Player Matchup

Sobek
Sobek
PBNCM
Sobek
Level 83
God Stats
0W - 1L
1,563 SR
Queue Stats
103W - 107L
1,523 Elo+
Party 2
Da Ji
Da Ji
W1LDCARD4269
Da Ji
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,482 Elo+
Party 2
Charybdis
Charybdis
xJynxex
Charybdis
Level 7
God Stats
0W - 2L
1,304 SR
Queue Stats
1W - 3L
1,231 Elo+
Party 2
Team Averages
Level 37
1,456 SR
1,412 Elo+

VS

Team Averages
Level 72
1,586 SR
1,513 Elo+
Yemoja
Yemoja
TrPrisma
Yemoja
Level 69
God Stats
1W - 0L
1,534 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Bellona
Bellona
chipll
Bellona
Level 109
God Stats
31W - 17L
1,621 SR
Queue Stats
167W - 155L
1,539 Elo+
Solo
Tsukuyomi
Tsukuyomi
imacooldude
Tsukuyomi
Level 38
God Stats
4W - 1L
1,604 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
PBNCM
Sobek
11
2 / 4 / 1
7,426
675
10,484
15,323
12,973
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 8 / 1
6,857
623
4,759
9,330
4,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
xJynxex
Charybdis
9
0 / 5 / 0
6,243
568
6,211
8,460
2,263
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
TrPrisma
Yemoja
12
3 / 0 / 13
8,732
794
5,463
6,925
6,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bellona
chipll
Bellona
12
7 / 1 / 9
9,206
837
9,481
12,294
14,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tsukuyomi
imacooldude
Tsukuyomi
12
7 / 2 / 9
8,657
787
12,619
9,186
3,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
3
Kills
17
17
Deaths
3
2
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sobek
PBNCM
Sobek
2
4
1
0.63
W
Yemoja
TrPrisma
Yemoja
3
0
13
9.5
L
1
8
1
0.19
W
Bellona
chipll
Bellona
7
1
9
11.5
W
Tsukuyomi
imacooldude
Tsukuyomi
7
2
9
5.75
L
Charybdis
xJynxex
Charybdis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,454
Damage
27,563
33,113
Taken
28,405
20,028
Mitigated
24,131
5,964
Healing
12,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
PBNCM
Sobek
10,484
790
431
5,035
15,323
12,973
0
2,511
12,812
30,472
0
W
Yemoja
TrPrisma
Yemoja
5,463
1,276
3,443
4,247
6,925
6,162
249
2,868
4,057
19,228
0
L
4,759
1,380
0
0
9,330
4,792
0
1,751
7,579
0
10,642
W
Bellona
chipll
Bellona
9,481
1,561
0
3,211
12,294
14,293
254
3,906
8,388
128
21,299
W
Tsukuyomi
imacooldude
Tsukuyomi
12,619
3,931
0
1,554
9,186
3,676
1,031
4,465
4,721
0
29,145
L
Charybdis
xJynxex
Charybdis
6,211
3,669
0
498
8,460
2,263
0
1,498
6,962
0
18,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,526
Gold Earned
26,595
92
Minions Killed
93
2
Camps Cleared
6
528,221
Distance Traveled
629,160
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,426
675
43
4
2
198,735
1
W
Yemoja
8,732
794
30
3
0
183,590
5
L
Da Ji
6,857
623
20
2
0
161,253
0
W
Bellona
9,206
837
29
3
4
226,414
2
W
Tsukuyomi
8,657
787
34
3
2
219,156
1
L
Charybdis
6,243
568
29
3
0
168,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role