Player Matchup

Jing Wei
Jing Wei
DefinitelyJesus
Jing Wei
Level 157
God Stats
1W - 5L
1,450 SR
Queue Stats
315W - 272L
1,603 Elo+
Party 1
Zhong Kui
Zhong Kui
LukakuWG
Zhong Kui
Level 27
God Stats
5W - 3L
1,500 SR
Queue Stats
240W - 234L
1,552 Elo+
Party 3
Discordia
Discordia
RadiatedChainz
Discordia
Level 109
God Stats
4W - 4L
1,622 SR
Queue Stats
269W - 194L
1,671 Elo+
Party 3
Sun Wukong
Sun Wukong
SetaSpartan12
Sun Wukong
Level 88
God Stats
1W - 2L
1,535 SR
Queue Stats
259W - 246L
1,578 Elo+
Party 1
Ymir
Ymir
doctordecision7
Ymir
Level 62
God Stats
1W - 2L
1,909 SR
Queue Stats
162W - 126L
1,568 Elo+
Party 1
Team Averages
Level 89
1,603 SR
1,594 Elo+

VS

Team Averages
Level 88
1,525 SR
1,545 Elo+
Fafnir
Fafnir
Maniac12789
Fafnir
Level 86
God Stats
1W - 0L
1,738 SR
Queue Stats
106W - 103L
1,550 Elo+
Solo
Geb
Geb
NoLifeKumar
Geb
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,644 Elo+
Party 2
Merlin
Merlin
TheWolf9966
Merlin
Level 156
God Stats
3W - 1L
1,535 SR
Queue Stats
99W - 102L
1,473 Elo+
Solo
Heimdallr
Heimdallr
alejusx
Heimdallr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,368 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xLeTzGETNastyz
Ah Muzen Cab
Level 156
God Stats
2W - 0L
1,352 SR
Queue Stats
41W - 24L
1,690 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
20
3 / 7 / 14
12,650
666
28,155
24,830
9,444
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zhong Kui
LukakuWG
Zhong Kui
18
3 / 5 / 9
11,567
609
18,493
17,116
11,715
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
RadiatedChainz
Discordia
20
14 / 2 / 9
14,601
768
42,121
12,044
5,435
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
SetaSpartan12
Sun Wukong
19
2 / 4 / 17
11,598
610
17,702
20,385
13,897
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
0 / 6 / 12
11,161
587
4,646
21,155
25,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
19
4 / 3 / 15
12,948
681
12,021
31,920
45,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
5 / 2 / 15
13,903
732
17,018
41,713
37,158
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
20
5 / 5 / 10
12,762
672
22,474
16,034
7,363
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
alejusx
Heimdallr
17
0 / 9 / 12
11,163
588
10,719
17,705
7,639
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
xLeTzGETNastyz
Ah Muzen Cab
20
10 / 4 / 9
14,213
748
24,002
18,728
9,171
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
85
22
Kills
24
24
Deaths
23
61
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
3
7
14
1.43
L
Zhong Kui
LukakuWG
Zhong Kui
3
5
9
1.5
W
Fafnir
4
3
15
3.83
W
5
2
15
6.25
L
Discordia
RadiatedChainz
Discordia
14
2
9
9.25
L
Sun Wukong
SetaSpartan12
Sun Wukong
2
4
17
2.63
W
Merlin
5
5
10
2
W
Heimdallr
alejusx
Heimdallr
0
9
12
0.67
L
0
6
12
1
W
Ah Muzen Cab
xLeTzGETNastyz
Ah Muzen Cab
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,117
Damage
86,234
95,530
Taken
126,100
65,597
Mitigated
106,813
40,527
Healing
64,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
28,155
15,611
638
11,517
24,830
9,444
1,560
15,002
9,625
0
62,373
L
Zhong Kui
LukakuWG
Zhong Kui
18,493
2,276
2,021
6,405
17,116
11,715
854
8,889
8,149
31,616
0
W
Fafnir
12,021
3,852
5,519
12,622
31,920
45,482
428
15,434
16,486
22,925
0
W
17,018
1,342
4,389
19,257
41,713
37,158
507
20,588
21,125
27,083
0
L
Discordia
RadiatedChainz
Discordia
42,121
1,158
4,938
5,461
12,044
5,435
1,203
5,776
6,128
68,301
0
L
Sun Wukong
SetaSpartan12
Sun Wukong
17,702
2,403
1,685
5,442
20,385
13,897
611
11,485
8,804
3,397
25,153
W
Merlin
22,474
461
4,075
5,464
16,034
7,363
678
9,168
6,866
59,161
0
W
Heimdallr
alejusx
Heimdallr
10,719
1,654
3,117
1,893
17,705
7,639
1,842
10,329
7,376
0
23,732
L
4,646
796
0
2,420
21,155
25,106
15
9,670
11,311
7,475
0
W
Ah Muzen Cab
xLeTzGETNastyz
Ah Muzen Cab
24,002
8,696
746
7,148
18,728
9,171
2,142
11,767
6,961
0
56,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,577
Gold Earned
64,989
218
Minions Killed
219
0
Camps Cleared
0
1,761,228
Distance Traveled
1,722,827
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
12,650
666
67
4
0
322,786
3
L
Zhong Kui
11,567
609
57
3
0
342,327
0
W
Fafnir
12,948
681
19
1
0
346,594
1
W
Geb
13,903
732
15
1
0
394,729
0
L
Discordia
14,601
768
63
3
0
359,487
0
L
Sun Wukong
11,598
610
23
1
0
403,969
0
W
Merlin
12,762
672
64
3
0
308,237
0
W
Heimdallr
11,163
588
33
2
0
339,102
0
L
Ymir
11,161
587
8
0
0
332,659
3
W
Ah Muzen Cab
14,213
748
88
5
0
334,165
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role