Player Matchup

Chang'e
Chang'e
BrianTheDiabetic
Chang'e
Level 123
God Stats
1W - 0L
1,484 SR
Queue Stats
35W - 25L
1,673 Elo+
Party 1
Ganesha
Ganesha
FaTaLMoosecow1
Ganesha
Level 109
God Stats
1W - 0L
1,210 SR
Queue Stats
15W - 17L
1,620 Elo+
Party 1
Anhur
Anhur
Schnitzlefritz
Anhur
Level 88
God Stats
1W - 0L
1,391 SR
Queue Stats
37W - 27L
1,670 Elo+
Party 1
Team Averages
Level 107
1,362 SR
1,654 Elo+

VS

Team Averages
Level 99
1,479 SR
1,575 Elo+
Tyr
Tyr
Overlord8709
Tyr
Level 68
God Stats
3W - 7L
1,581 SR
Queue Stats
102W - 107L
1,499 Elo+
Solo
Nu Wa
Nu Wa
VoltagePR
Nu Wa
Level 86
God Stats
3W - 2L
1,680 SR
Queue Stats
436W - 261L
1,704 Elo+
Solo
Heimdallr
Heimdallr
elbarto911
Heimdallr
Level 143
God Stats
6W - 4L
1,176 SR
Queue Stats
76W - 84L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 7
7,331
733
5,691
5,418
1,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 1 / 10
7,815
782
2,277
8,271
5,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
7 / 0 / 2
7,921
792
5,588
4,893
2,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,772
577
2,020
7,169
3,334
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
VoltagePR
Nu Wa
10
0 / 3 / 1
5,870
587
7,013
4,730
1,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
elbarto911
Heimdallr
9
1 / 3 / 0
6,009
601
5,254
4,498
1,418
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
10
Kills
1
1
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
W
0
1
10
5
L
0
4
1
0.13
W
7
0
2
8
L
Nu Wa
VoltagePR
Nu Wa
0
3
1
0.17
L
Heimdallr
elbarto911
Heimdallr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,556
Damage
14,287
18,582
Taken
16,397
9,599
Mitigated
6,009
10,409
Healing
2,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,691
289
3,319
3,369
5,418
1,683
273
1,553
3,637
27,423
0
W
2,277
358
778
2,232
8,271
5,804
230
2,937
4,902
14,960
0
L
2,020
209
0
947
7,169
3,334
0
3,114
3,743
0
4,569
W
5,588
1,951
0
711
4,893
2,112
891
1,976
2,675
0
28,745
L
Nu Wa
VoltagePR
Nu Wa
7,013
1,373
0
780
4,730
1,257
0
2,421
2,195
23,424
0
L
Heimdallr
elbarto911
Heimdallr
5,254
1,829
0
360
4,498
1,418
0
2,055
2,366
0
20,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,067
Gold Earned
17,651
140
Minions Killed
93
7
Camps Cleared
2
607,572
Distance Traveled
511,138
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,331
733
70
7
3
218,917
2
W
Ganesha
7,815
782
0
0
0
212,908
3
L
Tyr
5,772
577
12
1
0
184,849
4
W
Anhur
7,921
792
70
7
4
175,747
4
L
Nu Wa
5,870
587
41
4
2
166,414
3
L
Heimdallr
6,009
601
40
4
0
159,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role