Player Matchup

Pele
Pele
MessiahJR
Pele
Level 17
God Stats
1W - 2L
1,494 SR
Queue Stats
5W - 4L
1,348 Elo+
Party 1
Geb
Geb
PlsBot1
Geb
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
witwitya
Merlin
Level 18
God Stats
1W - 1L
1,271 SR
Queue Stats
5W - 4L
1,348 Elo+
Party 1
Team Averages
Level 13
1,422 SR
1,399 Elo+

VS

Team Averages
Level 16
1,446 SR
1,117 Elo+
Izanami
Izanami
Gurl-Assassin120
Izanami
Level 11
God Stats
0W - 1L
1,443 SR
Queue Stats
1W - 8L
1,055 Elo+
Party 2
Hera
Hera
Teddy-bear275
Hera
Level 13
God Stats
0W - 2L
1,183 SR
Queue Stats
1W - 9L
1,063 Elo+
Party 2
King Arthur
King Arthur
XRavenousRabbitX
King Arthur
Level 24
God Stats
1W - 1L
1,712 SR
Queue Stats
2W - 6L
1,233 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
15 / 5 / 8
12,758
797
11,818
13,478
6,886
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Geb
16
7 / 1 / 22
13,014
813
10,690
15,929
21,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
witwitya
Merlin
17
11 / 1 / 18
13,018
814
18,770
9,249
4,959
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 12 / 3
10,081
630
12,038
17,661
5,195
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 12 / 5
9,882
618
6,297
15,099
4,028
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
XRavenousRabbitX
King Arthur
12
2 / 10 / 3
9,941
621
2,656
14,222
4,552
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
16
33
Kills
5
7
Deaths
34
48
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
12
3
0.29
W
Pele
15
5
8
3.8
W
Geb
7
1
22
18
L
1
12
5
0.29
L
King Arthur
XRavenousRabbitX
King Arthur
2
10
3
0.35
W
Merlin
witwitya
Merlin
11
1
18
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,278
Damage
20,991
38,656
Taken
46,982
33,501
Mitigated
13,775
8,138
Healing
2,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,038
7,392
0
2,185
17,661
5,195
605
12,136
5,525
0
41,302
W
Pele
11,818
3,327
0
3,004
13,478
6,886
960
2,243
11,235
0
38,451
W
Geb
10,690
1,690
0
2,646
15,929
21,656
168
2,495
13,434
38,823
0
L
6,297
1,741
0
6
15,099
4,028
513
9,421
5,678
24,275
0
L
King Arthur
XRavenousRabbitX
King Arthur
2,656
652
0
0
14,222
4,552
261
7,903
6,319
0
12,121
W
Merlin
witwitya
Merlin
18,770
1,572
134
2,354
9,249
4,959
1,822
2,105
7,144
50,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,790
Gold Earned
29,904
163
Minions Killed
146
9
Camps Cleared
1
883,638
Distance Traveled
636,774
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,081
630
80
5
1
199,756
2
W
Pele
12,758
797
25
2
4
316,193
2
W
Geb
13,014
813
53
3
1
298,800
2
L
Hera
9,882
618
41
3
0
214,875
0
L
King Arthur
9,941
621
25
2
0
222,143
0
W
Merlin
13,018
814
85
5
4
268,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role