Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Magiconjah
Ah Puch
Level 123
God Stats
16W - 8L
1,741 SR
Queue Stats
435W - 422L
1,535 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
REPLICANTE2008
Morgan Le Fay
Level 160
God Stats
2W - 1L
1,439 SR
Queue Stats
235W - 231L
1,591 Elo+
Party 1
Sun Wukong
Sun Wukong
ta2tamec
Sun Wukong
Level 144
God Stats
2W - 1L
1,642 SR
Queue Stats
113W - 120L
1,582 Elo+
Party 1
Team Averages
Level 147
1,564 SR
1,541 Elo+

VS

Team Averages
Level 103
1,554 SR
1,597 Elo+
Aphrodite
Aphrodite
Fer Jab
Aphrodite
Level 79
God Stats
4W - 3L
1,629 SR
Queue Stats
348W - 321L
1,544 Elo+
Solo
Heimdallr
Heimdallr
GODvs999
Heimdallr
Level 144
God Stats
3W - 6L
1,500 SR
Queue Stats
284W - 279L
1,581 Elo+
Solo
Artio
Artio
puffpuffolchap
Artio
Level 78
God Stats
4W - 6L
1,732 SR
Queue Stats
1,085W - 1,167L
1,607 Elo+
Solo
Nike
Nike
whythenamesmite
Nike
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,700 Elo+
Solo
Hachiman
Hachiman
xZombi3N1njax
Hachiman
Level 146
God Stats
1W - 4L
1,411 SR
Queue Stats
254W - 240L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
7 / 1 / 9
9,684
968
11,310
10,149
6,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
 
Ne Zha
15
4 / 1 / 12
8,724
872
10,475
10,086
4,465
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
Magiconjah
Ah Puch
14
2 / 1 / 12
8,307
831
12,662
9,179
4,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
REPLICANTE2008
Morgan Le Fay
12
1 / 2 / 6
8,083
808
8,464
9,092
3,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
ta2tamec
Sun Wukong
14
5 / 2 / 11
8,577
858
8,165
13,581
16,321
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Fer Jab
Aphrodite
14
2 / 4 / 4
7,611
761
4,581
13,525
9,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
GODvs999
Heimdallr
11
0 / 6 / 2
6,733
673
3,101
10,010
5,672
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 4 / 4
8,222
822
5,090
16,306
18,840
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
3 / 2 / 3
8,727
873
6,942
10,379
10,514
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
xZombi3N1njax
Hachiman
13
0 / 4 / 5
7,097
710
9,788
9,440
3,627
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
25
19
Kills
7
7
Deaths
20
50
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
1
9
11.5
W
Ne Zha
 
Ne Zha
4
1
12
10
L
Aphrodite
Fer Jab
Aphrodite
2
4
4
1
L
Heimdallr
GODvs999
Heimdallr
0
6
2
0.17
W
Ah Puch
Magiconjah
Ah Puch
2
1
12
8
W
Morgan Le Fay
REPLICANTE2008
Morgan Le Fay
1
2
6
2
L
2
4
4
1
W
Sun Wukong
ta2tamec
Sun Wukong
5
2
11
5.25
L
3
2
3
2.25
L
Hachiman
xZombi3N1njax
Hachiman
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,076
Damage
29,502
52,087
Taken
59,660
34,569
Mitigated
47,722
24,441
Healing
21,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
11,310
121
5,276
4,772
10,149
6,078
761
1,789
8,360
28,055
0
W
Ne Zha
 
Ne Zha
10,475
1,802
418
2,488
10,086
4,465
2,545
2,561
7,525
0
18,016
L
Aphrodite
Fer Jab
Aphrodite
4,581
818
6,441
5,998
13,525
9,069
222
8,026
5,499
11,813
0
L
Heimdallr
GODvs999
Heimdallr
3,101
109
88
104
10,010
5,672
165
5,041
4,969
0
8,818
W
Ah Puch
Magiconjah
Ah Puch
12,662
561
1,497
4,137
9,179
4,102
971
1,404
7,775
26,546
0
W
Morgan Le Fay
REPLICANTE2008
Morgan Le Fay
8,464
520
758
2,081
9,092
3,603
1,115
2,006
7,086
18,389
0
L
5,090
427
1,632
3,161
16,306
18,840
0
9,951
6,355
9,851
0
W
Sun Wukong
ta2tamec
Sun Wukong
8,165
861
1,078
1,936
13,581
16,321
346
1,911
11,670
0
12,453
L
6,942
449
776
1,094
10,379
10,514
9
4,457
5,922
0
15,633
L
Hachiman
xZombi3N1njax
Hachiman
9,788
3,620
1,463
600
9,440
3,627
1,189
4,961
4,479
0
22,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,375
Gold Earned
38,390
109
Minions Killed
94
0
Camps Cleared
0
1,051,711
Distance Traveled
806,149
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,684
968
39
4
0
200,261
3
W
Ne Zha
8,724
872
11
1
0
219,851
2
L
Aphrodite
7,611
761
25
3
0
186,999
2
L
Heimdallr
6,733
673
19
2
0
141,572
2
W
Ah Puch
8,307
831
22
2
0
190,096
0
W
Morgan Le Fay
8,083
808
26
3
0
224,597
5
L
Artio
8,222
822
10
1
0
174,729
1
W
Sun Wukong
8,577
858
11
1
0
216,906
1
L
Nike
8,727
873
12
1
0
130,529
2
L
Hachiman
7,097
710
28
3
0
172,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role