Player Matchup

Janus
Janus
Gold V
Jethic RTL
Janus
Gold V
Level 45
God Stats
1W - 0L
1,407 SR
Queue Stats
6W - 3L
1,736 MMR
Party 1
Cthulhu
Cthulhu
Platinum II
KaneanForever
Cthulhu
Platinum II
Level 122
God Stats
3W - 6L
1,625 SR
Queue Stats
332W - 332L
1,721 MMR
Solo
Neith
Neith
Platinum II
ProphetXXVIII
Neith
Platinum II
Level 135
God Stats
3W - 4L
1,883 SR
Queue Stats
252W - 238L
1,894 MMR
Solo
Geb
Geb
Platinum IV
SwagSempai
Geb
Platinum IV
Level 160
God Stats
15W - 8L
1,671 SR
Queue Stats
65W - 59L
2,021 MMR
Solo
Ne Zha
Ne Zha
Gold IV
Wavey RTL
Ne Zha
Gold IV
Level 67
God Stats
1W - 0L
1,734 SR
Queue Stats
11W - 4L
1,732 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 106
1,664 SR
1,821 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 133
1,577 SR
1,821 MMR
Awilix
Awilix
Gold I
ASAP Moses
Awilix
Gold I
Level 160
God Stats
5W - 5L
1,462 SR
Queue Stats
236W - 226L
1,658 MMR
Solo
Fafnir
Fafnir
Gold V
Amandac212324
Fafnir
Gold V
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,793 MMR
Solo
Merlin
Merlin
Platinum V
Plri
Merlin
Platinum V
Level 159
God Stats
2W - 1L
1,505 SR
Queue Stats
153W - 132L
1,975 MMR
Solo
Cerberus
Cerberus
Platinum II
TatorThoughts26
Cerberus
Platinum II
Level 157
God Stats
16W - 8L
1,741 SR
Queue Stats
471W - 462L
1,930 MMR
Solo
Xbalanque
Xbalanque
Gold I
strife_17
Xbalanque
Gold I
Level 157
God Stats
22W - 22L
1,677 SR
Queue Stats
770W - 781L
1,750 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
1 / 1 / 1
6,944
534
2,173
4,472
1,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
13
0 / 0 / 0
7,232
556
7,335
8,362
6,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 1 / 1
7,610
585
3,234
5,369
1,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 4
6,178
475
1,511
5,757
2,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
Wavey RTL
Ne Zha
11
1 / 2 / 0
6,277
483
2,277
9,458
2,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
Morgan Le FayOdinHelPersephoneGilgamesh

VS

Bans
ArtemisCabrakanArachneOsirisIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ASAP Moses
Awilix
7
3 / 2 / 1
5,865
451
4,989
5,581
1,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 0 / 3
5,727
441
1,605
5,345
4,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Plri
Merlin
7
0 / 1 / 2
5,600
431
1,793
1,813
457
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
12
0 / 0 / 0
6,804
523
2,611
10,714
6,865
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
strife_17
Xbalanque
13
2 / 1 / 0
7,474
575
3,860
6,851
2,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
4
Kills
5
5
Deaths
4
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Awilix
ASAP Moses
Awilix
3
2
1
1.75
L
0
0
3
1.5
W
Janus
1
1
1
1.5
W
Cthulhu
0
0
0
0
L
Merlin
Plri
Merlin
0
1
2
1
W
2
1
1
2.5
W
0
1
4
2
L
Cerberus
0
0
0
0
W
Ne Zha
Wavey RTL
Ne Zha
1
2
0
0.5
L
Xbalanque
strife_17
Xbalanque
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,530
Damage
14,858
33,418
Taken
30,304
14,000
Mitigated
14,964
12,567
Healing
12,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
ASAP Moses
Awilix
4,989
2,022
0
2,175
5,581
1,561
0
1,568
3,863
0
22,291
L
1,605
444
0
1,193
5,345
4,040
0
1,824
3,252
15,287
0
W
Janus
2,173
185
0
481
4,472
1,228
0
1,667
2,805
43,886
0
W
Cthulhu
7,335
1,016
0
3,536
8,362
6,060
136
2,830
5,532
48,601
0
L
Merlin
Plri
Merlin
1,793
0
0
500
1,813
457
0
254
1,559
21,991
0
W
3,234
1,013
0
2,752
5,369
1,567
0
115
5,254
0
58,300
W
1,511
273
0
1,766
5,757
2,597
270
984
4,773
8,164
0
L
Cerberus
2,611
123
0
5,644
10,714
6,865
0
5,339
4,173
42,633
0
W
Ne Zha
Wavey RTL
Ne Zha
2,277
1,216
0
4,032
9,458
2,548
0
413
9,045
0
41,038
L
Xbalanque
strife_17
Xbalanque
3,860
495
0
3,473
6,851
2,041
0
413
6,438
0
56,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,241
Gold Earned
31,470
405
Minions Killed
381
0
Camps Cleared
0
1,358,983
Distance Traveled
1,035,248
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,865
451
45
3
0
193,149
4
L
Fafnir
5,727
441
22
2
0
239,263
1
W
Janus
6,944
534
96
7
0
286,921
2
W
Cthulhu
7,232
556
103
8
0
254,602
1
L
Merlin
5,600
431
50
4
0
112,921
1
W
Neith
7,610
585
122
9
0
261,749
3
W
Geb
6,178
475
12
1
0
280,679
9
L
Cerberus
6,804
523
145
11
0
243,239
5
W
Ne Zha
6,277
483
72
6
0
275,032
4
L
Xbalanque
7,474
575
119
9
0
246,676
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role