Player Matchup

Olorun
Olorun
 
Olorun
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DadBob_
Ymir
Level 123
God Stats
5W - 8L
1,450 SR
Queue Stats
234W - 250L
1,381 Elo+
Party 3
Nemesis
Nemesis
Midegola
Nemesis
Level 120
God Stats
1W - 2L
1,567 SR
Queue Stats
33W - 36L
1,431 Elo+
Party 1
Cu Chulainn
Cu Chulainn
QcAlwaysWin
Cu Chulainn
Level 106
God Stats
26W - 32L
1,462 SR
Queue Stats
144W - 135L
1,373 Elo+
Party 3
Charybdis
Charybdis
SIeepIy
Charybdis
Level 117
God Stats
10W - 10L
1,527 SR
Queue Stats
34W - 36L
1,431 Elo+
Party 1
Team Averages
Level 124
1,501 SR
1,423 Elo+

VS

Team Averages
Level 83
1,420 SR
1,404 Elo+
Scylla
Scylla
 
Scylla
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
CredibleTube122
Artemis
Level 95
God Stats
2W - 1L
1,480 SR
Queue Stats
93W - 104L
1,352 Elo+
Party 4
Nu Wa
Nu Wa
Kevinator128
Nu Wa
Level 57
God Stats
21W - 32L
1,421 SR
Queue Stats
74W - 85L
1,348 Elo+
Party 4
Mulan
Mulan
budmaster86
Mulan
Level 118
God Stats
3W - 2L
1,199 SR
Queue Stats
41W - 50L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
3 / 2 / 3
8,107
811
2,878
6,871
2,808
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
DadBob_
Ymir
11
0 / 5 / 5
6,752
675
5,000
12,139
8,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
Midegola
Nemesis
13
2 / 4 / 4
7,303
730
8,471
10,478
3,951
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
QcAlwaysWin
Cu Chulainn
13
1 / 5 / 3
6,892
689
6,661
14,734
8,020
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charybdis
SIeepIy
Charybdis
15
2 / 2 / 4
7,518
752
5,672
9,040
3,245
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
3 / 1 / 9
8,237
824
10,688
4,027
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
 
Bellona
13
2 / 2 / 8
7,522
752
6,876
8,441
6,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 0 / 3
8,467
847
6,397
3,210
1,351
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 1 / 11
8,407
841
10,929
5,695
1,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 4 / 4
10,094
1,009
8,799
15,487
10,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
53
8
Kills
18
18
Deaths
8
19
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
2
3
2.25
W
Scylla
 
Scylla
3
1
9
7.5
W
Bellona
 
Bellona
2
2
8
3
W
3
0
3
4.5
L
Ymir
DadBob_
Ymir
0
5
5
0.5
W
3
1
11
8.5
L
Nemesis
Midegola
Nemesis
2
4
4
1
L
Cu Chulainn
QcAlwaysWin
Cu Chulainn
1
5
3
0.5
L
Charybdis
SIeepIy
Charybdis
2
2
4
2
W
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,682
Damage
43,689
53,262
Taken
36,860
26,559
Mitigated
21,443
15,303
Healing
8,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
2,878
1,226
1,706
1,559
6,871
2,808
1,140
2,571
4,300
17,741
0
W
Scylla
 
Scylla
10,688
1,064
0
0
4,027
1,446
74
665
3,362
25,589
0
W
Bellona
 
Bellona
6,876
892
0
643
8,441
6,604
1,069
2,085
6,356
0
15,723
W
6,397
3,796
0
1,214
3,210
1,351
762
546
2,664
0
37,207
L
Ymir
DadBob_
Ymir
5,000
660
955
1,863
12,139
8,535
0
5,662
6,477
13,996
0
W
10,929
3,135
235
773
5,695
1,870
717
1,760
3,935
24,374
0
L
Nemesis
Midegola
Nemesis
8,471
3,246
0
1,971
10,478
3,951
0
4,244
6,234
0
21,792
L
Cu Chulainn
QcAlwaysWin
Cu Chulainn
6,661
1,256
0
5,127
14,734
8,020
0
4,846
9,888
0
23,764
L
Charybdis
SIeepIy
Charybdis
5,672
3,989
0
2,122
9,040
3,245
702
4,294
4,746
0
31,954
W
8,799
1,287
0
5,692
15,487
10,172
102
2,822
12,665
0
19,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,572
Gold Earned
42,727
214
Minions Killed
207
6
Camps Cleared
6
838,782
Distance Traveled
907,379
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,107
811
39
4
0
158,101
3
W
Scylla
8,237
824
40
4
2
186,002
0
W
Bellona
7,522
752
28
3
0
207,180
1
W
Artemis
8,467
847
83
8
3
155,843
3
L
Ymir
6,752
675
24
2
0
154,035
0
W
Nu Wa
8,407
841
36
4
1
175,310
3
L
Nemesis
7,303
730
31
3
3
181,524
1
L
Cu Chulainn
6,892
689
44
4
1
176,968
0
L
Charybdis
7,518
752
76
8
2
168,154
0
W
Mulan
10,094
1,009
20
2
0
183,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role