Player Matchup

Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Girlypeach0
Horus
Level 156
God Stats
1W - 0L
1,636 SR
Queue Stats
6W - 3L
1,739 Elo+
Party 1
Tiamat
Tiamat
Raxpå
Tiamat
Level 76
God Stats
1W - 0L
1,569 SR
Queue Stats
3W - 0L
1,825 Elo+
Party 1
Cthulhu
Cthulhu
Yukkikoo
Cthulhu
Level 160
God Stats
13W - 7L
1,742 SR
Queue Stats
29W - 23L
1,583 Elo+
Party 1
Team Averages
Level 138
1,612 SR
1,661 Elo+

VS

Team Averages
Level 116
1,594 SR
1,506 Elo+
Rama
Rama
BernaWho
Rama
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 21L
1,494 Elo+
Party 2
Tiamat
Tiamat
DahakaStrecht
Tiamat
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,548 Elo+
Party 2
Athena
Athena
Fortes20
Athena
Level 146
God Stats
1W - 2L
1,653 SR
Queue Stats
14W - 22L
1,483 Elo+
Party 2
Anubis
Anubis
Spartiax
Anubis
Level 28
God Stats
0W - 1L
1,723 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
0 / 1 / 7
8,132
813
5,555
5,737
2,193
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 1 / 3
8,691
869
3,417
6,547
4,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
Raxpå
Tiamat
15
7 / 0 / 5
9,514
951
10,365
8,240
4,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Yukkikoo
Cthulhu
14
6 / 1 / 3
8,637
864
6,959
9,462
9,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
2 / 4 / 0
7,984
798
6,711
10,505
3,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 5 / 0
6,760
676
2,741
6,600
3,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
Fortes20
Athena
12
0 / 3 / 1
7,133
713
3,377
9,714
7,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Spartiax
Anubis
11
1 / 4 / 0
6,782
678
1,562
4,651
1,483
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
16
Kills
3
3
Deaths
16
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
0
1
7
3.5
L
Rama
2
4
0
0.5
L
0
5
0
0
L
Athena
Fortes20
Athena
0
3
1
0.17
W
3
1
3
4.5
W
Tiamat
Raxpå
Tiamat
7
0
5
9.5
L
Anubis
Spartiax
Anubis
1
4
0
0.25
W
Cthulhu
Yukkikoo
Cthulhu
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,296
Damage
14,391
29,986
Taken
31,470
21,282
Mitigated
15,235
9,734
Healing
4,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
5,555
1,885
0
1,985
5,737
2,193
1,528
1,441
4,288
0
24,292
L
Rama
6,711
5,629
0
1,563
10,505
3,347
0
7,411
2,485
0
31,435
L
2,741
276
0
864
6,600
3,289
0
3,574
2,697
18,619
0
L
Athena
Fortes20
Athena
3,377
1,098
0
1,929
9,714
7,116
0
2,462
6,967
16,064
0
W
3,417
1,513
598
1,335
6,547
4,917
2,151
1,791
4,696
0
17,704
W
Tiamat
Raxpå
Tiamat
10,365
828
66
4,087
8,240
4,478
418
2,322
5,731
35,994
0
L
Anubis
Spartiax
Anubis
1,562
474
0
406
4,651
1,483
0
3,113
1,339
3,863
0
W
Cthulhu
Yukkikoo
Cthulhu
6,959
598
306
1,357
9,462
9,694
37
2,427
6,987
20,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,974
Gold Earned
28,659
188
Minions Killed
149
12
Camps Cleared
9
770,653
Distance Traveled
577,509
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,132
813
55
6
2
165,823
1
L
Rama
7,984
798
62
6
4
162,106
1
L
Tiamat
6,760
676
46
5
3
175,996
0
L
Athena
7,133
713
33
3
1
179,508
3
W
Horus
8,691
869
45
5
1
189,770
1
W
Tiamat
9,514
951
63
6
4
216,537
3
L
Anubis
6,782
678
8
1
1
59,899
0
W
Cthulhu
8,637
864
25
3
5
198,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role