Player Matchup

Baron Samedi
Baron Samedi
Kalapanaz
Baron Samedi
Level 43
God Stats
10W - 0L
1,852 SR
Queue Stats
31W - 17L
1,547 Elo+
Party 2
Kali
Kali
ioBSTURBAN
Kali
Level 27
God Stats
11W - 3L
1,674 SR
Queue Stats
31W - 17L
1,547 Elo+
Party 2
Cerberus
Cerberus
jjkb808
Cerberus
Level 126
God Stats
11W - 2L
1,511 SR
Queue Stats
31W - 17L
1,547 Elo+
Party 2
Team Averages
Level 65
1,679 SR
1,547 Elo+

VS

Team Averages
Level 70
1,410 SR
1,496 Elo+
Skadi
Skadi
EVIENO
Skadi
Level 79
God Stats
0W - 1L
1,444 SR
Queue Stats
23W - 27L
1,489 Elo+
Solo
Bellona
Bellona
Filosofix_Gabo
Bellona
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 29L
1,500 Elo+
Party 1
Ra
Ra
filosofix_Pambo
Ra
Level 3
God Stats
14W - 15L
1,287 SR
Queue Stats
428W - 353L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kalapanaz
Baron Samedi
11
4 / 2 / 5
7,394
739
8,143
5,776
2,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
7 / 1 / 5
8,586
859
9,254
7,701
3,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
jjkb808
Cerberus
11
2 / 0 / 9
7,961
796
3,708
5,591
3,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
EVIENO
Skadi
10
0 / 3 / 3
6,436
644
3,803
7,781
1,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
2 / 3 / 0
6,775
678
5,065
10,028
5,261
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 7 / 0
6,008
601
713
6,735
2,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
13
Kills
2
3
Deaths
13
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Skadi
EVIENO
Skadi
0
3
3
0.5
L
2
3
0
0.67
W
Baron Samedi
Kalapanaz
Baron Samedi
4
2
5
3.25
L
0
7
0
0
W
7
1
5
9.5
W
Cerberus
jjkb808
Cerberus
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,105
Damage
9,581
19,068
Taken
24,544
10,083
Mitigated
9,332
8,075
Healing
2,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
EVIENO
Skadi
3,803
1,015
0
642
7,781
1,877
0
3,348
4,433
0
15,897
L
5,065
442
294
991
10,028
5,261
0
5,270
4,758
0
19,107
W
Baron Samedi
Kalapanaz
Baron Samedi
8,143
477
780
1,684
5,776
2,708
649
203
5,573
29,668
0
L
713
268
146
196
6,735
2,194
0
3,591
3,144
5,582
0
W
9,254
3,934
0
3,897
7,701
3,730
710
391
7,310
0
30,933
W
Cerberus
jjkb808
Cerberus
3,708
0
0
1,714
5,591
3,645
183
326
5,265
12,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,941
Gold Earned
19,219
125
Minions Killed
78
6
Camps Cleared
3
571,793
Distance Traveled
478,239
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,436
644
29
3
2
167,655
5
L
Bellona
6,775
678
44
4
1
176,455
0
W
Baron Samedi
7,394
739
62
6
0
169,715
1
L
Ra
6,008
601
5
1
0
134,129
0
W
Kali
8,586
859
37
4
5
205,561
4
W
Cerberus
7,961
796
26
3
1
196,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role