Player Matchup

Ares
Ares
 
Ares
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Eddy Belt6948
Chronos
Level 129
God Stats
1W - 0L
1,913 SR
Queue Stats
31W - 31L
1,543 Elo+
Solo
Serqet
Serqet
Kampin kiwi 18
Serqet
Level 91
God Stats
6W - 6L
1,694 SR
Queue Stats
139W - 119L
1,520 Elo+
Solo
Heimdallr
Heimdallr
LEGIT_Pr3d4t0r-9
Heimdallr
Level 146
God Stats
6W - 6L
1,452 SR
Queue Stats
262W - 259L
1,589 Elo+
Solo
Erlang Shen
Erlang Shen
superjunior141
Erlang Shen
Level 129
God Stats
9W - 3L
1,978 SR
Queue Stats
116W - 114L
1,525 Elo+
Solo
Team Averages
Level 124
1,707 SR
1,535 Elo+

VS

Team Averages
Level 144
1,546 SR
1,524 Elo+
Hel
Hel
 
Hel
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BuffaloBiscuit
Neith
Level 133
God Stats
0W - 2L
1,712 SR
Queue Stats
46W - 46L
1,525 Elo+
Party 1
Yemoja
Yemoja
Bulwrex
Yemoja
Level 157
God Stats
0W - 2L
1,581 SR
Queue Stats
55W - 57L
1,518 Elo+
Party 1
Mulan
Mulan
Exiledhunter6
Mulan
Level 155
God Stats
6W - 12L
1,462 SR
Queue Stats
194W - 231L
1,471 Elo+
Solo
Rama
Rama
papaNoodler
Rama
Level 121
God Stats
14W - 19L
1,474 SR
Queue Stats
309W - 313L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
20
7 / 5 / 10
15,322
766
21,239
28,926
43,797
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+300
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+250
Health
+45
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

Void Stone

Void Stone

+150
Health
+40
Magical Power
+60
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+12%
Magical Lifesteal
+10
Magical Penetration

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 30 or their Physical Lifesteal increased by 10% and their Physical Power increased by 20.

Spear of the Magus

Spear of the Magus

+110
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. This effect lasts for 7s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Chronos
20
5 / 4 / 6
14,372
719
22,627
24,108
13,703
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+100
Health
+30
Physical Protection

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 3% Health and 5% Mana when they die if they are burned. This effect can stack up to 4 times.

Ring of Hecate

Ring of Hecate

+90
Magical Power
+25%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of the Magus

Spear of the Magus

+110
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. This effect lasts for 7s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+70
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+55
Magical Power
+15%
Attack Speed

19
2 / 6 / 9
13,580
679
12,669
18,698
10,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+10
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 25 Physical Damage over 2s. (Max 2 Stacks) Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+45
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+40
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). 3% of your Mana is converted to Physical Power. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+50
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 6 seconds.

Midgardian Mail

Midgardian Mail

+300
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 2 seconds. This effect can stack up to 3 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+60
Magical Protection
+300
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 2% Movement Speed, 2% Attack Speed, and 10MP5 per stack. Lasts 10s and stacks up to 6 times.

Heimdallr
20
7 / 2 / 12
16,780
839
36,787
19,740
11,190
Hunter's Cowl

Hunter's Cowl

+60
Physical Power
+15
Mp 5
+15%
Physical Lifesteal
+15%
Attack Speed

AURA - While you are within 55 units of an allied god you gain 20% Attack Speed Aura. If you are alone you instead gain 10% Movement Speed.

Evolved Transcendence

Evolved Transcendence

+40
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - 3% of your Mana is converted to Physical Power.

The Crusher

The Crusher

+40
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Heartseeker

Heartseeker

+65
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 3% of the targets maximum Health as Physical Damage. If you have over 200 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 400 Physical Power. Subsequent hits on the same target do 75% bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+35
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 20% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+40
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Erlang Shen
superjunior141
Erlang Shen
20
4 / 6 / 13
15,740
787
19,109
29,250
28,901
Animosity

Animosity

+400
Health
+20
Hp 5
+20
Mp 5

PASSIVE - Your Basic Attacks deal bonus damage equal to 3% of your Maximum Health as Magical Damage to enemies and structures.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 3 Stacks).

Berserker's Shield

Berserker's Shield

+40
Physical Power
+35
Physical Protection
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Can only be built by Assassins or Warriors. If you drop below 40% HP you become Berserk for 5s. Berserk provides 30 Physical Power and 20% Attack Speed.

Shogun's Kusari

Shogun's Kusari

+60
Magical Protection
+150
Health
+20
Mp 5
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15
Penetration
+30%
Attack Speed
+7%
Movement Speed

PASSIVE - Enemies hit by your basic attacks gain 20% reduced healing, stacking up to 2 times and lasting 6s.

Pridwen

Pridwen

+30
Physical Protection
+30
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 125% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 75% of the Shield’s initial Health and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
3 / 5 / 10
13,708
685
11,738
24,218
15,840
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+5
Physical Protection
+100
Health
+5%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 4 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+12%
Magical Lifesteal
+10
Magical Penetration

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 30 or their Physical Lifesteal increased by 10% and their Physical Power increased by 20.

