Player Matchup

Ares
Ares
AlokinNB
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
DurakoKing
Medusa
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,717 Elo+
Solo
Vulcan
Vulcan
Faflony
Vulcan
Level 18
God Stats
0W - 2L
1,080 SR
Queue Stats
18W - 35L
1,261 Elo+
Solo
Agni
Agni
JoshMS
Agni
Level 6
God Stats
0W - 1L
1,714 SR
Queue Stats
1W - 5L
1,092 Elo+
Solo
Tsukuyomi
Tsukuyomi
abraxas423
Tsukuyomi
Level 21
God Stats
6W - 6L
1,492 SR
Queue Stats
35W - 37L
1,403 Elo+
Solo
Team Averages
Level 12
1,457 SR
1,395 Elo+

VS

Team Averages
Level 14
1,334 SR
1,296 Elo+
Ra
Ra
ItzRogge
Ra
Level 29
God Stats
13W - 16L
1,503 SR
Queue Stats
167W - 171L
1,407 Elo+
Solo
Heimdallr
Heimdallr
TythLord
Heimdallr
Level 26
God Stats
5W - 6L
1,324 SR
Queue Stats
32W - 40L
1,280 Elo+
Solo
Freya
Freya
connorm70
Freya
Level 5
God Stats
9W - 5L
1,150 SR
Queue Stats
17W - 14L
1,146 Elo+
Party 1
Guan Yu
Guan Yu
dahjdfer
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Yemoja
Yemoja
konnection13
Yemoja
Level 4
God Stats
11W - 4L
1,193 SR
Queue Stats
13W - 9L
1,146 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
1 / 6 / 0
7,793
410
3,603
15,365
15,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
DurakoKing
Medusa
12
0 / 6 / 0
7,645
402
3,904
8,264
2,797
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Faflony
Vulcan
9
1 / 4 / 0
7,201
379
1,968
5,230
1,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Agni
JoshMS
Agni
17
6 / 4 / 0
10,826
570
14,564
11,083
3,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
abraxas423
Tsukuyomi
12
1 / 6 / 3
7,956
419
4,301
15,546
5,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 2 / 0
12,312
648
10,137
12,361
5,457
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
TythLord
Heimdallr
14
5 / 2 / 6
9,579
504
7,490
8,845
2,928
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
connorm70
Freya
17
9 / 3 / 6
11,323
596
13,743
21,989
8,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
dahjdfer
Guan Yu
15
0 / 2 / 2
9,559
503
1,900
10,621
9,173
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
15
0 / 0 / 11
10,279
541
4,231
6,115
4,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
9
Kills
25
26
Deaths
9
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ares
1
6
0
0.17
L
Medusa
DurakoKing
Medusa
0
6
0
0
L
Vulcan
Faflony
Vulcan
1
4
0
0.25
W
11
2
0
5.5
L
Agni
JoshMS
Agni
6
4
0
1.5
W
Heimdallr
TythLord
Heimdallr
5
2
6
4
L
Tsukuyomi
abraxas423
Tsukuyomi
1
6
3
0.42
W
Freya
connorm70
Freya
9
3
6
4
W
Guan Yu
dahjdfer
Guan Yu
0
2
2
0.5
W
Yemoja
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,340
Damage
37,501
55,488
Taken
59,931
29,114
Mitigated
30,695
8,180
Healing
27,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
3,603
448
0
1,847
15,365
15,586
1,044
6,344
9,021
30,075
0
L
Medusa
DurakoKing
Medusa
3,904
2,795
0
0
8,264
2,797
1,211
5,135
3,129
0
36,575
L
Vulcan
Faflony
Vulcan
1,968
580
0
534
5,230
1,592
352
3,247
1,983
23,013
0
W
10,137
1,320
492
6,059
12,361
5,457
1,090
4,559
7,452
89,245
0
L
Agni
JoshMS
Agni
14,564
103
82
2,187
11,083
3,961
0
6,566
4,517
75,446
0
W
Heimdallr
TythLord
Heimdallr
7,490
4,304
0
2,237
8,845
2,928
2,968
2,017
6,778
0
52,429
L
Tsukuyomi
abraxas423
Tsukuyomi
4,301
1,061
0
3,530
15,546
5,178
0
6,996
8,550
0
42,684
W
Freya
connorm70
Freya
13,743
5,808
0
9,750
21,989
8,396
350
6,878
14,881
85,728
0
W
Guan Yu
dahjdfer
Guan Yu
1,900
47
210
2,044
10,621
9,173
106
3,190
7,348
0
52,771
W
Yemoja
4,231
1,115
4,603
2,026
6,115
4,741
830
2,881
3,160
24,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,421
Gold Earned
53,052
364
Minions Killed
467
0
Camps Cleared
0
1,528,544
Distance Traveled
1,794,590
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,793
410
46
2
0
346,745
5
L
Medusa
7,645
402
76
4
0
282,752
1
L
Vulcan
7,201
379
42
2
0
203,287
0
W
Ra
12,312
648
144
8
0
367,720
0
L
Agni
10,826
570
131
7
0
374,261
1
W
Heimdallr
9,579
504
73
4
0
389,098
2
L
Tsukuyomi
7,956
419
69
4
0
321,499
2
W
Freya
11,323
596
119
6
0
335,990
0
W
Guan Yu
9,559
503
88
5
0
342,801
0
W
Yemoja
10,279
541
43
2
0
358,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role