Player Matchup

Hercules
Hercules
GubbleBubble
Hercules
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 61L
1,528 Elo+
Party 4
Pele
Pele
Ma5ter Chief L
Pele
Level 108
God Stats
0W - 5L
1,242 SR
Queue Stats
197W - 186L
1,488 Elo+
Party 3
Bacchus
Bacchus
Nickalooch
Bacchus
Level 125
God Stats
0W - 1L
1,549 SR
Queue Stats
34W - 31L
1,487 Elo+
Party 4
Freya
Freya
OctothorpMe
Freya
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,595 Elo+
Party 4
Sol
Sol
Vegito Blue5479
Sol
Level 116
God Stats
0W - 6L
1,130 SR
Queue Stats
197W - 188L
1,479 Elo+
Party 3
Team Averages
Level 94
1,384 SR
1,515 Elo+

VS

Team Averages
Level 114
1,512 SR
1,474 Elo+
Jing Wei
Jing Wei
Baphomet666wrshp
Jing Wei
Level 117
God Stats
1W - 1L
1,307 SR
Queue Stats
32W - 29L
1,534 Elo+
Party 1
Bastet
Bastet
Gaboo2257
Bastet
Level 142
God Stats
2W - 1L
1,486 SR
Queue Stats
73W - 78L
1,471 Elo+
Party 1
Raijin
Raijin
ShadowMagus2244
Raijin
Level 117
God Stats
2W - 2L
1,516 SR
Queue Stats
97W - 105L
1,476 Elo+
Party 2
Sun Wukong
Sun Wukong
Spirit4576
Sun Wukong
Level 129
God Stats
9W - 4L
1,748 SR
Queue Stats
256W - 292L
1,433 Elo+
Party 2
Athena
Athena
YEETORBEYOOTED
Athena
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 25L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GubbleBubble
Hercules
17
6 / 5 / 12
10,694
823
9,776
23,673
19,753
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
12 / 5 / 8
11,994
923
17,888
12,476
5,759
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Nickalooch
Bacchus
17
0 / 4 / 15
10,121
779
6,677
18,663
27,264
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 5 / 9
9,401
723
11,337
16,217
7,935
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 4 / 7
9,952
766
10,358
11,841
4,125
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 10
10,985
845
14,160
11,891
4,884
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bastet
Gaboo2257
Bastet
17
5 / 6 / 12
11,245
865
14,732
11,616
4,842
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 4 / 12
11,128
856
22,611
10,792
5,011
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Spirit4576
Sun Wukong
19
6 / 4 / 15
11,174
860
16,315
18,095
19,301
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 5 / 15
9,866
759
5,266
13,353
13,667
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
87
23
Kills
23
23
Deaths
23
51
Assists
64
Player
Kills
Deaths
Assists
KDA
W
4
4
10
2.25
W
Bastet
Gaboo2257
Bastet
5
6
12
1.83
L
Hercules
GubbleBubble
Hercules
6
5
12
2.4
L
12
5
8
3.2
L
Bacchus
Nickalooch
Bacchus
0
4
15
1.88
L
1
5
9
1.1
W
6
4
12
3
W
Sun Wukong
Spirit4576
Sun Wukong
6
4
15
3.38
L
4
4
7
1.88
W
2
5
15
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,036
Damage
73,084
82,870
Taken
65,747
64,836
Mitigated
47,705
23,224
Healing
20,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,160
6,990
828
2,171
11,891
4,884
2,211
5,652
6,239
0
33,275
W
Bastet
Gaboo2257
Bastet
14,732
5,086
782
476
11,616
4,842
977
4,094
7,522
0
22,440
L
Hercules
GubbleBubble
Hercules
9,776
3,528
354
6,105
23,673
19,753
385
9,871
13,802
0
16,284
L
17,888
3,072
1,261
1,840
12,476
5,759
1,991
3,424
9,052
0
33,708
L
Bacchus
Nickalooch
Bacchus
6,677
694
1,667
3,117
18,663
27,264
420
6,730
11,933
17,399
0
L
11,337
3,301
971
3,651
16,217
7,935
155
4,470
11,747
22,880
0
W
22,611
3,328
2,235
2,145
10,792
5,011
985
3,880
6,912
45,952
0
W
Sun Wukong
Spirit4576
Sun Wukong
16,315
2,716
2,742
4,223
18,095
19,301
243
9,623
8,472
0
30,088
L
10,358
4,186
1,091
3,167
11,841
4,125
2,580
3,382
8,459
27,385
0
W
5,266
886
3,140
1,710
13,353
13,667
722
5,123
8,230
9,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,162
Gold Earned
54,398
155
Minions Killed
134
0
Camps Cleared
0
1,182,117
Distance Traveled
1,257,641
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,985
845
43
3
0
267,383
3
W
Bastet
11,245
865
11
1
0
285,218
0
L
Hercules
10,694
823
14
1
0
240,949
0
L
Pele
11,994
923
33
3
0
240,126
0
L
Bacchus
10,121
779
27
2
0
253,608
1
L
Freya
9,401
723
39
3
0
233,369
0
W
Raijin
11,128
856
58
4
0
229,183
2
W
Sun Wukong
11,174
860
17
1
0
240,677
1
L
Sol
9,952
766
42
3
0
214,065
0
W
Athena
9,866
759
5
0
0
235,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role