Player Matchup

Danzaburou
Danzaburou
AdVeNcC
Danzaburou
Level 20
God Stats
2W - 3L
1,423 SR
Queue Stats
34W - 27L
1,468 Elo+
Party 2
Ao Kuang
Ao Kuang
LordMykerinos
Ao Kuang
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 37L
1,461 Elo+
Party 2
Susano
Susano
Tur58
Susano
Level 15
God Stats
3W - 1L
1,612 SR
Queue Stats
5W - 8L
1,326 Elo+
Solo
Team Averages
Level 18
1,512 SR
1,418 Elo+

VS

Team Averages
Level 12
1,500 SR
1,161 Elo+
Ah Puch
Ah Puch
Redsky8
Ah Puch
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,020 Elo+
Solo
Fenrir
Fenrir
boklika
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,232 Elo+
Party 1
Ares
Ares
dsstefanov
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,232 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AdVeNcC
Danzaburou
13
8 / 1 / 16
9,408
941
13,298
9,069
2,980
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
LordMykerinos
Ao Kuang
13
8 / 5 / 15
9,114
911
9,993
9,975
3,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
Tur58
Susano
12
9 / 1 / 9
8,865
887
8,479
5,852
4,108
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Redsky8
Ah Puch
9
0 / 10 / 4
6,235
624
5,838
10,754
4,100
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
boklika
Fenrir
10
4 / 8 / 2
8,146
815
6,387
12,164
9,504
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

9
3 / 7 / 4
7,469
747
4,729
13,848
15,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
17
25
Kills
7
7
Deaths
25
40
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AdVeNcC
Danzaburou
8
1
16
16
W
Ao Kuang
LordMykerinos
Ao Kuang
8
5
15
3.1
L
Ah Puch
Redsky8
Ah Puch
0
10
4
0.2
W
Susano
Tur58
Susano
9
1
9
13.5
L
Fenrir
boklika
Fenrir
4
8
2
0.63
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,770
Damage
16,954
24,896
Taken
36,766
10,722
Mitigated
28,651
5,545
Healing
1,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AdVeNcC
Danzaburou
13,298
8,028
0
2,524
9,069
2,980
1,298
5,709
3,360
0
40,732
W
Ao Kuang
LordMykerinos
Ao Kuang
9,993
2,622
0
2,698
9,975
3,634
1,279
4,175
5,800
22,448
0
L
Ah Puch
Redsky8
Ah Puch
5,838
1,275
0
983
10,754
4,100
0
4,927
5,597
12,797
0
W
Susano
Tur58
Susano
8,479
1,868
0
323
5,852
4,108
221
1,654
4,198
91
24,092
L
Fenrir
boklika
Fenrir
6,387
1,095
0
422
12,164
9,504
0
1,818
10,168
0
13,256
L
4,729
978
0
373
13,848
15,047
0
2,691
10,917
10,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,387
Gold Earned
21,850
124
Minions Killed
45
8
Camps Cleared
0
560,351
Distance Traveled
474,597
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,408
941
57
6
2
182,591
1
W
Ao Kuang
9,114
911
32
3
3
170,574
5
L
Ah Puch
6,235
624
15
2
0
135,530
2
W
Susano
8,865
887
35
4
3
207,186
1
L
Fenrir
8,146
815
14
1
0
170,884
0
L
Ares
7,469
747
16
2
0
168,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role