Player Matchup

Pele
Pele
BackToNature
Pele
Level 107
God Stats
7W - 7L
1,485 SR
Queue Stats
185W - 181L
1,541 Elo+
Party 2
Thoth
Thoth
Dr Cookie Thief
Thoth
Level 158
God Stats
5W - 4L
1,641 SR
Queue Stats
72W - 71L
1,566 Elo+
Party 2
Bellona
Bellona
JohnSchiffer
Bellona
Level 127
God Stats
2W - 0L
1,662 SR
Queue Stats
10W - 12L
1,474 Elo+
Solo
Bacchus
Bacchus
Nox-David57
Bacchus
Level 143
God Stats
6W - 1L
1,870 SR
Queue Stats
577W - 511L
1,536 Elo+
Solo
Charybdis
Charybdis
NthochiJack
Charybdis
Level 143
God Stats
5W - 4L
1,651 SR
Queue Stats
269W - 223L
1,535 Elo+
Solo
Team Averages
Level 136
1,662 SR
1,530 Elo+

VS

Team Averages
Level 120
1,698 SR
1,586 Elo+
Hachiman
Hachiman
FranCarre
Hachiman
Level 144
God Stats
4W - 10L
1,441 SR
Queue Stats
483W - 517L
1,534 Elo+
Solo
Gilgamesh
Gilgamesh
Piano Trap
Gilgamesh
Level 88
God Stats
4W - 4L
1,766 SR
Queue Stats
13W - 20L
1,521 Elo+
Party 1
Cerberus
Cerberus
Poesepher
Cerberus
Level 122
God Stats
0W - 1L
1,638 SR
Queue Stats
39W - 32L
1,607 Elo+
Party 1
Scylla
Scylla
l Scolopax l
Scylla
Level 125
God Stats
4W - 2L
1,708 SR
Queue Stats
50W - 49L
1,602 Elo+
Party 1
Fenrir
Fenrir
l080 Clips
Fenrir
Level 120
God Stats
7W - 2L
1,939 SR
Queue Stats
39W - 27L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 5
12,610
525
14,516
19,318
7,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
4 / 6 / 5
13,206
550
10,890
14,967
4,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
JohnSchiffer
Bellona
20
5 / 3 / 7
13,830
576
16,313
21,133
17,644
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
Nox-David57
Bacchus
16
5 / 3 / 6
10,978
457
9,460
19,075
24,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
NthochiJack
Charybdis
20
6 / 0 / 7
15,438
643
15,250
14,792
5,924
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FranCarre
Hachiman
18
1 / 4 / 2
11,078
462
6,976
18,894
5,657
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Gilgamesh
Piano Trap
Gilgamesh
19
2 / 6 / 0
11,567
482
6,314
16,238
13,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Poesepher
Cerberus
18
2 / 5 / 9
10,940
456
12,261
19,753
23,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
17
5 / 7 / 7
10,823
451
15,586
14,868
4,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
l080 Clips
Fenrir
19
10 / 3 / 5
12,218
509
14,458
19,168
15,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
43
25
Kills
20
20
Deaths
25
30
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
8
5
0.94
W
4
6
5
1.08
L
Hachiman
FranCarre
Hachiman
1
4
2
0.5
W
Bellona
JohnSchiffer
Bellona
5
3
7
2.83
W
Bacchus
Nox-David57
Bacchus
5
3
6
2.67
W
Charybdis
NthochiJack
Charybdis
6
0
7
9.5
L
Gilgamesh
Piano Trap
Gilgamesh
2
6
0
0.33
L
Cerberus
Poesepher
Cerberus
2
5
9
1.3
L
Scylla
5
7
7
1.21
L
Fenrir
l080 Clips
Fenrir
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,429
Damage
55,595
89,285
Taken
88,921
60,763
Mitigated
61,878
30,270
Healing
17,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,516
2,418
0
4,358
19,318
7,879
750
6,586
12,613
564
81,082
W
10,890
246
0
3,158
14,967
4,552
594
5,664
9,223
101,846
0
L
Hachiman
FranCarre
Hachiman
6,976
3,639
0
7,590
18,894
5,657
0
2,066
16,828
0
83,191
W
Bellona
JohnSchiffer
Bellona
16,313
5,718
1,023
6,068
21,133
17,644
384
5,752
15,281
0
104,251
W
Bacchus
Nox-David57
Bacchus
9,460
1,390
0
4,056
19,075
24,764
0
8,613
10,021
37,187
0
W
Charybdis
NthochiJack
Charybdis
15,250
9,495
0
11,607
14,792
5,924
658
3,543
11,165
0
158,698
L
Gilgamesh
Piano Trap
Gilgamesh
6,314
1,100
0
3,113
16,238
13,492
451
1,166
15,072
0
78,633
L
Cerberus
Poesepher
Cerberus
12,261
938
0
3,029
19,753
23,276
0
7,519
12,234
47,659
0
L
Scylla
15,586
1,107
0
1,988
14,868
4,441
0
5,882
8,986
82,498
0
L
Fenrir
l080 Clips
Fenrir
14,458
3,181
0
2,208
19,168
15,012
0
4,032
15,136
232
91,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,062
Gold Earned
56,626
723
Minions Killed
660
0
Camps Cleared
0
2,270,071
Distance Traveled
2,171,745
33
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,610
525
118
5
0
477,050
7
W
Thoth
13,206
550
179
7
0
444,399
8
L
Hachiman
11,078
462
158
7
0
407,558
6
W
Bellona
13,830
576
163
7
0
466,383
2
W
Bacchus
10,978
457
38
2
0
442,526
10
W
Charybdis
15,438
643
225
9
0
439,713
6
L
Gilgamesh
11,567
482
155
6
0
412,172
0
L
Cerberus
10,940
456
80
3
0
449,778
9
L
Scylla
10,823
451
135
6
0
402,202
1
L
Fenrir
12,218
509
132
6
0
500,035
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role