Player Matchup

Anubis
Anubis
TheInsidOutOreo
Anubis
Level 29
God Stats
2W - 0L
1,679 SR
Queue Stats
3W - 0L
1,631 Elo+
Party 1
Ganesha
Ganesha
Trippie_Blue258
Ganesha
Level 32
God Stats
1W - 0L
1,246 SR
Queue Stats
4W - 2L
1,367 Elo+
Party 1
Artemis
Artemis
Trippie_Purple25
Artemis
Level 28
God Stats
1W - 0L
1,504 SR
Queue Stats
2W - 4L
995 Elo+
Party 1
Team Averages
Level 30
1,476 SR
1,331 Elo+

VS

Team Averages
Level 34
1,254 SR
1,192 Elo+
Merlin
Merlin
Ethereal2521
Merlin
Level 63
God Stats
3W - 2L
1,074 SR
Queue Stats
8W - 11L
1,112 Elo+
Solo
Fenrir
Fenrir
Santeno_
Fenrir
Level 13
God Stats
3W - 17L
1,188 SR
Queue Stats
22W - 64L
1,112 Elo+
Solo
Artemis
Artemis
ahcjsohHG
Artemis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
17 / 4 / 3
11,823
909
17,865
14,556
5,996
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 4 / 18
9,734
749
2,270
9,497
10,303
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
3 / 3 / 17
9,907
762
8,681
8,642
2,911
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
5 / 4 / 6
9,545
734
8,913
7,169
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Santeno_
Fenrir
12
5 / 6 / 2
9,382
722
4,946
15,155
4,344
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
ahcjsohHG
Artemis
12
1 / 11 / 7
9,223
709
7,153
13,762
2,738
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
26
21
Kills
11
11
Deaths
21
38
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Merlin
5
4
6
2
L
Fenrir
Santeno_
Fenrir
5
6
2
1
W
17
4
3
4.63
W
1
4
18
2.5
W
3
3
17
3.83
L
Artemis
ahcjsohHG
Artemis
1
11
7
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,816
Damage
21,012
32,695
Taken
36,086
19,210
Mitigated
9,213
9,877
Healing
5,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
8,913
580
0
191
7,169
2,131
395
3,690
3,479
25,405
0
L
Fenrir
Santeno_
Fenrir
4,946
1,537
300
3,300
15,155
4,344
549
8,307
6,848
0
19,697
W
17,865
1,415
418
6,247
14,556
5,996
619
3,776
10,780
43,390
0
W
2,270
468
139
1,183
9,497
10,303
500
2,650
6,847
13,571
0
W
8,681
4,176
450
1,440
8,642
2,911
1,584
2,874
5,768
0
29,575
L
Artemis
ahcjsohHG
Artemis
7,153
2,095
0
1,650
13,762
2,738
645
8,780
4,982
0
26,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,464
Gold Earned
28,150
130
Minions Killed
97
4
Camps Cleared
4
604,449
Distance Traveled
561,734
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,545
734
33
3
0
201,350
3
L
Fenrir
9,382
722
27
2
3
195,465
3
W
Anubis
11,823
909
76
6
4
199,163
2
W
Ganesha
9,734
749
4
0
0
207,892
0
W
Artemis
9,907
762
50
4
0
197,394
1
L
Artemis
9,223
709
37
3
1
164,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role