Player Matchup

Sobek
Sobek
 
Sobek
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
IcyHunt
Tiamat
Level 89
God Stats
3W - 0L
1,732 SR
Queue Stats
131W - 143L
1,460 Elo+
Solo
Apollo
Apollo
Mikshot
Apollo
Level 80
God Stats
3W - 2L
1,500 SR
Queue Stats
126W - 111L
1,522 Elo+
Solo
Ganesha
Ganesha
Rossisberg
Ganesha
Level 66
God Stats
5W - 1L
1,723 SR
Queue Stats
352W - 393L
1,461 Elo+
Party 3
Charybdis
Charybdis
WelderRashis
Charybdis
Level 88
God Stats
3W - 0L
1,674 SR
Queue Stats
300W - 308L
1,497 Elo+
Solo
Team Averages
Level 87
1,626 SR
1,488 Elo+

VS

Team Averages
Level 68
1,527 SR
1,416 Elo+
Mercury
Mercury
Djudral
Mercury
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 37L
1,450 Elo+
Party 1
Ymir
Ymir
SladkayaVafelka
Ymir
Level 29
God Stats
0W - 1L
1,317 SR
Queue Stats
39W - 41L
1,461 Elo+
Party 1
Anhur
Anhur
blackexecute
Anhur
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 62L
1,323 Elo+
Party 2
Anubis
Anubis
chriz89
Anubis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,322 Elo+
Party 2
Baba Yaga
Baba Yaga
oOWhatSupOo
Baba Yaga
Level 57
God Stats
1W - 1L
1,816 SR
Queue Stats
8W - 10L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
3 / 6 / 14
10,346
739
6,313
19,197
26,062
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
IcyHunt
Tiamat
20
7 / 4 / 20
12,106
865
20,759
15,966
10,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
Mikshot
Apollo
20
14 / 3 / 12
12,615
901
15,082
17,168
7,660
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
Rossisberg
Ganesha
18
0 / 4 / 27
10,523
752
9,004
19,483
24,227
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charybdis
WelderRashis
Charybdis
17
7 / 3 / 16
11,076
791
13,395
11,252
5,395
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Djudral
Mercury
16
3 / 5 / 10
9,232
659
9,893
11,218
5,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 10 / 11
8,912
637
9,958
17,595
7,479
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 5 / 14
10,713
765
13,252
12,096
4,718
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
chriz89
Anubis
19
7 / 5 / 11
11,747
839
22,587
15,895
8,577
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baba Yaga
oOWhatSupOo
Baba Yaga
16
3 / 6 / 14
9,930
709
10,764
12,742
5,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
80
31
Kills
20
20
Deaths
31
89
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
6
14
1.67
L
Mercury
Djudral
Mercury
3
5
10
1.6
W
Tiamat
IcyHunt
Tiamat
7
4
20
4.25
W
Apollo
Mikshot
Apollo
14
3
12
6.67
W
Ganesha
Rossisberg
Ganesha
0
4
27
3.38
L
2
10
11
0.75
W
Charybdis
WelderRashis
Charybdis
7
3
16
5
L
5
5
14
2.4
L
Anubis
chriz89
Anubis
7
5
11
2.5
L
Baba Yaga
oOWhatSupOo
Baba Yaga
3
6
14
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,553
Damage
66,454
83,066
Taken
69,546
74,172
Mitigated
30,913
31,846
Healing
18,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,313
284
2,315
5,431
19,197
26,062
0
9,193
10,004
12,040
0
L
Mercury
Djudral
Mercury
9,893
1,173
403
807
11,218
5,051
0
3,579
7,639
0
16,947
W
Tiamat
IcyHunt
Tiamat
20,759
1,276
1,757
4,815
15,966
10,828
451
6,946
9,020
43,034
0
W
Apollo
Mikshot
Apollo
15,082
8,178
2,176
6,355
17,168
7,660
2,784
9,540
7,628
0
32,267
W
Ganesha
Rossisberg
Ganesha
9,004
402
3,428
2,037
19,483
24,227
388
10,815
8,668
22,197
0
L
9,958
760
0
586
17,595
7,479
0
8,521
9,074
16,112
0
W
Charybdis
WelderRashis
Charybdis
13,395
6,563
1,063
2,469
11,252
5,395
1,867
6,815
4,437
0
26,876
L
13,252
4,510
1,145
2,586
12,096
4,718
0
7,085
5,011
0
27,596
L
Anubis
chriz89
Anubis
22,587
339
1,347
7,792
15,895
8,577
0
8,182
7,713
44,403
0
L
Baba Yaga
oOWhatSupOo
Baba Yaga
10,764
778
491
3,353
12,742
5,088
0
8,709
4,033
22,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,666
Gold Earned
50,534
146
Minions Killed
129
0
Camps Cleared
0
1,308,488
Distance Traveled
1,145,993
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,346
739
16
1
0
269,076
0
L
Mercury
9,232
659
13
1
0
267,562
1
W
Tiamat
12,106
865
49
4
0
269,929
0
W
Apollo
12,615
901
42
3
0
268,094
1
W
Ganesha
10,523
752
0
0
0
257,306
0
L
Ymir
8,912
637
16
1
0
199,419
0
W
Charybdis
11,076
791
39
3
0
244,083
2
L
Anhur
10,713
765
39
3
0
194,120
0
L
Anubis
11,747
839
41
3
0
231,012
0
L
Baba Yaga
9,930
709
20
1
0
253,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role