Player Matchup

Ra
Ra
 
Ra
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Greenfairy
Hades
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Arachne
Arachne
deadwinterwolf
Arachne
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,513 Elo+
Party 2
Vulcan
Vulcan
immortale98
Vulcan
Level 143
God Stats
8W - 4L
1,976 SR
Queue Stats
238W - 243L
1,554 Elo+
Solo
Xbalanque
Xbalanque
janshweish22
Xbalanque
Level 124
God Stats
1W - 1L
1,399 SR
Queue Stats
15W - 14L
1,521 Elo+
Party 2
Team Averages
Level 120
1,575 SR
1,517 Elo+

VS

Team Averages
Level 120
1,536 SR
1,361 Elo+
Ganesha
Ganesha
 
Ganesha
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ProManticore
Zeus
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
144W - 154L
1,437 Elo+
Solo
Anhur
Anhur
SpeedBuffJohnny
Anhur
Level 126
God Stats
1W - 0L
1,424 SR
Queue Stats
2W - 5L
1,331 Elo+
Party 1
Merlin
Merlin
Syjo
Merlin
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 30L
1,413 Elo+
Solo
Ra
Ra
Weightless
Ra
Level 145
God Stats
1W - 0L
1,759 SR
Queue Stats
1W - 7L
1,123 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
2 / 3 / 10
10,370
691
9,874
13,050
6,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hades
16
1 / 9 / 9
10,197
680
11,608
22,739
12,281
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
9 / 5 / 5
10,859
724
12,304
15,098
5,327
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vulcan
18
5 / 2 / 9
11,050
737
17,962
13,180
4,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
janshweish22
Xbalanque
18
2 / 5 / 8
10,412
694
17,483
16,840
6,104
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
18
0 / 3 / 19
10,478
699
7,813
25,605
30,832
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 4 / 13
11,493
766
21,447
10,685
4,924
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
10 / 4 / 11
12,166
811
18,102
19,398
9,073
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Syjo
Merlin
19
5 / 4 / 12
11,540
769
12,712
15,600
7,352
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
5 / 4 / 14
11,934
796
15,322
12,437
6,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
93
19
Kills
24
24
Deaths
19
41
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
3
10
2.33
W
Ganesha
 
Ganesha
0
3
19
3.17
L
Hades
1
9
9
0.61
W
4
4
13
2.63
W
10
4
11
3.88
W
Merlin
Syjo
Merlin
5
4
12
2.75
W
5
4
14
3
L
9
5
5
2.3
L
Vulcan
5
2
9
4.75
L
Xbalanque
janshweish22
Xbalanque
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,231
Damage
75,396
80,907
Taken
83,725
34,643
Mitigated
58,711
36,758
Healing
35,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
9,874
426
16,262
4,810
13,050
6,412
746
11,562
1,488
31,473
0
W
Ganesha
 
Ganesha
7,813
476
1,371
2,459
25,605
30,832
74
10,177
15,428
22,818
0
L
Hades
11,608
1,000
117
2,161
22,739
12,281
453
13,055
9,684
19,675
0
W
21,447
1,835
1,333
1,961
10,685
4,924
1,061
5,472
5,213
41,851
0
W
18,102
8,671
2,334
3,995
19,398
9,073
2,195
10,297
9,101
0
37,508
W
Merlin
Syjo
Merlin
12,712
2,133
2,251
2,080
15,600
7,352
1,261
7,067
8,533
32,417
0
W
15,322
809
13,803
3,831
12,437
6,530
1,282
6,431
6,006
49,526
0
L
12,304
6,761
2,181
3,065
15,098
5,327
754
8,508
6,590
0
14,671
L
Vulcan
17,962
4,581
2,167
903
13,180
4,519
657
11,916
1,264
36,811
0
L
Xbalanque
janshweish22
Xbalanque
17,483
7,021
1,662
3,430
16,840
6,104
751
12,253
4,587
0
36,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,888
Gold Earned
57,611
150
Minions Killed
249
0
Camps Cleared
0
1,314,929
Distance Traveled
1,405,063
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,370
691
42
3
0
308,526
1
W
Ganesha
10,478
699
0
0
0
292,869
0
L
Hades
10,197
680
19
1
0
238,697
0
W
Zeus
11,493
766
54
4
0
270,666
1
W
Anhur
12,166
811
72
5
0
280,451
3
W
Merlin
11,540
769
47
3
0
269,677
2
W
Ra
11,934
796
76
5
0
291,400
1
L
Arachne
10,859
724
5
0
0
256,658
3
L
Vulcan
11,050
737
40
3
0
275,166
0
L
Xbalanque
10,412
694
44
3
0
235,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role