Player Matchup

Ra
Ra
BlackManPiccolo
Ra
Level 106
God Stats
3W - 4L
1,155 SR
Queue Stats
110W - 138L
1,285 Elo+
Solo
Kuzenbo
Kuzenbo
CK13677
Kuzenbo
Level 85
God Stats
4W - 4L
1,661 SR
Queue Stats
18W - 32L
1,222 Elo+
Solo
Neith
Neith
nemer6078
Neith
Level 145
God Stats
33W - 33L
1,576 SR
Queue Stats
451W - 491L
1,470 Elo+
Solo
Team Averages
Level 112
1,464 SR
1,326 Elo+

VS

Team Averages
Level 80
1,474 SR
1,424 Elo+
Ao Kuang
Ao Kuang
AzurePursuer
Ao Kuang
Level 119
God Stats
2W - 4L
1,411 SR
Queue Stats
120W - 115L
1,475 Elo+
Solo
Kuzenbo
Kuzenbo
Irachetini19
Kuzenbo
Level 60
God Stats
5W - 6L
1,509 SR
Queue Stats
125W - 138L
1,384 Elo+
Solo
Hou Yi
Hou Yi
XxGoLDMoNSTeRx0
Hou Yi
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 16
13,384
704
13,553
14,892
6,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
CK13677
Kuzenbo
18
7 / 4 / 17
14,219
748
14,138
21,124
33,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
nemer6078
Neith
18
14 / 4 / 8
14,710
774
26,069
18,035
7,554
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AzurePursuer
Ao Kuang
17
10 / 5 / 0
13,366
703
17,301
18,554
8,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Kuzenbo
Irachetini19
Kuzenbo
14
0 / 9 / 6
10,987
578
11,850
28,646
38,860
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 12 / 5
11,736
618
16,812
19,333
7,608
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
22
26
Kills
11
11
Deaths
26
41
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AzurePursuer
Ao Kuang
10
5
0
2
W
5
3
16
4.33
W
Kuzenbo
CK13677
Kuzenbo
7
4
17
3.88
L
Kuzenbo
Irachetini19
Kuzenbo
0
9
6
0.33
L
1
12
5
0.29
W
Neith
nemer6078
Neith
14
4
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,760
Damage
45,963
54,051
Taken
66,533
47,929
Mitigated
55,286
21,457
Healing
6,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AzurePursuer
Ao Kuang
17,301
6,304
0
4,550
18,554
8,818
0
7,633
10,335
41,026
6,548
W
13,553
1,079
3,446
6,027
14,892
6,817
369
8,393
6,499
52,673
0
W
Kuzenbo
CK13677
Kuzenbo
14,138
5,119
397
2,767
21,124
33,558
366
9,183
11,941
34,519
0
L
Kuzenbo
Irachetini19
Kuzenbo
11,850
2,968
0
878
28,646
38,860
199
11,373
16,282
39,459
0
L
16,812
5,433
0
721
19,333
7,608
357
7,501
11,350
0
58,304
W
Neith
nemer6078
Neith
26,069
14,935
744
8,076
18,035
7,554
1,723
10,540
7,495
0
83,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,313
Gold Earned
36,089
245
Minions Killed
184
11
Camps Cleared
6
1,039,561
Distance Traveled
871,979
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
13,366
703
46
2
5
297,775
3
W
Ra
13,384
704
97
5
4
370,313
4
W
Kuzenbo
14,219
748
39
2
2
347,719
1
L
Kuzenbo
10,987
578
50
3
0
314,124
2
L
Hou Yi
11,736
618
88
5
1
260,080
0
W
Neith
14,710
774
109
6
5
321,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role