Player Matchup

Izanami
Izanami
ChewyRatMilk
Izanami
Level 27
God Stats
51W - 38L
1,577 SR
Queue Stats
56W - 42L
1,521 Elo+
Party 1
Tiamat
Tiamat
FriedRice1080p
Tiamat
Level 85
God Stats
2W - 4L
1,228 SR
Queue Stats
254W - 177L
1,558 Elo+
Party 1
Mulan
Mulan
SaturnsTears386
Mulan
Level 101
God Stats
12W - 9L
1,563 SR
Queue Stats
265W - 223L
1,512 Elo+
Party 1
Team Averages
Level 71
1,456 SR
1,530 Elo+

VS

Team Averages
Level 48
1,524 SR
1,382 Elo+
Ullr
Ullr
Kiwi_wit_a_Twist
Ullr
Level 15
God Stats
1W - 1L
1,499 SR
Queue Stats
9W - 6L
1,402 Elo+
Party 2
Tiamat
Tiamat
Weastman
Tiamat
Level 61
God Stats
1W - 3L
1,572 SR
Queue Stats
21W - 23L
1,381 Elo+
Party 2
Xing Tian
Xing Tian
techywriter4726
Xing Tian
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChewyRatMilk
Izanami
14
6 / 1 / 10
10,550
754
11,756
8,862
3,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 2 / 14
9,905
708
13,345
11,730
7,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
12 / 2 / 7
11,228
802
9,935
17,806
14,463
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
8,144
582
7,239
10,573
3,855
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Weastman
Tiamat
11
2 / 11 / 2
8,431
602
10,865
15,010
10,202
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Xing Tian
techywriter4726
Xing Tian
11
2 / 8 / 3
9,066
648
7,456
16,200
14,805
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
21
Kills
5
5
Deaths
21
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
ChewyRatMilk
Izanami
6
1
10
11
W
3
2
14
5
L
1
2
3
1.25
W
12
2
7
7.75
L
Tiamat
Weastman
Tiamat
2
11
2
0.27
L
Xing Tian
techywriter4726
Xing Tian
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,036
Damage
25,560
38,398
Taken
41,783
25,171
Mitigated
28,862
9,140
Healing
3,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ChewyRatMilk
Izanami
11,756
8,985
0
523
8,862
3,458
2,299
5,831
3,031
0
40,878
W
13,345
141
252
4,029
11,730
7,250
156
7,213
4,517
38,858
0
L
7,239
3,732
0
1,257
10,573
3,855
0
4,761
5,812
0
31,862
W
9,935
925
434
3,902
17,806
14,463
245
6,081
11,725
0
28,374
L
Tiamat
Weastman
Tiamat
10,865
485
0
1,670
15,010
10,202
0
5,259
9,751
30,045
0
L
Xing Tian
techywriter4726
Xing Tian
7,456
524
410
483
16,200
14,805
0
3,597
12,603
16,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,683
Gold Earned
25,641
163
Minions Killed
126
6
Camps Cleared
4
769,684
Distance Traveled
680,763
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,550
754
82
6
0
245,200
4
W
Tiamat
9,905
708
47
3
4
259,004
2
L
Ullr
8,144
582
59
4
2
239,403
0
W
Mulan
11,228
802
34
2
2
265,480
2
L
Tiamat
8,431
602
46
3
1
215,263
2
L
Xing Tian
9,066
648
21
2
1
226,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role