Player Matchup

Zeus
Zeus
OoB3TAoO
Zeus
Level 157
God Stats
3W - 3L
1,463 SR
Queue Stats
261W - 275L
1,486 Elo+
Solo
Cthulhu
Cthulhu
Venus114940
Cthulhu
Level 28
God Stats
2W - 3L
1,535 SR
Queue Stats
49W - 47L
1,467 Elo+
Solo
Heimdallr
Heimdallr
ksovo2
Heimdallr
Level 91
God Stats
1W - 2L
1,485 SR
Queue Stats
68W - 91L
1,412 Elo+
Solo
Team Averages
Level 92
1,495 SR
1,455 Elo+

VS

Team Averages
Level 98
1,680 SR
1,396 Elo+
Sylvanus
Sylvanus
BIGbuBEN
Sylvanus
Level 144
God Stats
4W - 0L
1,780 SR
Queue Stats
49W - 62L
1,424 Elo+
Solo
Baron Samedi
Baron Samedi
TheTactition673
Baron Samedi
Level 124
God Stats
33W - 16L
1,608 SR
Queue Stats
517W - 553L
1,469 Elo+
Solo
Bakasura
Bakasura
xRucq_
Bakasura
Level 26
God Stats
3W - 1L
1,651 SR
Queue Stats
17W - 19L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
1 / 7 / 7
8,062
620
10,359
7,982
2,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Venus114940
Cthulhu
11
2 / 7 / 7
8,286
637
10,229
16,069
17,549
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
ksovo2
Heimdallr
13
6 / 6 / 2
9,448
727
11,760
12,127
5,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BIGbuBEN
Sylvanus
14
8 / 1 / 12
11,209
862
8,675
19,233
21,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
TheTactition673
Baron Samedi
15
10 / 2 / 10
10,610
816
16,307
13,621
6,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
xRucq_
Bakasura
12
2 / 7 / 13
9,022
694
5,355
15,245
6,100
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
55
9
Kills
20
20
Deaths
10
16
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BIGbuBEN
Sylvanus
8
1
12
14
L
Zeus
1
7
7
0.64
W
Baron Samedi
TheTactition673
Baron Samedi
10
2
10
7.5
L
Cthulhu
Venus114940
Cthulhu
2
7
7
0.79
L
Heimdallr
ksovo2
Heimdallr
6
6
2
1.17
W
Bakasura
xRucq_
Bakasura
2
7
13
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,348
Damage
30,337
36,178
Taken
48,099
25,423
Mitigated
34,205
3,967
Healing
29,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BIGbuBEN
Sylvanus
8,675
2,843
3,625
10,030
19,233
21,321
974
8,263
10,520
18,998
0
L
Zeus
10,359
643
259
1,165
7,982
2,574
0
6,739
1,243
16,562
0
W
Baron Samedi
TheTactition673
Baron Samedi
16,307
1,608
6,406
6,154
13,621
6,784
1,418
6,918
6,414
48,466
0
L
Cthulhu
Venus114940
Cthulhu
10,229
1,394
714
418
16,069
17,549
0
10,042
5,673
24,328
0
L
Heimdallr
ksovo2
Heimdallr
11,760
5,175
361
1,050
12,127
5,300
0
8,385
3,430
0
29,196
W
Bakasura
xRucq_
Bakasura
5,355
3,335
0
2,802
15,245
6,100
447
5,030
9,901
0
18,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,796
Gold Earned
30,841
99
Minions Killed
140
3
Camps Cleared
5
536,954
Distance Traveled
798,765
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,209
862
34
3
0
226,914
3
L
Zeus
8,062
620
22
2
0
125,494
1
W
Baron Samedi
10,610
816
62
5
1
249,471
3
L
Cthulhu
8,286
637
22
2
0
213,590
3
L
Heimdallr
9,448
727
55
4
3
197,870
3
W
Bakasura
9,022
694
44
3
4
322,380
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role