Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
ItsThatBigTex
Discordia
Level 107
God Stats
28W - 17L
1,578 SR
Queue Stats
234W - 234L
1,510 Elo+
Party 2
Medusa
Medusa
ShadowOfCris
Medusa
Level 129
God Stats
4W - 5L
1,563 SR
Queue Stats
283W - 298L
1,479 Elo+
Party 2
Chaac
Chaac
WolfOfCarnage547
Chaac
Level 68
God Stats
13W - 10L
1,547 SR
Queue Stats
40W - 47L
1,453 Elo+
Party 3
Ymir
Ymir
quicksliver423
Ymir
Level 68
God Stats
4W - 4L
1,319 SR
Queue Stats
14W - 21L
1,308 Elo+
Party 3
Team Averages
Level 101
1,501 SR
1,450 Elo+

VS

Team Averages
Level 98
1,412 SR
1,450 Elo+
Medusa
Medusa
CarmenCarnage
Medusa
Level 101
God Stats
4W - 7L
1,647 SR
Queue Stats
42W - 44L
1,455 Elo+
Party 1
Mercury
Mercury
Deezelia
Mercury
Level 100
God Stats
2W - 4L
1,413 SR
Queue Stats
307W - 299L
1,516 Elo+
Party 1
Artio
Artio
KezoBlackblood
Artio
Level 99
God Stats
19W - 18L
1,173 SR
Queue Stats
219W - 227L
1,428 Elo+
Party 1
Osiris
Osiris
Panda_Devotion_
Osiris
Level 88
God Stats
1W - 5L
1,254 SR
Queue Stats
325W - 337L
1,414 Elo+
Solo
Chronos
Chronos
XiOverrxted-
Chronos
Level 104
God Stats
14W - 17L
1,573 SR
Queue Stats
174W - 169L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
10 / 0 / 0
7,579
689
6,855
7,878
3,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
ItsThatBigTex
Discordia
12
1 / 2 / 2
6,727
612
6,388
4,564
1,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
11
3 / 0 / 1
6,615
601
2,642
4,543
1,220
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 1 / 3
6,272
570
3,998
9,603
6,141
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 1 / 3
5,352
487
2,552
5,904
2,897
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,207
473
3,018
4,976
1,167
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
Deezelia
Mercury
10
2 / 1 / 1
5,988
544
3,737
8,699
2,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 4 / 0
4,584
417
470
6,936
5,288
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 3 / 0
6,107
555
5,467
6,510
6,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
XiOverrxted-
Chronos
9
1 / 4 / 1
5,549
504
2,345
9,127
2,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
14
Kills
4
4
Deaths
14
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
10
0
0
10
L
0
2
0
0
L
Mercury
Deezelia
Mercury
2
1
1
2.5
W
Discordia
ItsThatBigTex
Discordia
1
2
2
1
L
0
4
0
0
L
1
3
0
0.33
W
Medusa
3
0
1
3.5
W
0
1
3
1.5
L
Chronos
XiOverrxted-
Chronos
1
4
1
0.38
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,435
Damage
15,037
32,492
Taken
36,248
14,794
Mitigated
17,802
18,512
Healing
6,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,855
1,794
61
8,583
7,878
3,216
115
1,149
6,729
0
43,268
L
3,018
707
0
852
4,976
1,167
0
830
4,146
0
30,969
L
Mercury
Deezelia
Mercury
3,737
1,559
0
452
8,699
2,587
0
2,018
6,437
0
34,825
W
Discordia
ItsThatBigTex
Discordia
6,388
266
0
1,562
4,564
1,320
43
651
3,913
39,818
0
L
470
30
62
1,073
6,936
5,288
0
2,240
4,652
10,105
0
L
5,467
1,941
0
1,481
6,510
6,141
0
581
5,929
0
31,384
W
Medusa
2,642
842
0
1,493
4,543
1,220
0
473
4,070
0
46,915
W
3,998
781
0
5,564
9,603
6,141
83
545
9,058
4,865
26,280
L
Chronos
XiOverrxted-
Chronos
2,345
1,260
0
2,156
9,127
2,619
0
3,401
5,272
26,168
0
W
2,552
497
70
1,179
5,904
2,897
328
407
5,497
14,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,545
Gold Earned
27,435
325
Minions Killed
268
0
Camps Cleared
0
1,129,103
Distance Traveled
1,134,141
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,579
689
68
6
0
259,207
1
L
Medusa
5,207
473
56
5
0
237,957
5
L
Mercury
5,988
544
66
6
0
269,102
6
W
Discordia
6,727
612
78
7
0
217,397
4
L
Artio
4,584
417
24
2
0
222,148
2
L
Osiris
6,107
555
76
7
0
198,344
3
W
Medusa
6,615
601
91
8
0
219,755
0
W
Chaac
6,272
570
60
5
0
210,708
2
L
Chronos
5,549
504
46
4
0
206,590
1
W
Ymir
5,352
487
28
3
0
222,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role