Breastplate of Valor

Breastplate of Valor

+65
Physical Protection
+300
Mana
+10
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+140
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
6 / 5 / 9
14,175
709
17,375
20,789
7,917
Evolved Transcendence

Evolved Transcendence

+40
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - 3% of your Mana is converted to Physical Power.

Qin's Sais

Qin's Sais

+40
Physical Power
+20%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+40
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Odysseus' Bow

Odysseus' Bow

+30%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+55
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your Basic Attacks benefit from an additional 15% Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+7%
Physical Lifesteal
+5%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Yemoja
Bulwrex
Yemoja
20
0 / 3 / 17
12,543
627
14,888
20,896
19,527
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+5
Physical Protection
+100
Health
+5%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 4 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+65
Physical Protection
+300
Mana
+10
Mp 5
+20%
Cooldown Reduction

Void Stone

Void Stone

+150
Health
+40
Magical Power
+60
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+90
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 20% Slower for 1 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+300
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 50 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
8 / 7 / 7
15,169
758
24,402
32,858
32,206
Bluestone Brooch

Bluestone Brooch

+45
Physical Power
+200
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 50 (+7.5% of their Current Health) as Physical Damage over 2s. (Max 2 Stacks)

Mystical Mail

Mystical Mail

+200
Health
+35
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 30 (+1 Per Level) Magical Damage per second.

Evolved Soul Eater

Evolved Soul Eater

+35
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 20% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+60
Magical Protection
+150
Health
+20
Mp 5
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+300
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 2 seconds. This effect can stack up to 3 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+60
Magical Protection
+300
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 2% Movement Speed, 2% Attack Speed, and 10MP5 per stack. Lasts 10s and stacks up to 6 times.

20
6 / 5 / 10
14,526
726
21,892
26,356
10,222
Death's Toll

Death's Toll

+20
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+40
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - 3% of your Mana is converted to Physical Power.

Asi

Asi

+25
Physical Power
+20%
Physical Lifesteal
+25%
Attack Speed
+15
Physical Penetration

PASSIVE - If you drop below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Wind Demon

Wind Demon

+25
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed by 15% and Movement Speed by 10% for 5s.

Deathbringer

Deathbringer

+50
Physical Power
+25
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 6s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
76
25
Kills
23
23
Deaths
25
50
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
7
5
10
2.4
L
Hel
 
Hel
3
5
10
1.6
L
6
5
9
2.1
L
Yemoja
Bulwrex
Yemoja
0
3
17
2.83
W
Chronos
5
4
6
2
L
8
7
7
1.64
W
2
6
9
1.08
W
Heimdallr
7
2
12
6.5
L
6
5
10
2.2
W
Erlang Shen
superjunior141
Erlang Shen
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,431
Damage
90,295
120,722
Taken
125,117
108,419
Mitigated
85,712
28,141
Healing
50,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
21,239
310
0
3,329
28,926
43,797
702
5,007
23,919
41,658
0
L
Hel
 
Hel
11,738
471
13,807
12,215
24,218
15,840
227
8,719
15,078
39,504
0
L
17,375
7,881
0
4,001
20,789
7,917
2,578
9,344
10,446
0
71,182
L
Yemoja
Bulwrex
Yemoja
14,888
1,703
4,977
3,794
20,896
19,527
140
7,709
12,757
44,817
0
W
Chronos
22,627
8,513
0
5,822
24,108
13,703
1,998
6,398
17,710
58,419
4,176
L
24,402
2,160
0
5,019
32,858
32,206
3
8,747
22,723
7,066
36,456
W
12,669
3,722
0
600
18,698
10,828
846
4,939
13,759
0
41,910
W
Heimdallr
36,787
10,726
0
6,834
19,740
11,190
4,512
7,027
12,713
0
128,170
L
21,892
18,993
0
6,267
26,356
10,222
1,533
10,131
16,090
0
68,126
W
Erlang Shen
superjunior141
Erlang Shen
19,109
7,503
1,801
9,755
29,250
28,901
0
7,861
21,389
2,599
43,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,794
Gold Earned
70,121
437
Minions Killed
426
11
Camps Cleared
7
1,787,505
Distance Traveled
1,830,482
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
15,322
766
35
2
2
329,586
7
L
Hel
13,708
685
62
3
3
373,017
4
L
Neith
14,175
709
154
8
2
324,361
1
L
Yemoja
12,543
627
51
3
1
359,802
0
W
Chronos
14,372
719
92
5
1
319,553
2
L
Mulan
15,169
758
49
2
1
464,626
2
W
Serqet
13,580
679
67
3
2
376,336
3
W
Heimdallr
16,780
839
197
10
4
379,454
3
L
Rama
14,526
726
110
6
0
308,676
0
W
Erlang Shen
15,740
787
46
2
2
382,576
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role