Player Matchup

Morgan Le Fay
Morgan Le Fay
KingOfDaBlock_
Morgan Le Fay
Level 29
God Stats
13W - 8L
1,637 SR
Queue Stats
161W - 195L
1,522 Elo+
Solo
Serqet
Serqet
Legit_Mark-
Serqet
Level 29
God Stats
3W - 5L
1,408 SR
Queue Stats
235W - 207L
1,580 Elo+
Solo
Tiamat
Tiamat
Ronin332040
Tiamat
Level 29
God Stats
2W - 4L
1,417 SR
Queue Stats
181W - 154L
1,608 Elo+
Solo
Ares
Ares
devid13
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,388 Elo+
Solo
Medusa
Medusa
lIlIlIk1lIIlII
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,625 Elo+
Solo
Team Averages
Level 19
1,492 SR
1,545 Elo+

VS

Team Averages
Level 16
1,477 SR
1,510 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Bhuder PS
Mercury
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 39L
1,639 Elo+
Solo
Ullr
Ullr
Herr Kann 16
Ullr
Level 28
God Stats
6W - 2L
1,699 SR
Queue Stats
201W - 206L
1,583 Elo+
Solo
Vamana
Vamana
megagod69
Vamana
Level 4
God Stats
2W - 1L
1,214 SR
Queue Stats
3W - 5L
1,195 Elo+
Solo
Baron Samedi
Baron Samedi
redito_liquido
Baron Samedi
Level 24
God Stats
10W - 10L
1,470 SR
Queue Stats
108W - 101L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KingOfDaBlock_
Morgan Le Fay
15
5 / 7 / 3
9,968
525
13,699
14,901
5,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
18
6 / 3 / 3
10,608
558
9,235
15,726
6,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
16
4 / 5 / 6
10,548
555
13,107
12,387
7,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ares
devid13
Ares
6
0 / 11 / 1
6,170
325
1,467
12,458
7,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 3 / 0
8,479
446
5,021
7,346
2,243
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
5 / 1 / 11
10,119
533
8,849
15,661
14,090
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
Bhuder PS
Mercury
20
14 / 4 / 3
12,000
632
16,768
16,724
7,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 3 / 3
10,259
540
4,834
11,123
3,752
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Vamana
megagod69
Vamana
13
0 / 4 / 2
7,993
421
689
10,510
7,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
redito_liquido
Baron Samedi
18
6 / 3 / 9
11,142
586
10,438
11,992
5,415
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
15
Kills
28
29
Deaths
15
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
5
1
11
10.5
W
Mercury
Bhuder PS
Mercury
14
4
3
3.88
W
3
3
3
1.5
L
Morgan Le Fay
KingOfDaBlock_
Morgan Le Fay
5
7
3
0.93
L
Serqet
6
3
3
2.5
L
Tiamat
4
5
6
1.4
L
Ares
devid13
Ares
0
11
1
0.05
L
0
3
0
0
W
Vamana
megagod69
Vamana
0
4
2
0.25
W
Baron Samedi
redito_liquido
Baron Samedi
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,529
Damage
41,578
62,818
Taken
66,010
29,039
Mitigated
38,185
14,046
Healing
18,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
8,849
1,773
937
4,526
15,661
14,090
0
6,582
8,451
0
47,890
W
Mercury
Bhuder PS
Mercury
16,768
10,079
0
3,324
16,724
7,614
167
7,550
8,608
0
98,005
W
4,834
1,802
0
1,946
11,123
3,752
250
1,536
8,747
0
75,725
L
Morgan Le Fay
KingOfDaBlock_
Morgan Le Fay
13,699
1,424
82
3,027
14,901
5,505
677
1,300
13,522
60,463
0
L
Serqet
9,235
1,910
0
4,264
15,726
6,024
0
3,131
12,595
0
70,773
L
Tiamat
13,107
1,136
138
3,041
12,387
7,940
81
2,852
9,510
55,472
0
L
Ares
devid13
Ares
1,467
295
0
702
12,458
7,327
75
3,155
9,303
7,309
0
L
5,021
2,501
0
2,792
7,346
2,243
1,010
0
7,346
0
54,616
W
Vamana
megagod69
Vamana
689
413
0
1,240
10,510
7,314
989
5,817
4,571
0
33,291
W
Baron Samedi
redito_liquido
Baron Samedi
10,438
949
1,197
4,892
11,992
5,415
383
6,018
5,346
76,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,773
Gold Earned
51,513
451
Minions Killed
572
0
Camps Cleared
0
1,502,300
Distance Traveled
1,811,083
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,119
533
85
4
0
408,381
4
W
Mercury
12,000
632
129
7
0
408,364
5
W
Ullr
10,259
540
145
8
0
338,949
4
L
Morgan Le Fay
9,968
525
112
6
0
295,495
6
L
Serqet
10,608
558
123
6
0
411,093
6
L
Tiamat
10,548
555
104
5
0
344,189
0
L
Ares
6,170
325
13
1
0
225,333
0
L
Medusa
8,479
446
99
5
0
226,190
3
W
Vamana
7,993
421
61
3
0
331,364
1
W
Baron Samedi
11,142
586
152
8
0
324,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role