Player Matchup

Mulan
Mulan
FiredDIego
Mulan
Level 102
God Stats
0W - 1L
1,812 SR
Queue Stats
6W - 4L
1,716 Elo+
Party 1
Baron Samedi
Baron Samedi
Wardobb
Baron Samedi
Level 134
God Stats
0W - 1L
1,793 SR
Queue Stats
5W - 10L
1,528 Elo+
Party 1
Agni
Agni
aBombinaBowlCDN
Agni
Level 125
God Stats
6W - 3L
1,961 SR
Queue Stats
348W - 340L
1,616 Elo+
Solo
The Morrigan
The Morrigan
fantacmita
The Morrigan
Level 147
God Stats
1W - 1L
1,764 SR
Queue Stats
3W - 6L
1,693 Elo+
Party 1
Danzaburou
Danzaburou
r0ugess
Danzaburou
Level 145
God Stats
0W - 1L
1,237 SR
Queue Stats
4W - 5L
1,566 Elo+
Party 1
Team Averages
Level 131
1,714 SR
1,624 Elo+

VS

Team Averages
Level 128
1,585 SR
1,667 Elo+
Mulan
Mulan
FattyGinormous
Mulan
Level 89
God Stats
13W - 7L
1,643 SR
Queue Stats
190W - 137L
1,624 Elo+
Party 2
Geb
Geb
Jalgr
Geb
Level 160
God Stats
2W - 3L
1,414 SR
Queue Stats
256W - 195L
1,630 Elo+
Party 2
Baba Yaga
Baba Yaga
Sheeer
Baba Yaga
Level 160
God Stats
6W - 0L
1,617 SR
Queue Stats
364W - 236L
1,780 Elo+
Party 2
Sylvanus
Sylvanus
UllrsAxe
Sylvanus
Level 148
God Stats
12W - 8L
1,622 SR
Queue Stats
328W - 287L
1,610 Elo+
Solo
Hou Yi
Hou Yi
turkfalso
Hou Yi
Level 85
God Stats
14W - 9L
1,630 SR
Queue Stats
291W - 201L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
17
5 / 5 / 3
10,770
567
12,258
19,637
12,962
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Wardobb
Baron Samedi
13
0 / 4 / 5
8,325
438
7,516
18,738
18,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
6 / 6 / 3
9,861
519
11,674
15,458
4,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

The Morrigan
fantacmita
The Morrigan
13
1 / 4 / 4
8,742
460
12,115
9,886
3,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
r0ugess
Danzaburou
14
1 / 2 / 1
8,808
464
5,522
15,657
4,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 4
10,169
535
15,328
20,256
12,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
Jalgr
Geb
16
2 / 6 / 4
9,983
525
5,545
14,910
11,502
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baba Yaga
Sheeer
Baba Yaga
18
5 / 1 / 7
11,010
579
11,094
9,586
4,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
UllrsAxe
Sylvanus
15
2 / 2 / 5
9,374
493
6,789
16,868
16,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
turkfalso
Hou Yi
19
6 / 0 / 4
11,955
629
17,197
11,966
4,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
45
13
Kills
21
21
Deaths
13
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
4
4
2
L
Mulan
5
5
3
1.3
W
Geb
Jalgr
Geb
2
6
4
0.67
W
Baba Yaga
Sheeer
Baba Yaga
5
1
7
8.5
W
Sylvanus
UllrsAxe
Sylvanus
2
2
5
2.25
L
Baron Samedi
Wardobb
Baron Samedi
0
4
5
0.63
L
6
6
3
1.25
L
The Morrigan
fantacmita
The Morrigan
1
4
4
0.75
L
Danzaburou
r0ugess
Danzaburou
1
2
1
0.75
W
Hou Yi
turkfalso
Hou Yi
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,085
Damage
55,953
79,376
Taken
73,586
44,806
Mitigated
50,136
24,293
Healing
26,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,328
3,842
0
5,974
20,256
12,796
0
7,951
12,089
0
87,806
L
Mulan
12,258
1,972
0
7,016
19,637
12,962
484
6,804
12,833
0
65,862
W
Geb
Jalgr
Geb
5,545
614
0
2,602
14,910
11,502
52
3,249
11,621
49,931
0
W
Baba Yaga
Sheeer
Baba Yaga
11,094
268
0
2,759
9,586
4,143
297
4,513
4,921
84,897
0
W
Sylvanus
UllrsAxe
Sylvanus
6,789
1,519
4,256
5,607
16,868
16,728
156
7,923
8,721
21,436
0
L
Baron Samedi
Wardobb
Baron Samedi
7,516
1,162
808
5,190
18,738
18,831
0
3,913
14,825
29,563
0
L
11,674
1,614
0
4,615
15,458
4,753
0
4,586
10,872
61,101
0
L
The Morrigan
fantacmita
The Morrigan
12,115
2,740
0
3,098
9,886
3,327
989
4,523
5,244
45,760
6,361
L
Danzaburou
r0ugess
Danzaburou
5,522
2,686
0
3,566
15,657
4,933
0
3,644
12,013
0
66,442
W
Hou Yi
turkfalso
Hou Yi
17,197
8,833
0
4,938
11,966
4,967
472
3,048
8,918
0
110,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,506
Gold Earned
52,491
495
Minions Killed
575
0
Camps Cleared
0
1,710,379
Distance Traveled
1,862,911
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,169
535
110
6
0
368,604
0
L
Mulan
10,770
567
134
7
0
346,949
1
W
Geb
9,983
525
108
6
0
332,823
4
W
Baba Yaga
11,010
579
146
8
0
397,570
7
W
Sylvanus
9,374
493
17
1
0
368,681
0
L
Baron Samedi
8,325
438
37
2
0
336,375
4
L
Agni
9,861
519
100
5
0
369,044
5
L
The Morrigan
8,742
460
101
5
0
312,939
2
L
Danzaburou
8,808
464
123
6
0
345,072
2
W
Hou Yi
11,955
629
194
10
0
395,233
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role