Player Matchup

Artio
Artio
CyborgNinja001
Artio
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 23L
1,541 Elo+
Party 2
Hades
Hades
DigitalKing7
Hades
Level 65
God Stats
104W - 98L
1,496 SR
Queue Stats
126W - 127L
1,452 Elo+
Party 1
Pele
Pele
HeartFlaowR
Pele
Level 98
God Stats
1W - 6L
1,261 SR
Queue Stats
169W - 161L
1,481 Elo+
Party 2
Mulan
Mulan
OneHitWondaaa
Mulan
Level 45
God Stats
1W - 1L
1,829 SR
Queue Stats
98W - 94L
1,454 Elo+
Party 1
Anhur
Anhur
Stump City bG
Anhur
Level 28
God Stats
3W - 5L
1,410 SR
Queue Stats
93W - 112L
1,451 Elo+
Party 1
Team Averages
Level 55
1,499 SR
1,476 Elo+

VS

Team Averages
Level 77
1,543 SR
1,456 Elo+
Danzaburou
Danzaburou
Cobreezyy
Danzaburou
Level 85
God Stats
174W - 127L
1,518 SR
Queue Stats
330W - 304L
1,471 Elo+
Party 3
Ra
Ra
Dark00Wrath
Ra
Level 127
God Stats
1W - 1L
1,590 SR
Queue Stats
29W - 39L
1,451 Elo+
Solo
Ymir
Ymir
HellaBattery
Ymir
Level 58
God Stats
43W - 29L
1,616 SR
Queue Stats
171W - 162L
1,454 Elo+
Party 3
Ratatoskr
Ratatoskr
JayYouAyeEn
Ratatoskr
Level 69
God Stats
30W - 34L
1,459 SR
Queue Stats
203W - 202L
1,419 Elo+
Party 3
Neith
Neith
KurisuPy
Neith
Level 47
God Stats
2W - 1L
1,534 SR
Queue Stats
160W - 120L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 4
7,601
422
3,165
14,423
15,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
5 / 7 / 4
9,370
521
11,338
15,046
8,795
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
5 / 4 / 2
9,325
518
9,376
14,991
5,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 9 / 2
8,489
472
7,383
14,439
14,762
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
0 / 11 / 3
6,902
383
4,141
13,815
3,616
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cobreezyy
Danzaburou
18
12 / 1 / 9
11,421
635
18,257
8,953
3,474
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 4 / 7
9,952
553
6,948
11,310
5,469
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 1 / 13
9,892
550
6,165
13,247
12,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ratatoskr
JayYouAyeEn
Ratatoskr
15
1 / 5 / 15
9,377
521
6,130
11,880
4,181
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
KurisuPy
Neith
18
13 / 3 / 8
11,318
629
18,717
10,293
5,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
85
13
Kills
33
33
Deaths
14
15
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Cobreezyy
Danzaburou
12
1
9
16.5
L
1
2
4
1.5
W
3
4
7
1.63
L
5
7
4
1
L
5
4
2
1.5
W
4
1
13
10.5
W
Ratatoskr
JayYouAyeEn
Ratatoskr
1
5
15
1.7
W
Neith
KurisuPy
Neith
13
3
8
5.67
L
2
9
2
0.33
L
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,403
Damage
56,217
72,714
Taken
55,683
47,812
Mitigated
30,870
10,470
Healing
19,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Cobreezyy
Danzaburou
18,257
10,882
0
3,395
8,953
3,474
3,127
737
8,216
0
76,953
L
3,165
144
819
2,054
14,423
15,038
128
1,761
12,662
18,646
0
W
6,948
515
633
5,343
11,310
5,469
454
5,880
5,430
64,377
0
L
11,338
482
212
4,005
15,046
8,795
1,439
4,212
10,834
57,773
0
L
9,376
1,712
0
1,553
14,991
5,601
748
3,284
11,707
0
62,999
W
6,165
1,177
2,121
2,655
13,247
12,472
143
3,737
9,510
23,346
0
W
Ratatoskr
JayYouAyeEn
Ratatoskr
6,130
2,420
0
706
11,880
4,181
0
3,476
8,404
0
52,597
W
Neith
KurisuPy
Neith
18,717
8,294
0
4,532
10,293
5,274
3,444
740
9,553
0
76,564
L
7,383
915
0
1,032
14,439
14,762
607
1,529
12,910
0
42,159
L
4,141
1,643
0
795
13,815
3,616
123
2,541
11,274
0
32,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,687
Gold Earned
51,960
361
Minions Killed
492
0
Camps Cleared
0
1,524,114
Distance Traveled
1,675,857
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,421
635
109
6
0
321,263
7
L
Artio
7,601
422
33
2
0
326,234
0
W
Ra
9,952
553
127
7
0
357,706
4
L
Hades
9,370
521
104
6
0
288,217
2
L
Pele
9,325
518
97
5
0
342,642
1
W
Ymir
9,892
550
36
2
0
308,174
4
W
Ratatoskr
9,377
521
99
6
0
384,058
2
W
Neith
11,318
629
121
7
0
304,656
2
L
Mulan
8,489
472
70
4
0
266,207
0
L
Anhur
6,902
383
57
3
0
300,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role