Player Matchup

Vulcan
Vulcan
Bandido13anos
Vulcan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,426 Elo+
Solo
Aphrodite
Aphrodite
Geryeda
Aphrodite
Level 28
God Stats
12W - 7L
1,513 SR
Queue Stats
79W - 80L
1,441 Elo+
Solo
Kukulkan
Kukulkan
HannibalKim
Kukulkan
Level 22
God Stats
4W - 7L
1,479 SR
Queue Stats
52W - 68L
1,346 Elo+
Solo
Geb
Geb
Venicio9381
Geb
Level 7
God Stats
1W - 1L
1,732 SR
Queue Stats
7W - 10L
1,398 Elo+
Solo
Raijin
Raijin
kalifa7039
Raijin
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
158W - 189L
1,390 Elo+
Solo
Team Averages
Level 19
1,545 SR
1,400 Elo+

VS

Team Averages
Level 23
1,512 SR
1,410 Elo+
Zeus
Zeus
CarlaCroqueth
Zeus
Level 24
God Stats
5W - 9L
1,359 SR
Queue Stats
25W - 41L
1,310 Elo+
Party 1
Geb
Geb
NaumTanko
Geb
Level 25
God Stats
35W - 17L
1,750 SR
Queue Stats
281W - 261L
1,523 Elo+
Solo
Cthulhu
Cthulhu
PolishedCupid85
Cthulhu
Level 5
God Stats
1W - 0L
1,116 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
fABIODEMENTE
Camazotz
Level 26
God Stats
2W - 0L
1,748 SR
Queue Stats
111W - 131L
1,362 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xArchangell
Morgan Le Fay
Level 35
God Stats
4W - 2L
1,585 SR
Queue Stats
16W - 22L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 3 / 4
12,709
748
3,346
3,463
1,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
Geryeda
Aphrodite
20
2 / 2 / 8
16,133
949
11,918
28,949
33,301
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
HannibalKim
Kukulkan
20
9 / 8 / 6
17,534
1,031
31,496
29,377
9,902
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
1 / 4 / 8
15,689
923
17,947
33,415
43,443
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
kalifa7039
Raijin
20
5 / 10 / 4
15,353
903
16,499
32,189
8,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

0

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 2 / 14
15,108
889
21,755
13,754
4,969
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
3 / 1 / 20
17,679
1,040
30,296
24,538
37,250
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
0 / 1 / 0
12,080
711
208
821
296
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Camazotz
fABIODEMENTE
Camazotz
20
8 / 4 / 8
16,352
962
27,909
26,330
10,636
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
xArchangell
Morgan Le Fay
20
15 / 9 / 8
18,785
1,105
42,002
26,626
11,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
77
17
Kills
27
27
Deaths
17
30
Assists
50
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
W
1
2
14
4
L
Aphrodite
Geryeda
Aphrodite
2
2
8
3
L
Kukulkan
HannibalKim
Kukulkan
9
8
6
1.5
W
3
1
20
13
W
0
1
0
0
L
1
4
8
1.25
W
Camazotz
fABIODEMENTE
Camazotz
8
4
8
3
L
Raijin
kalifa7039
Raijin
5
10
4
0.7
W
Morgan Le Fay
xArchangell
Morgan Le Fay
15
9
8
2.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,206
Damage
122,170
127,393
Taken
92,069
96,371
Mitigated
64,546
28,515
Healing
18,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,346
2,095
0
0
3,463
1,193
0
2,844
619
6,249
0
W
21,755
2,872
0
1,968
13,754
4,969
0
12,634
1,120
50,493
0
L
Aphrodite
Geryeda
Aphrodite
11,918
1,127
6,151
11,325
28,949
33,301
0
24,209
4,740
30,233
0
L
Kukulkan
HannibalKim
Kukulkan
31,496
2,983
173
7,227
29,377
9,902
0
23,696
5,681
86,882
0
W
30,296
1,360
3,015
2,488
24,538
37,250
0
21,727
2,811
47,564
0
W
208
64
0
0
821
296
0
821
0
208
0
L
17,947
3,223
0
2,030
33,415
43,443
0
19,208
14,207
39,706
0
W
Camazotz
fABIODEMENTE
Camazotz
27,909
9,013
0
8,174
26,330
10,636
0
24,149
2,181
0
48,756
L
Raijin
kalifa7039
Raijin
16,499
1,981
343
1,266
32,189
8,532
0
24,304
7,885
25,049
0
W
Morgan Le Fay
xArchangell
Morgan Le Fay
42,002
4,069
0
2,996
26,626
11,395
0
21,875
4,751
87,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,418
Gold Earned
80,004
266
Minions Killed
273
4
Camps Cleared
4
1,398,110
Distance Traveled
1,380,231
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,709
748
10
1
0
94,474
1
W
Zeus
15,108
889
82
5
0
294,721
0
L
Aphrodite
16,133
949
47
3
0
369,031
1
L
Kukulkan
17,534
1,031
156
9
3
334,884
0
W
Geb
17,679
1,040
38
2
0
393,836
0
W
Cthulhu
12,080
711
0
0
0
15,233
0
L
Geb
15,689
923
41
2
0
344,641
0
W
Camazotz
16,352
962
55
3
1
365,378
0
L
Raijin
15,353
903
12
1
1
255,080
0
W
Morgan Le Fay
18,785
1,105
98
6
3
311,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role