Player Matchup

Sun Wukong
Sun Wukong
Bad_Tedy
Sun Wukong
Level 124
God Stats
3W - 4L
1,560 SR
Queue Stats
309W - 218L
1,660 Elo+
Party 1
Hercules
Hercules
hoju03
Hercules
Level 129
God Stats
15W - 18L
1,552 SR
Queue Stats
653W - 514L
1,646 Elo+
Party 1
Persephone
Persephone
xl ZrK lx
Persephone
Level 158
God Stats
23W - 29L
1,510 SR
Queue Stats
1,179W - 1,252L
1,451 Elo+
Solo
Team Averages
Level 137
1,540 SR
1,586 Elo+

VS

Team Averages
Level 100
1,502 SR
1,535 Elo+
Mulan
Mulan
 
Mulan
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Alpha_T-10
Thanatos
Level 123
God Stats
2W - 2L
1,437 SR
Queue Stats
168W - 117L
1,589 Elo+
Solo
Nox
Nox
DaZoX78__
Nox
Level 109
God Stats
5W - 4L
1,568 SR
Queue Stats
249W - 239L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bad_Tedy
Sun Wukong
14
3 / 8 / 2
11,252
592
13,171
23,241
22,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
hoju03
Hercules
15
2 / 4 / 4
11,670
614
6,980
20,573
20,288
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
xl ZrK lx
Persephone
14
1 / 8 / 4
11,235
591
13,279
14,507
3,935
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
7 / 0 / 10
12,851
676
21,936
23,964
22,677
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Alpha_T-10
Thanatos
16
6 / 3 / 11
12,545
660
13,995
13,073
8,025
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
7 / 3 / 10
12,789
673
16,379
10,135
4,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
6
Kills
20
20
Deaths
6
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
7
0
10
12
W
Thanatos
Alpha_T-10
Thanatos
6
3
11
3.83
L
Sun Wukong
Bad_Tedy
Sun Wukong
3
8
2
0.5
W
7
3
10
4
L
Hercules
hoju03
Hercules
2
4
4
1
L
Persephone
xl ZrK lx
Persephone
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,430
Damage
52,310
58,321
Taken
47,172
46,828
Mitigated
34,733
10,923
Healing
24,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
21,936
2,661
0
10,174
23,964
22,677
78
6,969
16,064
13,461
38,191
W
Thanatos
Alpha_T-10
Thanatos
13,995
2,721
0
11,842
13,073
8,025
700
5,878
6,942
0
46,233
L
Sun Wukong
Bad_Tedy
Sun Wukong
13,171
2,168
0
3,746
23,241
22,605
0
8,096
13,603
4,998
34,860
W
16,379
1,533
0
2,178
10,135
4,031
1,400
3,471
6,178
45,178
0
L
Hercules
hoju03
Hercules
6,980
2,187
231
5,179
20,573
20,288
0
6,344
13,290
0
27,793
L
Persephone
xl ZrK lx
Persephone
13,279
535
0
1,767
14,507
3,935
0
4,902
8,748
51,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,157
Gold Earned
38,185
208
Minions Killed
206
8
Camps Cleared
7
955,027
Distance Traveled
1,055,165
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,851
676
61
3
1
361,989
2
W
Thanatos
12,545
660
65
3
5
370,428
8
L
Sun Wukong
11,252
592
53
3
3
323,471
2
W
Nox
12,789
673
80
4
1
322,748
2
L
Hercules
11,670
614
48
3
3
333,234
6
L
Persephone
11,235
591
107
6
2
298,322
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role