Player Matchup

Zhong Kui
Zhong Kui
BobbyMOJO0814
Zhong Kui
Level 45
God Stats
15W - 14L
1,563 SR
Queue Stats
361W - 428L
1,312 Elo+
Party 2
Ymir
Ymir
DOWxTechN9ne
Ymir
Level 47
God Stats
17W - 13L
1,626 SR
Queue Stats
339W - 390L
1,313 Elo+
Party 2
Kali
Kali
Drezzy_iNS
Kali
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 26L
1,462 Elo+
Party 4
Rama
Rama
GrimDoesntMiss
Rama
Level 89
God Stats
1W - 0L
1,815 SR
Queue Stats
7W - 6L
1,533 Elo+
Party 4
Anubis
Anubis
sconni
Anubis
Level 27
God Stats
19W - 30L
1,442 SR
Queue Stats
213W - 269L
1,226 Elo+
Party 2
Team Averages
Level 49
1,589 SR
1,369 Elo+

VS

Team Averages
Level 72
1,494 SR
1,422 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
EltonMI
Sylvanus
Level 29
God Stats
32W - 34L
1,554 SR
Queue Stats
51W - 60L
1,442 Elo+
Party 1
Arachne
Arachne
TheGREEK71xx
Arachne
Level 34
God Stats
23W - 13L
1,471 SR
Queue Stats
109W - 112L
1,445 Elo+
Party 3
Apollo
Apollo
WEATHERMAN_GANN
Apollo
Level 64
God Stats
36W - 36L
1,447 SR
Queue Stats
328W - 340L
1,352 Elo+
Party 3
Anhur
Anhur
godofnothing1
Anhur
Level 83
God Stats
0W - 3L
1,500 SR
Queue Stats
261W - 241L
1,370 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BobbyMOJO0814
Zhong Kui
13
2 / 2 / 4
7,697
453
7,292
10,770
6,946
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
12 / 0 / 0
10,122
595
12,101
7,950
4,337
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 1 / 4
9,437
555
6,105
14,939
6,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 2 / 5
8,352
491
11,223
10,605
2,578
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
sconni
Anubis
14
2 / 0 / 2
8,733
514
3,554
5,584
2,267
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
2 / 4 / 1
8,207
483
8,770
6,125
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
EltonMI
Sylvanus
11
0 / 4 / 4
6,659
392
2,583
12,875
8,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arachne
TheGREEK71xx
Arachne
12
1 / 6 / 2
7,315
430
5,942
12,907
5,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 7 / 0
7,514
442
2,490
11,975
4,438
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
2 / 5 / 2
7,679
452
5,566
14,170
4,759
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
25
Kills
5
5
Deaths
26
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
4
1
0.63
W
Zhong Kui
BobbyMOJO0814
Zhong Kui
2
2
4
2
W
12
0
0
12
W
5
1
4
7
L
Sylvanus
EltonMI
Sylvanus
0
4
4
0.5
W
4
2
5
3.25
L
Arachne
TheGREEK71xx
Arachne
1
6
2
0.33
L
0
7
0
0
L
2
5
2
0.6
W
Anubis
sconni
Anubis
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,275
Damage
25,351
49,848
Taken
58,052
23,114
Mitigated
25,389
21,224
Healing
15,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
8,770
160
0
0
6,125
1,860
0
2,620
3,505
53,986
0
W
Zhong Kui
BobbyMOJO0814
Zhong Kui
7,292
972
31
4,294
10,770
6,946
1,452
2,118
8,652
43,475
0
W
12,101
1,192
10
3,573
7,950
4,337
374
709
7,241
50,481
0
W
6,105
1,925
0
7,886
14,939
6,986
109
3,347
11,592
0
67,061
L
Sylvanus
EltonMI
Sylvanus
2,583
951
952
4,170
12,875
8,737
183
5,235
7,640
16,307
6,221
W
11,223
7,442
0
3,134
10,605
2,578
2,051
1,829
8,776
0
54,191
L
Arachne
TheGREEK71xx
Arachne
5,942
3,945
0
2,290
12,907
5,595
0
4,885
8,022
0
49,287
L
2,490
1,509
0
3,412
11,975
4,438
17
7,603
4,372
0
46,488
L
5,566
1,719
0
4,329
14,170
4,759
517
2,604
11,566
0
43,653
W
Anubis
sconni
Anubis
3,554
244
45
2,251
5,584
2,267
504
3,302
2,282
47,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,341
Gold Earned
37,374
476
Minions Killed
411
0
Camps Cleared
0
1,541,279
Distance Traveled
1,530,128
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,207
483
103
6
0
304,360
3
W
Zhong Kui
7,697
453
76
4
0
290,241
1
W
Ymir
10,122
595
105
6
0
292,190
1
W
Kali
9,437
555
104
6
0
360,907
3
L
Sylvanus
6,659
392
36
2
0
297,028
4
W
Rama
8,352
491
80
5
0
285,378
0
L
Arachne
7,315
430
70
4
0
378,245
0
L
Apollo
7,514
442
110
6
0
252,775
3
L
Anhur
7,679
452
92
5
0
297,720
6
W
Anubis
8,733
514
111
7
0
312,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role