Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
AbortedSon
Nox
Level 69
God Stats
0W - 1L
1,728 SR
Queue Stats
335W - 324L
1,528 Elo+
Party 2
Sun Wukong
Sun Wukong
Akkitenshin
Sun Wukong
Level 156
God Stats
4W - 4L
1,616 SR
Queue Stats
107W - 103L
1,499 Elo+
Solo
Agni
Agni
PickleeeeRick
Agni
Level 136
God Stats
1W - 2L
1,315 SR
Queue Stats
26W - 31L
1,495 Elo+
Solo
Kukulkan
Kukulkan
YaBoyTH
Kukulkan
Level 68
God Stats
50W - 48L
1,587 SR
Queue Stats
229W - 211L
1,504 Elo+
Party 2
Team Averages
Level 114
1,549 SR
1,505 Elo+

VS

Team Averages
Level 109
1,470 SR
1,576 Elo+
Hou Yi
Hou Yi
Flow976
Hou Yi
Level 60
God Stats
2W - 1L
1,531 SR
Queue Stats
285W - 270L
1,541 Elo+
Party 1
Baron Samedi
Baron Samedi
Grenox
Baron Samedi
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 32L
1,807 Elo+
Solo
Bellona
Bellona
HarmbeTheSavior
Bellona
Level 156
God Stats
2W - 3L
1,419 SR
Queue Stats
324W - 311L
1,539 Elo+
Party 1
Khepri
Khepri
ToyaFreak
Khepri
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 52L
1,490 Elo+
Solo
Vulcan
Vulcan
Zeus-94-HD
Vulcan
Level 143
God Stats
3W - 2L
1,400 SR
Queue Stats
57W - 56L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
1 / 5 / 8
9,823
614
12,194
16,750
5,813
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 3 / 5
11,583
724
9,566
14,437
6,655
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Akkitenshin
Sun Wukong
17
2 / 3 / 7
10,607
663
10,163
22,508
26,881
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
2 / 5 / 5
10,570
661
13,091
13,573
4,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
YaBoyTH
Kukulkan
17
1 / 7 / 5
10,416
651
14,146
14,607
5,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Flow976
Hou Yi
19
7 / 3 / 7
12,871
804
14,336
12,755
6,438
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
Grenox
Baron Samedi
20
7 / 1 / 11
13,028
814
21,599
16,099
8,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
8 / 4 / 6
13,358
835
13,705
23,390
27,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
ToyaFreak
Khepri
17
0 / 2 / 16
11,629
727
6,338
17,686
23,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
Zeus-94-HD
Vulcan
18
1 / 1 / 13
11,175
698
14,152
9,136
4,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
76
11
Kills
23
23
Deaths
11
30
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
5
8
1
L
5
3
5
2.5
L
Sun Wukong
Akkitenshin
Sun Wukong
2
3
7
1.83
W
Hou Yi
Flow976
Hou Yi
7
3
7
3.5
W
Baron Samedi
Grenox
Baron Samedi
7
1
11
12.5
W
8
4
6
2.75
L
2
5
5
0.9
W
Khepri
ToyaFreak
Khepri
0
2
16
4
L
Kukulkan
YaBoyTH
Kukulkan
1
7
5
0.5
W
Vulcan
Zeus-94-HD
Vulcan
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,160
Damage
70,130
81,875
Taken
79,066
49,556
Mitigated
69,796
10,835
Healing
24,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
12,194
5,287
0
1,666
16,750
5,813
335
8,120
8,491
0
27,098
L
9,566
829
0
2,226
14,437
6,655
195
8,551
5,796
42,670
0
L
Sun Wukong
Akkitenshin
Sun Wukong
10,163
1,078
0
1,945
22,508
26,881
91
10,681
11,601
0
37,948
W
Hou Yi
Flow976
Hou Yi
14,336
8,040
0
3,166
12,755
6,438
4,502
4,303
8,293
0
45,588
W
Baron Samedi
Grenox
Baron Samedi
21,599
2,227
4,960
6,503
16,099
8,421
1,883
8,143
7,583
62,160
0
W
13,705
2,658
0
4,701
23,390
27,310
947
8,069
14,719
8,063
39,476
L
13,091
678
105
2,868
13,573
4,519
318
8,338
5,111
39,565
0
W
Khepri
ToyaFreak
Khepri
6,338
549
0
2,938
17,686
23,596
453
8,931
8,308
14,424
0
L
Kukulkan
YaBoyTH
Kukulkan
14,146
477
0
2,025
14,607
5,688
0
8,829
5,688
57,319
0
W
Vulcan
Zeus-94-HD
Vulcan
14,152
2,653
0
2,476
9,136
4,031
363
5,631
3,241
51,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,999
Gold Earned
62,061
402
Minions Killed
353
10
Camps Cleared
6
1,491,854
Distance Traveled
1,541,218
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,823
614
30
2
0
281,662
2
L
Nox
11,583
724
91
6
2
312,378
6
L
Sun Wukong
10,607
663
78
5
4
320,523
4
W
Hou Yi
12,871
804
62
4
1
273,461
3
W
Baron Samedi
13,028
814
105
7
3
314,224
0
W
Bellona
13,358
835
75
5
2
299,194
3
L
Agni
10,570
661
88
6
0
299,925
3
W
Khepri
11,629
727
15
1
0
306,894
2
L
Kukulkan
10,416
651
115
7
4
277,366
4
W
Vulcan
11,175
698
96
6
0
347,445
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role