Player Matchup

Camazotz
Camazotz
Gremy96
Camazotz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
892 Elo+
Party 1
Ares
Ares
MagnusKristian
Ares
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
892 Elo+
Party 1
Bellona
Bellona
Sopo41
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
892 Elo+
Party 1
Neith
Neith
abraxas423
Neith
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,437 Elo+
Solo
Tiamat
Tiamat
thedustydragon
Tiamat
Level 22
God Stats
3W - 8L
1,263 SR
Queue Stats
99W - 139L
1,368 Elo+
Solo
Team Averages
Level 11
1,453 SR
1,096 Elo+

VS

Team Averages
Level 16
1,646 SR
1,423 Elo+
Amaterasu
Amaterasu
AkatsukiBrad
Amaterasu
Level 27
God Stats
41W - 28L
1,961 SR
Queue Stats
134W - 166L
1,385 Elo+
Solo
Ravana
Ravana
DMNCSLAYER
Ravana
Level 13
God Stats
1W - 0L
1,839 SR
Queue Stats
3W - 4L
1,205 Elo+
Solo
Artemis
Artemis
HvTxUnable123
Artemis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Reclexx
Baron Samedi
Level 29
God Stats
10W - 11L
1,431 SR
Queue Stats
76W - 94L
1,331 Elo+
Solo
Geb
Geb
google323
Geb
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Gremy96
Camazotz
16
3 / 3 / 3
10,465
419
8,620
17,948
7,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 10 / 5
9,460
378
7,960
21,810
21,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
Sopo41
Bellona
17
6 / 4 / 3
12,075
483
13,174
14,839
8,874
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
15
3 / 6 / 5
10,436
417
8,592
17,516
6,230
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
2 / 8 / 5
10,785
431
13,307
18,263
8,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AkatsukiBrad
Amaterasu
19
10 / 4 / 7
12,697
508
16,884
25,542
29,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ravana
DMNCSLAYER
Ravana
17
2 / 6 / 4
10,892
436
6,008
18,988
7,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
6
0 / 3 / 1
7,571
303
1,740
3,451
623
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Reclexx
Baron Samedi
20
17 / 4 / 3
13,561
542
29,658
18,443
9,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
0 / 1 / 19
11,209
448
10,069
15,208
14,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
63
16
Kills
29
31
Deaths
18
21
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AkatsukiBrad
Amaterasu
10
4
7
3.38
W
Ravana
DMNCSLAYER
Ravana
2
6
4
0.67
L
Camazotz
Gremy96
Camazotz
3
3
3
1.5
W
Artemis
0
3
1
0.17
L
2
10
5
0.45
W
Baron Samedi
Reclexx
Baron Samedi
17
4
3
4.63
L
Bellona
Sopo41
Bellona
6
4
3
1.88
L
Neith
3
6
5
0.92
W
0
1
19
9.5
L
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,653
Damage
64,359
90,376
Taken
81,632
52,879
Mitigated
61,240
16,166
Healing
28,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AkatsukiBrad
Amaterasu
16,884
7,655
0
8,681
25,542
29,706
1,589
6,220
19,322
0
83,922
W
Ravana
DMNCSLAYER
Ravana
6,008
1,206
0
7,388
18,988
7,043
0
4,490
14,498
0
74,507
L
Camazotz
Gremy96
Camazotz
8,620
2,479
0
6,841
17,948
7,084
0
3,741
14,207
0
78,842
W
Artemis
1,740
1,020
0
574
3,451
623
0
839
2,612
0
7,599
L
7,960
1,080
0
581
21,810
21,879
1,191
7,047
14,763
20,698
0
W
Baron Samedi
Reclexx
Baron Samedi
29,658
2,772
2,460
7,893
18,443
9,234
1,701
7,640
10,803
82,530
0
L
Bellona
Sopo41
Bellona
13,174
3,199
0
893
14,839
8,874
202
6,647
8,192
8,417
32,918
L
Neith
8,592
4,382
0
4,238
17,516
6,230
2,881
9,124
8,392
0
64,951
W
10,069
1,144
0
1,079
15,208
14,634
950
5,403
9,805
29,933
0
L
13,307
565
0
3,613
18,263
8,812
434
13,168
5,095
52,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,221
Gold Earned
55,930
409
Minions Killed
380
0
Camps Cleared
0
2,153,655
Distance Traveled
1,943,446
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,697
508
119
5
0
447,655
0
W
Ravana
10,892
436
106
4
0
405,248
4
L
Camazotz
10,465
419
99
4
0
493,216
0
W
Artemis
7,571
303
14
1
0
106,992
0
L
Ares
9,460
378
36
1
0
404,453
1
W
Baron Samedi
13,561
542
117
5
0
436,440
2
L
Bellona
12,075
483
78
3
0
490,669
1
L
Neith
10,436
417
105
4
0
378,527
3
W
Geb
11,209
448
24
1
0
547,111
5
L
Tiamat
10,785
431
91
4
0
386,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role