Player Matchup

Charybdis
Charybdis
CrazyJam_21
Charybdis
Level 117
God Stats
6W - 11L
1,381 SR
Queue Stats
519W - 406L
1,469 Elo+
Solo
Zeus
Zeus
Ninjaga625
Zeus
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,538 Elo+
Party 1
Erlang Shen
Erlang Shen
Zombie_Jelly17
Erlang Shen
Level 66
God Stats
8W - 4L
1,588 SR
Queue Stats
21W - 27L
1,464 Elo+
Party 1
Team Averages
Level 83
1,490 SR
1,490 Elo+

VS

Team Averages
Level 93
1,417 SR
1,473 Elo+
Sol
Sol
 
Sol
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
ChronicalZoom
Kali
Level 95
God Stats
5W - 4L
1,419 SR
Queue Stats
441W - 434L
1,493 Elo+
Solo
Achilles
Achilles
xCHUNKYAYAx
Achilles
Level 48
God Stats
1W - 9L
1,333 SR
Queue Stats
272W - 281L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CrazyJam_21
Charybdis
15
3 / 4 / 9
11,799
694
12,643
13,874
5,511
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
5 / 7 / 5
11,975
704
14,641
11,055
4,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
Zombie_Jelly17
Erlang Shen
17
7 / 3 / 8
13,317
783
17,048
16,365
8,098
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
4 / 6 / 8
11,237
661
15,645
16,335
6,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
8 / 6 / 6
12,040
708
11,233
16,710
9,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
xCHUNKYAYAx
Achilles
13
2 / 3 / 7
10,116
595
8,021
18,629
22,297
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
35
15
Kills
14
14
Deaths
15
22
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
6
8
1.33
L
8
6
6
1.83
W
Charybdis
CrazyJam_21
Charybdis
3
4
9
1.88
W
5
7
5
1.07
W
Erlang Shen
Zombie_Jelly17
Erlang Shen
7
3
8
3.67
L
Achilles
xCHUNKYAYAx
Achilles
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,332
Damage
34,899
41,294
Taken
51,674
17,870
Mitigated
38,155
10,727
Healing
12,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
15,645
3,991
0
5,711
16,335
6,414
2,826
2,604
13,731
55,632
0
L
11,233
5,844
0
6,501
16,710
9,444
276
6,990
9,720
0
34,777
W
Charybdis
CrazyJam_21
Charybdis
12,643
4,912
0
1,146
13,874
5,511
1,716
5,766
8,108
0
45,426
W
14,641
2,376
260
1,736
11,055
4,261
367
5,652
5,403
35,170
1,267
W
Erlang Shen
Zombie_Jelly17
Erlang Shen
17,048
9,906
889
6,696
16,365
8,098
939
4,844
11,521
0
53,812
L
Achilles
xCHUNKYAYAx
Achilles
8,021
1,732
51
699
18,629
22,297
0
5,396
13,233
0
25,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,091
Gold Earned
33,393
177
Minions Killed
190
8
Camps Cleared
7
910,861
Distance Traveled
896,244
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,237
661
91
5
2
278,781
1
L
Kali
12,040
708
56
3
4
293,823
4
W
Charybdis
11,799
694
76
4
1
293,477
2
W
Zeus
11,975
704
42
2
1
277,551
0
W
Erlang Shen
13,317
783
59
3
6
339,833
7
L
Achilles
10,116
595
43
3
1
323,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role