Player Matchup

Pele
Pele
Arayo
Pele
Level 123
God Stats
1W - 1L
1,449 SR
Queue Stats
19W - 15L
1,593 Elo+
Party 1
Zhong Kui
Zhong Kui
Flan25
Zhong Kui
Level 45
God Stats
3W - 1L
1,752 SR
Queue Stats
42W - 14L
1,795 Elo+
Party 1
Athena
Athena
LucyAlerion
Athena
Level 129
God Stats
0W - 1L
1,596 SR
Queue Stats
58W - 18L
1,767 Elo+
Party 1
Team Averages
Level 99
1,599 SR
1,718 Elo+

VS

Team Averages
Level 79
1,449 SR
1,552 Elo+
Neith
Neith
Alashabushaba
Neith
Level 33
God Stats
20W - 23L
1,423 SR
Queue Stats
81W - 134L
1,444 Elo+
Solo
Ares
Ares
Ice_Raven803
Ares
Level 83
God Stats
4W - 6L
1,706 SR
Queue Stats
28W - 36L
1,694 Elo+
Solo
Anubis
Anubis
Pollstagram
Anubis
Level 122
God Stats
2W - 4L
1,217 SR
Queue Stats
61W - 87L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Arayo
Pele
9
2 / 9 / 1
6,507
651
4,833
11,871
4,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Flan25
Zhong Kui
9
1 / 7 / 2
6,396
640
7,907
12,244
6,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
9
0 / 5 / 3
6,808
681
3,950
14,323
12,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 0 / 8
9,262
926
12,696
7,877
3,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 2 / 13
7,659
766
3,061
8,421
6,065
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
14
10 / 1 / 10
9,628
963
18,243
9,076
5,381
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
3
Kills
21
21
Deaths
3
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
10
0
8
14
L
Pele
Arayo
Pele
2
9
1
0.28
L
Zhong Kui
Flan25
Zhong Kui
1
7
2
0.29
W
1
2
13
3.75
L
Athena
0
5
3
0.3
W
Anubis
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,690
Damage
34,000
38,438
Taken
25,374
22,746
Mitigated
14,796
3,897
Healing
12,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,696
6,200
0
3,410
7,877
3,350
1,625
3,469
4,408
0
36,057
L
Pele
Arayo
Pele
4,833
983
0
869
11,871
4,018
0
6,444
5,427
0
16,328
L
Zhong Kui
Flan25
Zhong Kui
7,907
654
0
1,568
12,244
6,441
0
6,970
5,274
22,121
0
W
3,061
346
461
1,839
8,421
6,065
347
3,252
5,169
8,346
0
L
Athena
3,950
870
0
1,460
14,323
12,287
0
8,070
6,253
6,350
0
W
Anubis
18,243
1,850
0
6,953
9,076
5,381
809
5,312
3,667
44,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,711
Gold Earned
26,549
76
Minions Killed
120
2
Camps Cleared
7
553,878
Distance Traveled
578,695
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,262
926
57
6
1
190,071
3
L
Pele
6,507
651
34
3
2
171,573
0
L
Zhong Kui
6,396
640
35
4
0
178,619
1
W
Ares
7,659
766
10
1
1
205,220
1
L
Athena
6,808
681
7
1
0
203,686
2
W
Anubis
9,628
963
53
5
5
183,404
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role