Player Matchup

Terra
Terra
Nico246
Terra
Level 143
God Stats
5W - 5L
1,646 SR
Queue Stats
556W - 515L
1,463 Elo+
Solo
Tiamat
Tiamat
WcsaintsEMIBR
Tiamat
Level 69
God Stats
1W - 4L
1,207 SR
Queue Stats
159W - 167L
1,483 Elo+
Party 1
Charybdis
Charybdis
ticomid4
Charybdis
Level 109
God Stats
1W - 3L
1,828 SR
Queue Stats
50W - 61L
1,452 Elo+
Party 1
Team Averages
Level 107
1,560 SR
1,466 Elo+

VS

Team Averages
Level 144
1,605 SR
1,526 Elo+
Persephone
Persephone
Blaqi
Persephone
Level 144
God Stats
4W - 2L
1,590 SR
Queue Stats
115W - 85L
1,570 Elo+
Party 2
Khepri
Khepri
HighLord13
Khepri
Level 133
God Stats
5W - 1L
1,616 SR
Queue Stats
51W - 48L
1,464 Elo+
Solo
Cupid
Cupid
SphynxPeterbald
Cupid
Level 156
God Stats
10W - 6L
1,609 SR
Queue Stats
145W - 131L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Nico246
Terra
13
3 / 5 / 1
9,625
602
10,732
15,567
15,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 5 / 3
9,709
607
10,001
13,042
7,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
ticomid4
Charybdis
12
1 / 5 / 2
8,989
562
6,924
13,299
4,685
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Blaqi
Persephone
15
7 / 3 / 6
11,923
745
19,128
12,299
4,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
HighLord13
Khepri
16
4 / 1 / 10
11,051
691
9,186
13,071
15,560
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 3 / 7
10,684
668
7,692
11,510
3,980
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
6
Kills
15
15
Deaths
7
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Persephone
Blaqi
Persephone
7
3
6
3.33
W
Khepri
HighLord13
Khepri
4
1
10
9
L
Terra
Nico246
Terra
3
5
1
0.7
W
4
3
7
2.5
L
2
5
3
0.7
L
Charybdis
ticomid4
Charybdis
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,657
Damage
36,006
41,908
Taken
36,880
28,104
Mitigated
23,645
8,388
Healing
7,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Blaqi
Persephone
19,128
2,432
0
4,082
12,299
4,105
974
8,351
3,104
39,992
0
W
Khepri
HighLord13
Khepri
9,186
617
0
1,407
13,071
15,560
536
5,346
6,844
39,538
0
L
Terra
Nico246
Terra
10,732
936
914
3,105
15,567
15,531
150
9,771
5,796
22,859
0
W
7,692
3,828
188
1,923
11,510
3,980
1,107
5,059
5,952
0
56,536
L
10,001
856
0
2,862
13,042
7,888
99
9,245
3,797
36,058
0
L
Charybdis
ticomid4
Charybdis
6,924
4,132
0
1,507
13,299
4,685
1,091
9,742
3,557
0
23,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,323
Gold Earned
33,658
147
Minions Killed
189
5
Camps Cleared
9
851,582
Distance Traveled
856,282
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,923
745
62
4
1
286,633
4
W
Khepri
11,051
691
55
3
1
311,884
5
L
Terra
9,625
602
33
2
1
294,385
5
W
Cupid
10,684
668
72
5
7
257,765
3
L
Tiamat
9,709
607
70
4
3
275,275
2
L
Charybdis
8,989
562
44
3
1
281,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role