Player Matchup

Odin
Odin
Asura Shinryu
Odin
Level 93
God Stats
5W - 5L
1,448 SR
Queue Stats
38W - 51L
1,420 Elo+
Party 1
Set
Set
DailyRager
Set
Level 109
God Stats
1W - 3L
1,409 SR
Queue Stats
65W - 55L
1,461 Elo+
Party 1
Hou Yi
Hou Yi
Daylonchad11
Hou Yi
Level 82
God Stats
6W - 5L
1,339 SR
Queue Stats
23W - 24L
1,466 Elo+
Party 1
Yemoja
Yemoja
PandaSnuggler15
Yemoja
Level 7
God Stats
0W - 1L
1,269 SR
Queue Stats
4W - 5L
1,389 Elo+
Party 1
Kukulkan
Kukulkan
crockerryan
Kukulkan
Level 41
God Stats
5W - 12L
1,412 SR
Queue Stats
159W - 196L
1,398 Elo+
Solo
Team Averages
Level 66
1,375 SR
1,427 Elo+

VS

Team Averages
Level 110
1,633 SR
1,637 Elo+
Baron Samedi
Baron Samedi
Chogbi
Baron Samedi
Level 149
God Stats
2W - 1L
1,577 SR
Queue Stats
101W - 40L
1,741 Elo+
Party 2
Thor
Thor
Glencoboss
Thor
Level 23
God Stats
25W - 13L
1,633 SR
Queue Stats
184W - 95L
1,686 Elo+
Party 2
Ne Zha
Ne Zha
GluttonousFury
Ne Zha
Level 157
God Stats
17W - 12L
1,674 SR
Queue Stats
286W - 177L
1,674 Elo+
Party 2
Kali
Kali
HiiightimO
Kali
Level 60
God Stats
11W - 7L
1,655 SR
Queue Stats
123W - 173L
1,410 Elo+
Solo
Fafnir
Fafnir
KasevonAffen
Fafnir
Level 159
God Stats
7W - 1L
1,626 SR
Queue Stats
163W - 92L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 2
9,463
860
5,963
13,664
9,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 8 / 2
10,447
950
10,629
18,185
7,020
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hou Yi
16
2 / 5 / 3
9,631
876
10,208
13,685
3,422
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 1 / 3
9,943
904
2,716
7,416
5,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
crockerryan
Kukulkan
16
0 / 7 / 3
9,586
871
13,774
11,145
3,187
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

161

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chogbi
Baron Samedi
17
9 / 1 / 7
11,674
1,061
20,326
6,347
3,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 2 / 10
9,334
849
10,907
10,782
4,005
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
1 / 1 / 16
10,548
959
10,953
8,612
6,335
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
1 / 3 / 13
10,244
931
6,780
13,554
6,222
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
18
11 / 0 / 7
12,702
1,155
12,271
9,473
5,819
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
75
7
Kills
22
22
Deaths
7
13
Assists
53
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
W
Baron Samedi
Chogbi
Baron Samedi
9
1
7
12.5
L
4
8
2
0.63
L
Hou Yi
2
5
3
0.7
W
0
2
10
2.5
W
1
1
16
9
W
1
3
13
2.5
W
Fafnir
11
0
7
14.5
L
0
1
3
1.5
L
Kukulkan
crockerryan
Kukulkan
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,290
Damage
61,237
64,095
Taken
48,768
29,050
Mitigated
25,449
8,152
Healing
11,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,963
475
122
851
13,664
9,431
0
8,589
4,683
0
20,181
W
Baron Samedi
Chogbi
Baron Samedi
20,326
1,564
1,576
1,910
6,347
3,068
0
1,339
4,908
43,622
0
L
10,629
5,663
0
1,895
18,185
7,020
0
8,969
8,939
0
23,660
L
Hou Yi
10,208
4,407
0
0
13,685
3,422
0
4,574
8,863
0
26,016
W
10,907
1,325
175
136
10,782
4,005
0
4,280
6,367
0
18,470
W
10,953
1,652
0
834
8,612
6,335
0
2,339
6,191
0
28,942
W
6,780
3,591
0
3,099
13,554
6,222
0
4,016
9,354
0
17,690
W
Fafnir
12,271
3,576
114
3,410
9,473
5,819
0
4,516
4,721
25,882
0
L
2,716
392
2,685
2,381
7,416
5,990
0
2,142
4,924
9,415
0
L
Kukulkan
crockerryan
Kukulkan
13,774
865
0
218
11,145
3,187
0
6,902
4,089
39,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,070
Gold Earned
54,502
170
Minions Killed
179
8
Camps Cleared
7
979,475
Distance Traveled
1,063,406
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,463
860
44
4
1
213,069
0
W
Baron Samedi
11,674
1,061
67
6
2
217,131
0
L
Set
10,447
950
27
2
3
194,613
1
L
Hou Yi
9,631
876
24
2
1
194,406
0
W
Thor
9,334
849
14
1
1
210,019
1
W
Ne Zha
10,548
959
34
3
0
223,686
0
W
Kali
10,244
931
22
2
3
207,654
0
W
Fafnir
12,702
1,155
42
4
1
204,916
1
L
Yemoja
9,943
904
7
1
1
190,249
0
L
Kukulkan
9,586
871
68
6
2
187,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role