Player Matchup

Osiris
Osiris
AccroFouf
Osiris
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 15L
1,620 Elo+
Solo
Merlin
Merlin
Jul_Vigolini
Merlin
Level 17
God Stats
1W - 1L
1,315 SR
Queue Stats
10W - 10L
1,341 Elo+
Party 1
Ymir
Ymir
LEM0NZZ_TWICCE
Ymir
Level 25
God Stats
1W - 1L
1,241 SR
Queue Stats
11W - 13L
1,294 Elo+
Party 1
Da Ji
Da Ji
S_Y_N_T_I
Da Ji
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 86L
1,575 Elo+
Solo
Heimdallr
Heimdallr
YEYO2277
Heimdallr
Level 28
God Stats
23W - 34L
1,500 SR
Queue Stats
255W - 265L
1,525 Elo+
Solo
Team Averages
Level 23
1,411 SR
1,471 Elo+

VS

Team Averages
Level 16
1,505 SR
1,457 Elo+
Awilix
Awilix
AName6925
Awilix
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 65L
1,602 Elo+
Party 2
Amaterasu
Amaterasu
DJEEJpleej
Amaterasu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 22L
1,257 Elo+
Solo
Nu Wa
Nu Wa
Ivan kauan8630
Nu Wa
Level 13
God Stats
6W - 10L
1,411 SR
Queue Stats
21W - 33L
1,305 Elo+
Solo
Set
Set
Krabman4031
Set
Level 10
God Stats
1W - 4L
1,564 SR
Queue Stats
21W - 22L
1,606 Elo+
Party 2
Zeus
Zeus
junk6969
Zeus
Level 29
God Stats
15W - 14L
1,547 SR
Queue Stats
120W - 121L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AccroFouf
Osiris
10
4 / 3 / 6
6,461
646
5,349
6,581
3,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
10
1 / 1 / 2
5,559
556
1,913
3,048
850
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 0 / 2
4,988
499
745
6,479
2,424
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
S_Y_N_T_I
Da Ji
9
5 / 1 / 1
5,594
559
4,183
5,667
1,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
YEYO2277
Heimdallr
10
5 / 0 / 4
6,582
658
3,498
3,220
896
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AName6925
Awilix
10
2 / 1 / 1
6,018
602
3,609
5,915
1,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
DJEEJpleej
Amaterasu
7
1 / 3 / 0
4,468
447
897
6,139
1,891
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 4 / 0
4,584
458
1,774
3,651
693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 0
5,663
566
3,036
4,057
1,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
10
2 / 5 / 1
5,792
579
4,124
5,366
1,436
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
15
Kills
5
5
Deaths
15
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Awilix
AName6925
Awilix
2
1
1
2.5
W
Osiris
AccroFouf
Osiris
4
3
6
2.33
L
Amaterasu
DJEEJpleej
Amaterasu
1
3
0
0.33
L
0
4
0
0
W
Merlin
1
1
2
2
L
0
2
0
0
W
0
0
2
1
W
Da Ji
S_Y_N_T_I
Da Ji
5
1
1
5.5
W
Heimdallr
YEYO2277
Heimdallr
5
0
4
7
L
Zeus
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,688
Damage
13,440
24,995
Taken
25,128
9,099
Mitigated
7,138
7,512
Healing
4,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
AName6925
Awilix
3,609
1,180
0
2,380
5,915
1,562
0
62
5,853
0
33,251
W
Osiris
AccroFouf
Osiris
5,349
2,862
0
1,777
6,581
3,043
0
2,577
4,004
0
34,593
L
Amaterasu
DJEEJpleej
Amaterasu
897
409
0
622
6,139
1,891
80
1,421
4,718
0
13,697
L
1,774
854
0
0
3,651
693
0
430
3,221
18,037
0
W
Merlin
1,913
171
0
489
3,048
850
696
625
2,423
27,335
0
L
3,036
1,841
0
728
4,057
1,556
230
745
3,312
0
29,921
W
745
259
72
1,689
6,479
2,424
369
587
5,892
18,278
0
W
Da Ji
S_Y_N_T_I
Da Ji
4,183
1,265
99
1,886
5,667
1,886
220
279
5,388
0
18,065
W
Heimdallr
YEYO2277
Heimdallr
3,498
1,444
0
1,500
3,220
896
506
1,830
1,390
0
25,981
L
Zeus
4,124
231
0
842
5,366
1,436
0
0
5,366
24,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,184
Gold Earned
26,525
253
Minions Killed
236
0
Camps Cleared
0
989,619
Distance Traveled
1,016,086
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,018
602
74
7
0
260,888
2
W
Osiris
6,461
646
63
6
0
219,954
0
L
Amaterasu
4,468
447
23
2
0
203,473
0
L
Nu Wa
4,584
458
29
3
0
172,902
0
W
Merlin
5,559
556
52
5
0
179,805
3
L
Set
5,663
566
72
7
0
199,871
3
W
Ymir
4,988
499
51
5
0
191,090
1
W
Da Ji
5,594
559
33
3
0
219,042
3
W
Heimdallr
6,582
658
54
5
0
179,728
2
L
Zeus
5,792
579
38
4
0
178,952
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role