Player Matchup

Ymir
Ymir
FCBIniesta08
Ymir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 36L
1,685 Elo+
Party 1
Rama
Rama
FCBXavi06
Rama
Level 18
God Stats
2W - 7L
1,500 SR
Queue Stats
39W - 36L
1,685 Elo+
Party 1
Ah Puch
Ah Puch
JockMcNugget
Ah Puch
Level 29
God Stats
6W - 3L
1,926 SR
Queue Stats
115W - 106L
1,645 Elo+
Solo
Fenrir
Fenrir
LGN144
Fenrir
Level 10
God Stats
1W - 1L
1,749 SR
Queue Stats
21W - 23L
1,620 Elo+
Solo
King Arthur
King Arthur
tugordibello
King Arthur
Level 27
God Stats
13W - 10L
1,641 SR
Queue Stats
227W - 141L
1,708 Elo+
Solo
Team Averages
Level 20
1,663 SR
1,669 Elo+

VS

Team Averages
Level 20
1,801 SR
1,822 Elo+
Kukulkan
Kukulkan
CoSieBanuje
Kukulkan
Level 27
God Stats
4W - 0L
1,822 SR
Queue Stats
119W - 57L
1,912 Elo+
Party 3
Artemis
Artemis
ElRobocop
Artemis
Level 2
God Stats
2W - 0L
1,733 SR
Queue Stats
5W - 2L
1,844 Elo+
Party 2
Mulan
Mulan
Wayey
Mulan
Level 18
God Stats
19W - 7L
1,961 SR
Queue Stats
43W - 20L
1,826 Elo+
Party 2
Mercury
Mercury
XelitaKlK
Mercury
Level 27
God Stats
6W - 4L
1,636 SR
Queue Stats
106W - 105L
1,606 Elo+
Solo
Ah Puch
Ah Puch
öôòø
Ah Puch
Level 28
God Stats
5W - 0L
1,852 SR
Queue Stats
84W - 27L
1,923 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 3
11,417
457
13,973
25,986
18,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rama
17
2 / 8 / 1
11,030
441
4,687
19,455
5,619
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
JockMcNugget
Ah Puch
19
3 / 7 / 1
12,541
502
18,686
18,985
7,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
LGN144
Fenrir
7
0 / 5 / 3
7,524
301
2,006
12,647
5,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
tugordibello
King Arthur
16
0 / 5 / 1
10,673
427
11,850
29,457
23,233
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CoSieBanuje
Kukulkan
20
5 / 1 / 12
16,330
653
21,593
15,379
6,883
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
ElRobocop
Artemis
20
9 / 4 / 6
15,701
628
21,552
20,684
8,123
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
Wayey
Mulan
20
7 / 2 / 12
14,214
569
10,463
20,955
19,246
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mercury
XelitaKlK
Mercury
20
8 / 1 / 11
15,929
637
12,950
16,825
8,742
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
öôòø
Ah Puch
20
4 / 1 / 3
16,158
646
18,502
21,319
20,936
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
77
9
Kills
33
33
Deaths
9
9
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CoSieBanuje
Kukulkan
5
1
12
11
W
Artemis
ElRobocop
Artemis
9
4
6
3
L
4
8
3
0.69
L
Rama
2
8
1
0.31
L
Ah Puch
JockMcNugget
Ah Puch
3
7
1
0.5
L
Fenrir
LGN144
Fenrir
0
5
3
0.3
W
Mulan
Wayey
Mulan
7
2
12
6.5
W
Mercury
XelitaKlK
Mercury
8
1
11
13.5
L
King Arthur
tugordibello
King Arthur
0
5
1
0.1
W
Ah Puch
öôòø
Ah Puch
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,202
Damage
85,060
106,530
Taken
95,162
60,287
Mitigated
63,930
18,178
Healing
46,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CoSieBanuje
Kukulkan
21,593
3,177
0
4,104
15,379
6,883
4,967
7,189
7,866
143,999
0
W
Artemis
ElRobocop
Artemis
21,552
15,532
0
9,620
20,684
8,123
9,190
10,738
9,792
0
124,352
L
13,973
2,348
0
1,613
25,986
18,745
0
8,554
17,259
77,790
0
L
Rama
4,687
3,150
0
2,411
19,455
5,619
530
7,236
12,004
0
71,719
L
Ah Puch
JockMcNugget
Ah Puch
18,686
607
0
3,784
18,985
7,688
0
5,475
13,363
109,585
0
L
Fenrir
LGN144
Fenrir
2,006
195
174
1,467
12,647
5,002
0
6,266
6,193
0
8,742
W
Mulan
Wayey
Mulan
10,463
1,467
0
9,511
20,955
19,246
447
8,625
12,170
0
65,849
W
Mercury
XelitaKlK
Mercury
12,950
9,501
0
6,405
16,825
8,742
822
2,391
13,186
0
157,955
L
King Arthur
tugordibello
King Arthur
11,850
2,510
0
8,729
29,457
23,233
0
12,564
16,872
0
94,965
W
Ah Puch
öôòø
Ah Puch
18,502
2,546
0
16,668
21,319
20,936
767
5,079
16,170
129,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,185
Gold Earned
78,332
683
Minions Killed
914
0
Camps Cleared
0
1,858,824
Distance Traveled
2,602,455
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
16,330
653
235
9
0
508,585
4
W
Artemis
15,701
628
181
7
0
451,609
2
L
Ymir
11,417
457
131
5
0
434,502
6
L
Rama
11,030
441
158
6
0
434,644
2
L
Ah Puch
12,541
502
221
9
0
405,099
4
L
Fenrir
7,524
301
15
1
0
161,018
2
W
Mulan
14,214
569
96
4
0
504,899
13
W
Mercury
15,929
637
185
7
0
646,548
7
L
King Arthur
10,673
427
158
6
0
423,561
4
W
Ah Puch
16,158
646
217
9
0
490,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role