
342,002
0
W
Neith
8,552
475
68
4
0
293,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role