Player Matchup

Ymir
Ymir
Cernunnos86
Ymir
Level 87
God Stats
3W - 0L
1,715 SR
Queue Stats
109W - 108L
1,364 Elo+
Solo
Baron Samedi
Baron Samedi
Danielsnowly
Baron Samedi
Level 61
God Stats
10W - 7L
1,464 SR
Queue Stats
505W - 519L
1,391 Elo+
Solo
Charybdis
Charybdis
SpontaneousEel
Charybdis
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 40L
1,371 Elo+
Solo
Loki
Loki
TheSacachispas
Loki
Level 125
God Stats
1W - 1L
1,219 SR
Queue Stats
122W - 140L
1,418 Elo+
Party 1
Athena
Athena
eltotolpqtp
Athena
Level 156
God Stats
4W - 2L
1,548 SR
Queue Stats
183W - 216L
1,374 Elo+
Party 1
Team Averages
Level 107
1,489 SR
1,384 Elo+

VS

Team Averages
Level 96
1,450 SR
1,402 Elo+
Cthulhu
Cthulhu
Churlz73
Cthulhu
Level 159
God Stats
4W - 4L
1,517 SR
Queue Stats
289W - 327L
1,346 Elo+
Solo
Chaac
Chaac
HU NO 5
Chaac
Level 89
God Stats
1W - 4L
1,287 SR
Queue Stats
116W - 120L
1,408 Elo+
Party 2
Hades
Hades
Mantis_Nun95
Hades
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,383 Elo+
Solo
Hel
Hel
TwoRandomHobos
Hel
Level 128
God Stats
6W - 10L
1,278 SR
Queue Stats
386W - 396L
1,404 Elo+
Party 2
Cerberus
Cerberus
WaveMizukage
Cerberus
Level 40
God Stats
7W - 2L
1,668 SR
Queue Stats
186W - 213L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 24
12,110
673
8,309
19,463
18,548
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Danielsnowly
Baron Samedi
20
6 / 4 / 19
12,991
722
23,977
15,949
9,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
SpontaneousEel
Charybdis
20
19 / 5 / 14
16,128
896
40,709
18,478
7,892
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 3 / 20
13,157
731
15,579
11,773
4,850
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Athena
18
4 / 2 / 18
12,697
705
7,348
28,279
12,980
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Churlz73
Cthulhu
14
0 / 6 / 3
9,299
517
6,674
13,890
8,051
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chaac
HU NO 5
Chaac
20
3 / 11 / 8
13,389
744
21,041
31,868
34,844
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 3 / 1
8,177
454
3,442
8,075
6,534
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
5 / 8 / 7
12,226
679
16,427
24,570
11,617
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
WaveMizukage
Cerberus
20
10 / 10 / 4
14,126
785
23,886
32,506
27,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
41
38
Kills
18
18
Deaths
38
95
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
4
24
3.5
L
Cthulhu
Churlz73
Cthulhu
0
6
3
0.25
W
Baron Samedi
Danielsnowly
Baron Samedi
6
4
19
3.88
L
Chaac
HU NO 5
Chaac
3
11
8
0.64
L
0
3
1
0.17
W
Charybdis
SpontaneousEel
Charybdis
19
5
14
5.2
W
7
3
20
5.67
L
5
8
7
1.06
L
Cerberus
WaveMizukage
Cerberus
10
10
4
1.2
W
Athena
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,922
Damage
71,470
93,942
Taken
110,909
53,928
Mitigated
88,942
44,626
Healing
38,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,309
275
2,969
3,008
19,463
18,548
631
9,180
10,035
23,236
0
L
Cthulhu
Churlz73
Cthulhu
6,674
319
268
1,220
13,890
8,051
0
3,872
10,018
11,369
0
W
Baron Samedi
Danielsnowly
Baron Samedi
23,977
3,673
8,077
6,753
15,949
9,658
740
9,542
6,018
46,482
0
L
Chaac
HU NO 5
Chaac
21,041
4,505
713
9,978
31,868
34,844
0
12,601
19,267
0
45,238
L
3,442
148
720
1,066
8,075
6,534
0
3,217
4,858
7,596
0
W
Charybdis
SpontaneousEel
Charybdis
40,709
27,525
875
5,564
18,478
7,892
5,003
8,690
9,419
0
81,205
W
15,579
2,331
1,990
3,463
11,773
4,850
556
4,846
6,600
0
31,747
L
16,427
1,575
6,955
10,006
24,570
11,617
0
6,541
18,029
40,026
0
L
Cerberus
WaveMizukage
Cerberus
23,886
2,275
1,088
6,530
32,506
27,896
417
13,403
19,103
43,781
0
W
Athena
7,348
2,101
588
11,339
28,279
12,980
233
18,171
9,623
12,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,083
Gold Earned
57,217
183
Minions Killed
153
0
Camps Cleared
0
1,570,338
Distance Traveled
983,662
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,110
673
25
1
0
304,697
0
L
Cthulhu
9,299
517
11
1
0
143,484
0
W
Baron Samedi
12,991
722
41
2
0
292,159
2
L
Chaac
13,389
744
48
3
0
254,911
0
L
Hades
8,177
454
10
1
0
112,732
0
W
Charybdis
16,128
896
80
4
0
268,662
0
W
Loki
13,157
731
30
2
0
389,864
0
L
Hel
12,226
679
36
2
0
248,983
0
L
Cerberus
14,126
785
48
3
0
223,552
0
W
Athena
12,697
705
7
0
0
314,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role