Player Matchup

Guan Yu
Guan Yu
Platinum II
ArachneMain1455
Guan Yu
Platinum II
Level 38
God Stats
7W - 0L
2,013 SR
Queue Stats
94W - 66L
2,067 MMR
Party 1
Tiamat
Tiamat
Diamond I
Gotzy213
Tiamat
Diamond I
Level 146
God Stats
19W - 17L
1,597 SR
Queue Stats
321W - 319L
2,252 MMR
Solo
Danzaburou
Danzaburou
Diamond V
IGotChipotle
Danzaburou
Diamond V
Level 129
God Stats
5W - 2L
1,758 SR
Queue Stats
113W - 86L
2,134 MMR
Party 1
Osiris
Osiris
Diamond III
Iceyskillz
Osiris
Diamond III
Level 129
God Stats
16W - 14L
1,236 SR
Queue Stats
306W - 292L
2,168 MMR
Solo
Ares
Ares
Diamond III
Popeyedmoth5280
Ares
Diamond III
Level 150
God Stats
2W - 4L
1,696 SR
Queue Stats
284W - 270L
2,150 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 118
1,660 SR
2,154 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 122
1,577 SR
2,154 MMR
Scylla
Scylla
Diamond III
KombatEvolv3d
Scylla
Diamond III
Level 160
God Stats
24W - 24L
1,619 SR
Queue Stats
184W - 165L
2,246 MMR
Solo
Medusa
Medusa
Diamond IV
MrBaisden
Medusa
Diamond IV
Level 102
God Stats
17W - 13L
1,678 SR
Queue Stats
288W - 256L
2,211 MMR
Solo
Artio
Artio
Diamond IV
SoullEaterr
Artio
Diamond IV
Level 147
God Stats
1W - 4L
1,459 SR
Queue Stats
587W - 563L
2,101 MMR
Solo
Fenrir
Fenrir
Platinum V
SupahJohn
Fenrir
Platinum V
Level 54
God Stats
1W - 3L
1,516 SR
Queue Stats
24W - 10L
2,125 MMR
Solo
Ganesha
Ganesha
Platinum II
giuang78
Ganesha
Platinum II
Level 149
God Stats
0W - 1L
1,615 SR
Queue Stats
211W - 192L
2,086 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 13
16,159
557
22,303
32,624
51,011
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
Gotzy213
Tiamat
20
3 / 5 / 14
16,991
586
16,981
22,169
17,493
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
IGotChipotle
Danzaburou
20
6 / 3 / 9
15,858
547
17,785
19,412
8,592
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
Iceyskillz
Osiris
20
14 / 5 / 11
16,901
583
27,642
29,995
19,559
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
9 / 6 / 15
15,324
528
26,829
36,995
57,135
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
YemojaSetOdinAthenaMorgan Le Fay

VS

Bans
GilgameshArtemisTerraTsukuyomiCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 5
13,786
475
25,279
18,804
7,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
MrBaisden
Medusa
20
3 / 8 / 6
14,129
487
14,922
22,834
13,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
5 / 7 / 6
13,600
469
15,384
39,502
47,166
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
SupahJohn
Fenrir
20
9 / 7 / 8
14,423
497
14,995
28,211
14,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
giuang78
Ganesha
16
0 / 12 / 16
11,796
407
12,386
31,200
40,286
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
63
41
Kills
22
22
Deaths
41
62
Assists
41
Player
Kills
Deaths
Assists
KDA
W
9
3
13
5.17
W
Tiamat
Gotzy213
Tiamat
3
5
14
2
W
Danzaburou
IGotChipotle
Danzaburou
6
3
9
3.5
W
Osiris
Iceyskillz
Osiris
14
5
11
3.9
L
5
7
5
1.07
L
Medusa
MrBaisden
Medusa
3
8
6
0.75
W
9
6
15
2.75
L
5
7
6
1.14
L
Fenrir
SupahJohn
Fenrir
9
7
8
1.86
L
Ganesha
giuang78
Ganesha
0
12
16
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,540
Damage
82,966
141,195
Taken
140,551
153,790
Mitigated
123,214
64,211
Healing
22,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,303
3,722
10,651
20,653
32,624
51,011
1,328
12,786
19,687
0
85,688
W
Tiamat
Gotzy213
Tiamat
16,981
861
523
8,493
22,169
17,493
845
8,212
13,513
134,101
0
W
Danzaburou
IGotChipotle
Danzaburou
17,785
9,747
0
6,758
19,412
8,592
8,283
5,464
13,835
0
131,333
W
Osiris
Iceyskillz
Osiris
27,642
12,689
0
8,162
29,995
19,559
5,082
12,593
15,266
0
157,731
L
25,279
2,052
95
1,977
18,804
7,345
0
7,969
10,733
111,961
0
L
Medusa
MrBaisden
Medusa
14,922
7,621
0
1,547
22,834
13,573
1,287
7,662
15,019
0
127,545
W
26,829
1,229
0
8,971
36,995
57,135
261
15,232
21,403
46,550
0
L
15,384
1,868
2,248
12,322
39,502
47,166
0
14,644
23,562
66,314
0
L
Fenrir
SupahJohn
Fenrir
14,995
3,612
0
2,851
28,211
14,844
0
6,064
21,909
0
94,203
L
Ganesha
giuang78
Ganesha
12,386
916
0
1,546
31,200
40,286
48
9,205
21,290
24,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,233
Gold Earned
67,734
686
Minions Killed
666
0
Camps Cleared
0
2,795,884
Distance Traveled
2,548,661
27
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
16,159
557
125
4
0
587,438
1
W
Tiamat
16,991
586
217
7
0
517,005
9
W
Danzaburou
15,858
547
159
5
0
531,013
10
W
Osiris
16,901
583
164
6
0
615,790
0
L
Scylla
13,786
475
196
7
0
482,227
9
L
Medusa
14,129
487
193
7
0
476,832
11
W
Ares
15,324
528
21
1
0
544,638
7
L
Artio
13,600
469
124
4
0
555,489
2
L
Fenrir
14,423
497
148
5
0
553,853
9
L
Ganesha
11,796
407
5
0
0
480,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role