Player Matchup

Hel
Hel
CODELuna
Hel
Level 8
God Stats
2W - 2L
1,502 SR
Queue Stats
17W - 26L
1,455 Elo+
Party 3
Hou Yi
Hou Yi
ChubbaCheese
Hou Yi
Level 26
God Stats
2W - 0L
1,715 SR
Queue Stats
110W - 124L
1,453 Elo+
Solo
Bakasura
Bakasura
DwarfUlf
Bakasura
Level 53
God Stats
21W - 18L
1,665 SR
Queue Stats
55W - 58L
1,514 Elo+
Party 3
Susano
Susano
Mercz00
Susano
Level 6
God Stats
3W - 4L
1,190 SR
Queue Stats
14W - 17L
1,388 Elo+
Party 1
Terra
Terra
Tritonboy
Terra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,264 Elo+
Party 1
Team Averages
Level 24
1,514 SR
1,415 Elo+

VS

Team Averages
Level 23
1,453 SR
1,381 Elo+
Arachne
Arachne
 
Arachne
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
MrReisGamer
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,367 Elo+
Party 2
Charybdis
Charybdis
PeaceShield
Charybdis
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 6L
1,367 Elo+
Party 2
Olorun
Olorun
Spartharos
Olorun
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,301 Elo+
Solo
Kukulkan
Kukulkan
eduardofantafixe
Kukulkan
Level 26
God Stats
0W - 1L
1,263 SR
Queue Stats
8W - 6L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 4
8,513
501
4,697
4,336
1,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
15
6 / 1 / 3
8,991
529
8,494
8,350
3,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
DwarfUlf
Bakasura
15
10 / 2 / 0
9,610
565
9,514
10,109
5,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
Mercz00
Susano
13
4 / 3 / 5
8,489
499
8,571
9,612
3,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Terra
Tritonboy
Terra
12
2 / 1 / 9
8,545
503
5,565
8,721
7,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
3 / 4 / 1
7,876
463
4,536
12,666
3,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
MrReisGamer
Cthulhu
10
0 / 4 / 3
6,150
362
5,238
10,447
7,409
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charybdis
PeaceShield
Charybdis
10
2 / 5 / 2
6,638
390
4,976
9,202
2,424
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Spartharos
Olorun
10
0 / 6 / 0
6,644
391
3,028
8,666
3,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 3 / 0
8,299
488
3,425
7,431
2,279
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
22
Kills
6
7
Deaths
22
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
4
1
0.88
W
0
0
4
2
W
Hou Yi
6
1
3
7.5
W
Bakasura
DwarfUlf
Bakasura
10
2
0
5
W
Susano
Mercz00
Susano
4
3
5
2.17
L
Cthulhu
MrReisGamer
Cthulhu
0
4
3
0.38
L
Charybdis
PeaceShield
Charybdis
2
5
2
0.6
L
Olorun
Spartharos
Olorun
0
6
0
0
W
Terra
Tritonboy
Terra
2
1
9
6.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,841
Damage
21,203
41,128
Taken
48,412
21,556
Mitigated
19,314
13,634
Healing
7,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,536
3,239
0
2,042
12,666
3,934
77
1,730
10,580
0
46,047
W
4,697
217
1,242
1,914
4,336
1,616
1,307
2,619
1,717
47,349
0
W
Hou Yi
8,494
2,487
0
657
8,350
3,201
2,336
2,110
6,240
0
70,070
W
Bakasura
DwarfUlf
Bakasura
9,514
6,193
0
2,228
10,109
5,099
2,515
2,908
7,201
0
40,653
W
Susano
Mercz00
Susano
8,571
3,282
0
3,094
9,612
3,843
0
1,528
8,084
0
47,080
L
Cthulhu
MrReisGamer
Cthulhu
5,238
820
0
1,658
10,447
7,409
0
2,475
7,972
14,503
0
L
Charybdis
PeaceShield
Charybdis
4,976
2,523
0
1,035
9,202
2,424
0
1,340
7,652
0
30,773
L
Olorun
Spartharos
Olorun
3,028
1,433
0
1,833
8,666
3,268
723
1,320
6,434
28,449
3,543
W
Terra
Tritonboy
Terra
5,565
945
922
3,577
8,721
7,797
582
2,085
6,636
14,697
0
L
3,425
182
0
1,270
7,431
2,279
122
2,871
3,874
39,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,148
Gold Earned
35,607
425
Minions Killed
305
0
Camps Cleared
0
1,541,548
Distance Traveled
1,433,790
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,876
463
71
4
0
353,316
3
W
Hel
8,513
501
98
6
0
336,387
1
W
Hou Yi
8,991
529
134
8
0
272,546
4
W
Bakasura
9,610
565
104
6
0
300,133
2
W
Susano
8,489
499
66
4
0
304,581
1
L
Cthulhu
6,150
362
12
1
0
305,906
2
L
Charybdis
6,638
390
63
4
0
279,333
3
L
Olorun
6,644
391
64
4
0
218,035
0
W
Terra
8,545
503
23
1
0
327,901
1
L
Kukulkan
8,299
488
95
6
0
277,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role