Player Matchup

Janus
Janus
HE0S
Janus
Level 142
God Stats
53W - 55L
1,490 SR
Queue Stats
348W - 301L
1,528 Elo+
Party 2
Sylvanus
Sylvanus
L0KI C
Sylvanus
Level 105
God Stats
10W - 9L
1,594 SR
Queue Stats
311W - 242L
1,550 Elo+
Party 2
Loki
Loki
guyzme
Loki
Level 28
God Stats
1W - 3L
1,354 SR
Queue Stats
46W - 54L
1,396 Elo+
Party 2
Team Averages
Level 92
1,479 SR
1,491 Elo+

VS

Team Averages
Level 50
1,558 SR
1,504 Elo+
Odin
Odin
CharlieSW8
Odin
Level 21
God Stats
3W - 5L
1,245 SR
Queue Stats
7W - 28L
1,319 Elo+
Solo
Zeus
Zeus
DoingYoMama
Zeus
Level 28
God Stats
19W - 9L
1,745 SR
Queue Stats
86W - 46L
1,621 Elo+
Party 1
Izanami
Izanami
SwiggitySwotty
Izanami
Level 101
God Stats
6W - 0L
1,682 SR
Queue Stats
318W - 201L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
HE0S
Janus
11
2 / 5 / 2
7,119
712
5,704
7,668
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
L0KI C
Sylvanus
8
0 / 9 / 3
6,285
629
3,354
14,350
11,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
guyzme
Loki
8
1 / 7 / 0
6,330
633
1,629
7,650
1,975
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 11
7,632
763
2,677
4,041
1,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
9 / 2 / 8
8,641
864
11,415
4,516
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
10 / 1 / 10
9,387
939
13,508
9,260
3,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
3
Kills
21
21
Deaths
4
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
2
1
11
7.5
W
9
2
8
6.5
L
Janus
HE0S
Janus
2
5
2
0.6
L
Sylvanus
L0KI C
Sylvanus
0
9
3
0.17
W
10
1
10
15
L
Loki
guyzme
Loki
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,687
Damage
27,600
29,668
Taken
17,817
15,891
Mitigated
6,364
2,964
Healing
4,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,677
288
0
1,305
4,041
1,885
65
2,362
1,539
4,072
6,603
W
11,415
796
0
799
4,516
1,410
152
2,176
2,152
26,455
0
L
Janus
HE0S
Janus
5,704
97
63
505
7,668
2,064
0
4,464
3,160
31,087
0
L
Sylvanus
L0KI C
Sylvanus
3,354
467
336
1,965
14,350
11,852
0
5,022
9,015
5,041
0
W
13,508
9,953
0
2,579
9,260
3,069
1,703
4,588
4,433
0
46,417
L
Loki
guyzme
Loki
1,629
0
0
95
7,650
1,975
0
2,937
4,667
0
6,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,734
Gold Earned
25,660
76
Minions Killed
127
2
Camps Cleared
6
447,689
Distance Traveled
519,408
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,632
763
18
2
1
173,756
0
W
Zeus
8,641
864
29
3
3
180,670
2
L
Janus
7,119
712
61
6
1
151,616
2
L
Sylvanus
6,285
629
4
0
0
144,570
4
W
Izanami
9,387
939
80
8
2
164,982
3
L
Loki
6,330
633
11
1
1
151,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role